和美术一起设计游戏角色绑定,换装的美术生产工艺流程;
设计角色绑定骨骼及拓扑变形相关资源规范,确保项目的美术资产按照规范执行;
设计制作动作拆分,动作表现,以及在Unreal Engine里进行动作蓝图逻辑配置, 物理配置;
和美术及引擎程序一起解决工具引擎日常使用过程中出现的问题;
发现美术pipeline中出现的问题,开发工具提高美术工作流效率;
和美术及引擎程序一起研发新工具和游戏引擎的新特性,开发范例工程,技术推广应用;
Work with an art team to design the art work pipeline of game character skeleton rigging and costume changes;
Design art resource specifications of character skeleton rigging and mesh topological deformation to ensure that the project's art assets are executed in accordance with the specifications;
Design and produce animation splitting, and perform action blueprint logic configuration and physical configuration in Unreal Engine;
Work with art team and engine team to solve various bugs during project development;
Discover problems in the art pipeline and develop tools to improve the efficiency of art workflow;
Work with art team and engine team to develop new tools and new features for game engines, develop sample projects, and promote and apply technology;
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Founded in 1998 with its headquarters in Shenzhen, China, Tencent's guiding principle is to use technology for good. Our communication and social services connect more than one billion people around the world, helping them to keep in touch with friends and family, access transportation, pay for daily necessities, and even be entertained.
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Tencent also offers a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients' digital transformation and business growth.
Tencent has been listed on the Stock Exchange of Hong Kong since 2004.