Senior Technical Artist

2 Months ago • 4-8 Years • Technical Art • Undisclosed

About the job

Job Description

As a Senior Technical Artist, you will be responsible for elevating the quality of our games and applications by optimizing and refining their technical aspects. You will play a crucial role in modernizing the player experience by improving asset workflows, developing efficient tools, and ensuring smooth operation across mobile devices. Your expertise will be critical in pushing the boundaries of what's possible with our World of Peppa Pig expansions, ensuring that the games maintain the charm and joy expected by our audience.
Must have:
  • Experience as a Technical Artist in the gaming industry
  • Strong expertise in mobile platforms and Unity
  • Proficiency in Unity, with a deep understanding of rendering pipelines, performance optimization, and tool development
  • Experience addressing mobile performance constraints
  • Strong scripting skills (C#, Python, etc.)
  • Ability to collaborate across teams
  • Strong leadership and communication skills
  • A keen understanding of designing for young audiences
Good to have:
  • Knowledge across Unity animation tools including Unity built-in, Spine, Toon Boom Harmony, Maya, Adobe Animate, and Blender
Perks:
  • Work on beloved kids’ properties
  • Contribute to improving our apps and games
  • Collaborate with a talented, creative, and passionate team
  • Supportive and innovative work environment

Welcome to Find Your Fun, a Wizards of the Coast Studio. Find Your Fun crafts imaginative gameplay for kids, sparking delight and connection with beloved brands. We are a dedicated group of designers, creators, and business innovators. Come and build kids' games and apps with us!

 

We are seeking an experienced Senior Technical Artist to elevate the quality of our games, with a focus on optimizing and refining the technical aspects of our games and applications. You’ll play a critical role in modernizing the overall player experience by improving asset workflows, developing efficient tools, and ensuring the app runs seamlessly across mobile devices.

 

As we invest in new expansions of World of Peppa Pig, your expertise will help us push the boundaries of what’s possible while preserving the charm and joy that our audience and players expect.

 

What You'll Do:

  • Pipeline Development: Develop and maintain efficient art pipelines, ensuring seamless integration of 2D assets from creation to implementation in the game engine.
  • Optimization of 2D Assets: Ensure that textures, sprites, animations, and UI elements are optimized for performance and memory usage on mobile devices.
  • Shader Development: Build and optimize lightweight, mobile-friendly shaders that improve visual effects, such as lighting, shadows, and transitions.
  • Particle Systems: Implement and optimize particle effects for 2D games.
  • Performance Profiling: Use mobile profiling tools (e.g., Unity Profiler, Xcode, Android GPU Profiler) to analyze and optimize the game’s performance, focusing on reducing frame drops, load times, and battery consumption.
  • Cross-Platform Optimization: Ensure the game runs efficiently on a wide range of mobile devices with different hardware configurations (high-end and low-end).
  • Asset Compression and Management: Compress textures and assets to reduce game size while maintaining visual fidelity and manage texture atlases to optimize draw calls.
  • Technical Problem Solving: Address and solve technical challenges related to 2D graphics, animation, and asset integration in the mobile game engine.
  • Tool Creation: Develop tools and processes that streamline the creation and optimization of 2D assets, allowing artists to work more efficiently.
  • Support for Mobile-Specific Features: Ensure the integration of mobile-specific features like touch input, resolution scaling, and screen aspect ratio adaptability.
  • Co-Development Oversight, Collaboration: Work closely with both the art and development teams and external development to promote innovation and refine the visual quality of our games

 

What You'll Bring:

  • Experience as a Technical Artist in the gaming industry, with strong expertise in mobile platforms and Unity, having knowledge across Unity animation tools including Unity built-in, Spine, Toon Boom Harmony, Maya, Adobe Animate, and Blender
  • Proficiency in Unity, with a deep understanding of rendering pipelines, performance optimization, and tool development.
  • Experience addressing mobile performance constraints, including memory, GPU/CPU limitations, and texture management.
  • Strong scripting skills (C#, Python, etc.) for tool development and automation.
  • Ability to collaborate across teams, solving complex technical challenges while maintaining the creative vision.
  • Strong leadership and communication skills, with experience in co-development and outsourced work
  • A keen understanding of designing for young audiences, including considerations for accessibility, visual clarity, and motor skill development
  • Problem-solving, decision-making, and teamwork.

 

 

Why Join Us?

  • Work on beloved kids’ properties and be part of a team committed to delivering the highest-quality experiences for children.
  • Contribute to improving our apps and games, making them more engaging and technically sound.
  • Collaborate with a talented, creative, and passionate team in a supportive and innovative environment.

 

We are an Equal Opportunity / Affirmative Action Employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

 

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.

#findyourfun

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through toys, consumer products, gaming and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands.

Rhode Island, United States (On-Site)

Rhode Island, United States (On-Site)

Rhode Island, United States (Hybrid)

Renton, Washington, United States (On-Site)

Quebec, Canada (On-Site)

Renton, Washington, United States (On-Site)

Rhode Island, United States (On-Site)

Rhode Island, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Hasbro

Similar Jobs

Werplay - Game Developer (Unity3D)

Werplay, Pakistan (On-Site)

SuperPlay - 2D Animator

SuperPlay, Israel (On-Site)

Riot Games - Animation Art Intern - TFT - Summer 2025 (Remote)

Riot Games, United States (Remote)

Sperasoft - Level Artist

Sperasoft, Serbia (On-Site)

Virtuos - Lead Technical Artist

Virtuos, China (On-Site)

Haptic - Lead Technical Artist

Haptic, United States (Remote)

ArenaNet - Senior Character Artist (Unannounced Project)

ArenaNet, United States (Hybrid)

CD PROJEKT RED - Technical Art Director

CD PROJEKT RED, United States (On-Site)

The Walt Disney Company - CFX Artist (Contract)

The Walt Disney Company, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

CryptoRecruit  - 3D Marketing Artist - Metaverse Project

CryptoRecruit , Australia (On-Site)

SKYDANCE - Lead Color and Imaging Engineer

SKYDANCE, United States (Hybrid)

Sperasoft - Level Artist

Sperasoft, Armenia (On-Site)

Playground Games - Senior Character Artist

Playground Games, United Kingdom (Hybrid)

BOT VFX - Lead Lighting Artist

BOT VFX, India (On-Site)

Grabarz & Partner - 3D Artist / Developer (all genders)

Grabarz & Partner, Germany (On-Site)

GIRRAPHIC - VizRT Artist

GIRRAPHIC, United States (On-Site)

Epic Games - Animator

Epic Games, United Kingdom (On-Site)

The Walt Disney Company - Effects Technical Director -Evergreen

The Walt Disney Company, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Mississauga, Ontario, Canada

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Visual Concepts - Environment Artist

Visual Concepts, Hungary (On-Site)

Flying Bark Productions - Asset Supervisor

Flying Bark Productions, Australia (Hybrid)

Argus Labs - Technical Artist Lead

Argus Labs, United States (Remote)

DNEG - Pipeline TD

DNEG, India (On-Site)

DNEG - Pipeline Supervisor

DNEG, India (On-Site)

Red Rover Interactive - Tools Programmer

Red Rover Interactive, United Kingdom (Hybrid)

Media Molecule - Senior Technical Artist (Game Tech) - 12 month contract

Media Molecule, United Kingdom (On-Site)

Lost Lake - Senior Environment Artist

Lost Lake, United States (Hybrid)

Gunzilla - Senior Technical Artist - VFX/Shaders

Gunzilla, Ukraine (On-Site)

Get notifed when new similar jobs are uploaded