Senior Technical Artist

4 Months ago • 5 Years + • Technical Art

Job Summary

Job Description

As a Senior Technical Artist at EA's Frostbite team, you'll bridge the gap between engineers and game creators. Your expertise in UI technical art will be crucial in developing and improving Frostbite's UI toolset for creating menu systems and user interfaces. Responsibilities include collaborating with engineers to enhance usability, building UI tools and tech examples, creating documentation and training materials, and advising on best practices across EA studios. You'll contribute to pushing the boundaries of Frostbite's tools and workflows, ensuring a creator-centric development process. This role requires strong UI technical art skills, experience with game engines and UI systems, and a passion for improving workflows.
Must have:
  • 5+ years AAA/mobile UI Technical Art exp.
  • Game engine & UI system experience
  • UI feature development (concept to live)
  • Node-based visual scripting
  • UX systems & methodologies understanding
Good to have:
  • After Effects experience
  • 3D DCC tools (Max, Maya)
  • Shader graph systems experience
  • Teaching/training UI design skills

Job Details

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Frostbite is EA's proprietary game engine that comes equipped with ample technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

What does a Technical Artist do?

As a Technical Artist, you will report to Frostbite's Technical Art Manager as a part of the Frostbite content example team. As a member of this team, you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of Game UI tools will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to game teams.

You Will

  • Use your UI technical art expertise to guide development of Frostbite's UI tool set for creation of menu systems and user interfaces.

  • Collaborate directly with engineers to improve the usability of Frostbite's UI creation tool and help steer the design of new features.

  • Work with a team of technical artists to build UI tools, tech examples, and create documentation and training materials to help educate the Frostbite community.

  • Collaborate and advise on tools, workflows and best practices with Technical Artists and Designers across all of EA studios using Frostbite.

Requirements

  • 5+ years of experience with AAA or mobile game development as a UI Technical Artist

  • Experience in game engines and their related user interface systems

  • Experience developing UI features from concept to live services

  • Experience in node-based visual scripting

  • Experience with UX systems and methodologies

  • Understanding of gaming platforms, their limitations, and requirements for UI solutions

Bonus Experience

  • Experience with After Effects

  • Experience with 3D DCC tools (Max, Maya, etc.)

  • Experience with shader graph systems

  • Experience teaching or training others in the skills of user interface design

  • Love of learning, experimenting with new ideas and discovering ways to improve production workflows

  • You love a challenge and aren't afraid to address technical issues you don't know how to solve

Similar Jobs

DNEG - FX Lead (DNEG Animation)

DNEG

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Good Job Games - 3D Artist

Good Job Games

İstanbul, Türkiye (On-Site)
7 Months ago
Sperasoft - Senior 3D Character Artist (Stylized Project)

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Month ago
Crystal Dynamics - Gameplay Camera Designer

Crystal Dynamics

(Remote)
1 Month ago
DPS Games - Senior Environment Artist (Unannounced Project)

DPS Games

Guildford, England, United Kingdom (On-Site)
6 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Mumbai, Maharashtra, India (On-Site)
6 Months ago
Epic Games - Senior Pipeline Developer

Epic Games

(On-Site)
2 Months ago
Framestore - Technical Artist - Immersive

Framestore

England, United Kingdom (On-Site)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Seoul, South Korea (Remote)
6 Months ago
Red Rover Interactive - Tools Programmer

Red Rover Interactive

Newcastle Upon Tyne, England, United Kingdom (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Animator

Techland

Poland (On-Site)
8 Months ago
Rebellion - Senior Technical Animator

Rebellion

England, United Kingdom (Hybrid)
1 Month ago
The Walt Disney Company - Senior Pipeline Engineer

The Walt Disney Company

Glendale, California, United States (On-Site)
4 Weeks ago
M2 Animation - 3D Animator

M2 Animation

Bangkok, Bangkok, Thailand (On-Site)
4 Weeks ago
Rockstar Games - Senior Gameplay Animator

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago
Virtuos - VFX Artist

Virtuos

Dublin, County Dublin, Ireland (On-Site)
4 Weeks ago
The Walt Disney Company - Lead Lighting Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
8 Months ago
Bigger Games - 3D Animator

Bigger Games

İstanbul, Türkiye (On-Site)
10 Months ago
Scopely - Lead Marketing Artist

Scopely

Barcelona, Catalonia, Spain (Hybrid)
3 Months ago
Boombit - Senior 3D Artist

Boombit

İzmir, İzmir, Türkiye (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Orlando, Florida, United States

Niantic - Visual & Motion Designer (Short-term)

Niantic

Bellevue, Washington, United States (Hybrid)
1 Month ago
Haptic - Outsourcing Art Manager

Haptic

Dallas, Texas, United States (Remote)
3 Months ago
ByteDance - Student Researcher (Doubao (Seed) - Foundation Model - Generative AI)

ByteDance

Seattle, Washington, United States (On-Site)
2 Months ago
Nintendo - Advertising Manager (Spanish Bilingual)

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
CloudHire - Pathology Assistant Reallocation Opportunity, New York

CloudHire

Connecticut, United States (On-Site)
1 Month ago
NVIDIA - US Indirect Tax Manager

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Bungie - Marathon Staff Events Systems Designer

Bungie

United States (Hybrid)
1 Month ago
Axinous - Senior Sales Engineer - Pacific Northwest, Major Accounts

Axinous

Oregon, United States (Remote)
1 Month ago
Patel greene - Senior PD&E Planner

Patel greene

Tallahassee, Florida, United States (On-Site)
5 Months ago
Canva - Senior Manager, Revenue Operations

Canva

Seattle, Washington, United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

CD PROJEKT RED - Lead VFX Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Kolibri Games - Senior Unity Developer (Tech-Art)

Kolibri Games

Berlin, Berlin, Germany (Hybrid)
2 Months ago
Build A Rocket Boy - Lead VFX Artist

Build A Rocket Boy

(Remote)
3 Months ago
Activision - Senior Environment Artist - Materials

Activision

Malmö, Skåne County, Sweden (Hybrid)
3 Months ago
Ubisoft - Art Director

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
3 Months ago
PlayStation Global - Lighting Lead

PlayStation Global

United States (Remote)
1 Month ago
Epic Games - Senior Technical Artist (World Creation)

Epic Games

(On-Site)
4 Weeks ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

London, England, United Kingdom (Remote)
6 Months ago
Fool's Theory - Tech Programmer

Fool's Theory

Poland (Remote)
2 Months ago
Ubisoft - Senior VFX Artist - Real-Time Cinematics

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Orlando, Florida, United States (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Hyderabad, Telangana, India (On-Site)

Lyon, Auvergne-Rhône-Alpes, France (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Hyderabad, Telangana, India (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Hyderabad, Telangana, India (On-Site)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug