Senior Technical Artist

4 Months ago • 5 Years +
Technical Art

Job Description

SuperGaming builds real-time multiplayer games and game engines in India. The role is for a Senior Technical Artist to bridge the gap between art and engineering, optimizing assets, building scalable art pipelines, and ensuring high visual quality and performance on mobile platforms. The Senior Technical Artist will design and maintain efficient art pipelines, integrate assets, optimize 2D/3D assets for mobile, develop tools, troubleshoot issues, and provide technical guidance.
Must Have:
  • 5+ years of experience in gaming, with a focus on mobile games.
  • Strong proficiency with Unity or Unreal Engine.
  • Experience with scripting languages (Python, C#, or equivalent).
  • Hands-on experience with DCC tools like Maya, Blender, or Photoshop.
  • Solid understanding of real-time rendering and asset optimization.
  • Strong problem-solving and communication skills.

Add these skills to join the top 1% applicants for this job

communication
rendering
unreal
unity
c#
python
photoshop
maya
multiplayer
blender

SuperGaming builds the best real-time multiplayer games and game engines out of India. From hit titles like MaskGun and Silly Royale to the game engine powering made-in-India games like Indus, we’re shaping the future of gaming with tech at the core.

We are seeking a Senior Technical Artist with a strong foundation in mobile game development to bridge the gap between art and engineering. You will play a pivotal role in optimizing assets, building scalable art pipelines, and ensuring the highest visual quality and performance across mobile platforms.

Responsibilities:

  • Design, implement, and maintain efficient art pipelines specific to mobile platforms.
  • Collaborate closely with artists, engineers, and designers to integrate assets into the game.
  • Optimize 2D/3D assets for performance and memory constraints of mobile devices.
  • Develop tools and scripts to automate and streamline asset workflows.
  • Troubleshoot and resolve performance or visual issues across different devices.
  • Provide technical guidance to artists regarding best practices and limitations.

Experience & Skills required:

  • 5+ years of experience in the gaming industry, with a focus on mobile games.
  • Strong proficiency with game engines such as Unity or Unreal Engine.
  • Experience with scripting languages (Python, C#, or equivalent).
  • Hands-on experience with DCC tools like Maya, Blender, or Photoshop.
  • Solid understanding of real-time rendering, asset optimization, and GPU/CPU performance profiling.
  • Strong problem-solving and communication skills, with the ability to work in cross-disciplinary teams

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