Senior Technical Audio Designer - Dead by Daylight

3 Months ago • 4-8 Years • Sound Design

Job Summary

Job Description

The Senior Technical Audio Designer at Behaviour Interactive will play a crucial role in shaping technical tools and new sound features for Dead by Daylight. This role blends artistic sensibility with audio engineering and game development pipeline expertise. Responsibilities include collaborating with designers and programmers to implement and optimize sound assets in Wwise and Unreal, troubleshooting audio issues, designing and maintaining complex audio systems, communicating creative decisions, working with feature teams to define technical requirements, documenting best practices, testing audio, and providing technical support. The ideal candidate will have extensive experience in the full video game production cycle, strong Unreal 5 and Wwise proficiency, and the ability to adapt and meet deadlines.
Must have:
  • Experience with full video game production cycle
  • Strong Unreal 5 and Wwise experience
  • Ability to adapt and meet deadlines
  • Collaborate with Sound Designers and Programmers
  • Troubleshoot and resolve audio issues
  • Design and maintain complex audio systems
Good to have:
  • Excellent knowledge of sound techniques
  • Fluency in French
  • Experience with Wwise spatial

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Join the Dead by Daylight team as a Senior Technical Sound Designer!

As a Senior Technical Sound Designer, you will play a crucial role in shaping technical tools and new features for sound for Dead by Daylight. You will uniquely blend artistic sensibility and a deep understanding of audio engineering principles and game development pipelines. You’ll build a strong connection between the game engine and audio and contribute to designing new features. You will be primarily focused on supporting audio designers with process and tool improvements while also being involved with content creation.

In this role you will:

    • Collaborate with Sound Designers and Audio Programmers to implement and optimize sound assets within Wwise and Unreal;
    • Troubleshoot and resolve audio-related issues, ensuring high audio fidelity and performance;
    • Design, implement and maintain complex audio systems;
    • Communicate effectively, justifying creative decisions and addressing challenges;
    • Work closely with feature teams to define technical requirements and constraints for audio implementation;
    • Document and communicate best practices and technical guidelines for sound;
    • Test and validate audio in the game;
    • Provide technical support to the team by assisting them with technical challenges.

What we’re looking for:

    • Experience with the entire production cycle for multiple video games, from preproduction to live operations;
    • Strong experience with Unreal 5 and Wwise;
    • Ability to adapt to changes and work under pressure while meeting agreed deadlines.

    • Nice to have
    • Excellent knowledge of techniques related to sound (recording, mixing, integration, postproduction, foley, SFX, music);
    • Fluency in French will be a bonus;
    • Experience working with Wwise spacial.

Rejoignez l'équipe Dead by Daylight en tant que concepteur·trice technique audio senior·e!

En tant que concepteur·trice technique audio senior·e, vous jouerez un rôle crucial dans la conception des outils techniques et des nouvelles fonctionnalités sonores de Dead by Daylight. Vous posséderez un mélange unique de sensibilité artistique et une compréhension approfondie des principes d'ingénierie audio et des pipelines de développement de jeux. Vous établirez un lien solide entre le moteur de jeu et l'audio et contribuerez à la conception de nouvelles fonctionnalités. Vous vous concentrerez principalement sur l'assistance aux concepteurs audio dans l'amélioration des processus et des outils tout en étant impliqué·e dans la création de contenu.

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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