Senior Technical Artist

3 Months ago • 5 Years + • Technical Art • $137,500 PA - $142,500 PA

Job Summary

Job Description

The Senior Technical Artist role at Bad Robot Games involves creating technical pipelines, shaders, rendering features, VFX, and procedural tools for game development. The artist will collaborate with art, engineering, and gameplay teams to develop groundbreaking tech, ensuring high-quality and performant results. Key responsibilities include driving content creation tools, collaborating across multiple disciplines, and innovating on art creation processes. The role requires a strong understanding of VFX pipelines, shader creation, and art asset optimization. It offers an opportunity to work on realistic projects within a collaborative team environment. Travel up to 10% may be required.
Must have:
  • 5+ years of experience as a technical artist.
  • Shipped at least 1 product in Unreal.
  • Thorough understanding of VFX pipelines.
  • Strong Unreal experience, including shader and blueprint creation.
  • Preference for realism on realistic projects.
  • In-depth knowledge of real-time shaders.
  • Experience in designing procedural systems for content creation.
  • Understanding of art asset optimization.
  • Highly collaborative mindset.
  • Ability to adapt to a small team.
Good to have:
  • Coding skills in Python or C++
  • Complex shader creation outside of node based systems (i.e. HLSL)
  • Experience with Houdini in a production environment
Perks:
  • Find out more about our benefits and team on our careers page!

Job Details

Founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek), we at Bad Robot Games are on a mission to continually reinvent how stories are played.

We are a remote-first games company represented by a diverse team, which empowers us to make the kinds of games in which all players can see themselves. Working closely with our colleagues at Bad Robot Productions, our projects unite our extensive network of games, TV, and film industry talent to create original IPs, expansive worlds and tell new stories across all media platforms which are as fun to watch as they are to play.

Bad Robot Games is looking for a Senior Technical Artist that has a proven history in the games industry developing groundbreaking tech for games. You will work closely with art, engineering and gameplay to create technical pipelines, shaders, rendering features, VFX, and procedural tools to empower games creation at BRG.

KEY RESPONSIBILITIES

  • Drives content creation tools to help speed up art production 
  • Collaborates with multiple disciplines and owns feature creation from start to finish
  • Innovates on art creation processes to deliver high quality, performant results at scale

KEY QUALIFICATIONS

  • 5+ years of experience as a technical artist in game development, has shipped at least 1 product in Unreal, and has a thorough understanding of VFX pipelines
  • Strong Unreal experience, including shader and blueprint creation
  • Has a preference for realism and has the passion to work on realistic projects
  • Has in-depth knowledge of complex, real-time shaders
  • Experience in designing procedural systems for content creation, either in engine or middleware
  • A great understanding of art asset optimization and how it affects gameplay performance
  • A highly collaborative mindset and the ability adapt to the needs of a small team
  • All of our roles require up to 10% air travel. Examples include Studio/Team Offsites, Team/Studio Events, etc.

BONUSES

  • Coding skills in Python or C++
  • Complex shader creation outside of node based systems (i.e. HLSL)
  • Experience with Houdini in a production environment


Annual Salary Range: $137,500 - $142,500

Our ranges are based on California market rate regardless of work location in the US.
 

Find out more about our benefits and team on our careers page!

Bad Robot Games recruiters will never ask you for money or to provide financial information during our recruiting process. Scammers often request money transfers for Visa processing fees or travel expenses, as well as personal information including passport info, social security numbers, credit card or bank account information.Bad Robot Games recruiters will never use personal email (including @gmail) accounts when contacting candidates. We also do NOT interview or screen candidates over messenger or text-based chat. All communication will be tied to badrobotgames.com

Bad Robot Games is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

 

Similar Jobs

Rockstar Games - Animation R&D Programmer: Retargeting (Mid/Senior Level)

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Months ago
Kabam - Senior 2D Character Artist

Kabam

Vancouver, British Columbia, Canada (On-Site)
4 Months ago
Epic Games - Concept Outsource Lead (Creatures)

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
StudioB - Head of Formats

StudioB

London, England, United Kingdom (On-Site)
2 Months ago
Scanline VFX - Production Coordinator, Visual Pioneering

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
ARVORE Immersive Experiences - Tech Artist

ARVORE Immersive Experiences

São Paulo, State Of São Paulo, Brazil (Remote)
4 Months ago
Devoteam - Technical Architect

Devoteam

Bilbao, Basque Country, Spain (On-Site)
4 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
4 Months ago
London stock Exchange - Real-Time Technical Architect

London stock Exchange

London, England, United Kingdom (On-Site)
3 Months ago
Haptic  - Lead Technical Artist

Haptic

Dallas, Texas, United States (Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - CFX Artist

Scanline VFX

Seoul, South Korea (Hybrid)
5 Months ago
Visual Concepts - Senior Graphics Engineer - NBA 2K

Visual Concepts

Budapest, Hungary (On-Site)
1 Month ago
The Walt Disney Company - Supervising Animator

The Walt Disney Company

Bristol, Connecticut, United States (On-Site)
1 Month ago
Epic Games - Senior Technical Artist

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
4 Months ago
lamppost vfx - Nuke Digital Compositor

lamppost vfx

Barcelona, Catalonia, Spain (On-Site)
2 Months ago
Riot Games - Principal VFX Artist - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Bondex - Senior 3D Stylized Environment Artist

Bondex

London, England, United Kingdom (Remote)
1 Year ago
Scanline VFX - Environment Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Epic Games - Game Designer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
7 Months ago
Magic Media - Lead 3D Environment Artist

Magic Media

Buenos Aires, Buenos Aires, Argentina (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Technical Art Jobs

Room 8 Group - Senior Technical Artist

Room 8 Group

(Remote)
1 Month ago
Epic Games - Technical Artist, Developer Relations (Metahuman)

Epic Games

Cary, North Carolina, United States (On-Site)
4 Months ago
DevRev - Applied AI - Customer Technical Architect

DevRev

United Kingdom (Remote)
1 Month ago
Animoka  - Houdini Technical Artist

Animoka

Italy (On-Site)
1 Month ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
7 Months ago
Hitachi - MS Dynamics CRM Technical Architect/ Lead

Hitachi

Pune, Maharashtra, India (On-Site)
10 Months ago
ARVORE Immersive Experiences - Tech Artist

ARVORE Immersive Experiences

São Paulo, State Of São Paulo, Brazil (Remote)
4 Months ago
CG bot  - Technical Artist

CG bot

Austin, Texas, United States (On-Site)
3 Months ago
Gameplay Galaxy - Senior Technical Artist

Gameplay Galaxy

United Kingdom (Remote)
2 Months ago
frames store - FREELANCE: VFX PRODUCERS - NEW YORK

frames store

New York, New York, United States (On-Site)
1 Year ago

Get notifed when new similar jobs are uploaded