Senior Technical VFX Artist

1 Month ago • 4-8 Years • Technical Art

Job Summary

Job Description

Gunzilla Games seeks a Senior Technical VFX Artist for their AAA Extraction Battle Royale shooter, Off The Grid (OTG). Responsibilities include developing new VFX features in Unreal Engine (or similar), optimizing Niagara Systems, managing the VFX pipeline, mentoring junior artists, and ensuring performance optimization through shader creation and material graph expertise. Collaboration with other departments (Design, Tech Art, Env Art) is crucial. The ideal candidate possesses extensive experience with Unreal Engine VFX and shaders, Niagara, Blueprints, and performance profiling tools. Prior AAA title experience is required.
Must have:
  • Unreal Engine VFX & Shaders
  • Niagara experience
  • Blueprint proficiency
  • Performance optimization skills
  • AAA game shipping experience
  • Shader creation & Material Graph expertise
  • Pipeline management & mentoring
Good to have:
  • Validation & Automation Tools
  • Houdini to Unreal VFX experience
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.      

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.     

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is looking for a Senior Technical VFX Artist to join us in working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

RESPONSIBILITIES

  • Work with VFX and Shaders in Unreal or similar engines to create new features.
  • Create and optimize Niagara Systems.
  • Take responsibility for the VFX pipeline, briefing, mentoring/informing VFX Artists on best practices, validation/reviews and keeping documentation up to date.
  • Confidence in the Material Graph inside Unreal to create any shaders and VFX, and knowledge on how to optimize for performance.
  • Working with other departments such as Design, Tech Art and Env Art to support shaders and VFX.
  • Stay current with industry trends and techniques to improve our VFX pipeline continuously.

REQUIREMENTS

  • Experience with VFX and Shaders in Unreal or similar engines, preferably Niagara.
  • Able to author module scripts.
  • Experience with Blueprints
  • Experience with Unreal Insights or any profiling tools such as Pix or RenderDoc to diagnose VFX/Rendering performance bottlenecks
  • Previously shipped AAA title as a VFX Artist.

PLUSSES

  • Experience with Validation & Automation Tools for VFX
  • Houdini to Unreal VFX Experience

GUNZILLA OFFERS*

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

Similar Jobs

People Can Fly - Senior Technical Game Designer

People Can Fly

Montreal, Quebec, Canada (On-Site)
1 Month ago
Haptic - UI/UX Programmer

Haptic

Sweden (On-Site)
5 Months ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Irvine, California, United States (On-Site)
6 Months ago
Telastra - Senior Software Engineer - Salesforce

Telastra

Bengaluru, Karnataka, India (On-Site)
1 Week ago
Epic Games - Lead UE Tools Engineer

Epic Games

Stockholm, Stockholm County, Sweden (On-Site)
5 Months ago
Company3 Method Studios - Lead Matchmove Artist (Fixed Term)

Company3 Method Studios

Vancouver, British Columbia, Canada (Remote)
4 Months ago
Larian Studios - VFX DIRECTOR

Larian Studios

Quebec, Canada (On-Site)
5 Months ago
Larian Studios - VFX Director

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
7 Months ago
Resolution Games - Senior Technical Artist

Resolution Games

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Haptic - Lead Environment Artist

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Google - Electrical Facilities Technician, Data Center

Google

Eemshaven, Groningen, Netherlands (On-Site)
1 Month ago
Epic Games - Technical Animation Lead

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
RocketWerkz - GAME PROGRAMMER (UNREAL ENGINE)

RocketWerkz

Auckland, Auckland, New Zealand (On-Site)
9 Months ago
Pingle studios - C++ Game Developer

Pingle studios

(Remote)
2 Weeks ago
Room 8 Studio - 3D Animator, Middle

Room 8 Studio

Bulgaria (On-Site)
6 Months ago
Embark Studios - Game Tools Programmer

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
4 Months ago
Epic Games - Senior UI Artist

Epic Games

London, England, United Kingdom (On-Site)
4 Months ago
bounteous - Director, Digital Strategy (Consumer & Retail)

bounteous

United States (Remote)
7 Months ago
CD PROJEKT RED - Senior Quest Designer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Ion - Cloud Engineer/Architect (DevOps)

Ion

London, England, United Kingdom (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Kyiv, Kyiv city, Ukraine

Room 8 Studio - 3D Vehicles Artist, Middle/Senior

Room 8 Studio

Ukraine (On-Site)
1 Month ago
N-ix - Python Engineer with GenAI Knowledge

N-ix

Ukraine (Remote)
1 Month ago
playrix  - Senior QA Engineer (Mobile)

playrix

Ukraine (Remote)
7 Months ago
Sigma Software - Senior DevOps Engineer

Sigma Software

Ukraine (Remote)
1 Month ago
N-ix - Middle Golang Engineer

N-ix

Ukraine (Hybrid)
1 Month ago
Better ME - Graphic Designer

Better ME

Ukraine (Remote)
3 Weeks ago
N-ix - Senior 3D Hard Surface Artist

N-ix

Ukraine (Hybrid)
1 Day ago
Pingle studios - Business Development Manager

Pingle studios

Kyiv, Kyiv City, Ukraine (Remote)
8 Months ago
playrix  - Senior Data Analyst (Attribution)

playrix

Ukraine (Remote)
7 Months ago
CharStudio - Product Analyst

CharStudio

Lviv, Lviv Oblast, Ukraine (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Lighthouse Games - Lead VFX Artist

Lighthouse Games

England, United Kingdom (Hybrid)
2 Months ago
PlayStation Global - Environment Artist

PlayStation Global

Los Angeles, California, United States (On-Site)
3 Months ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
5 Months ago
DNEG - Pipeline Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Blazing Griffin - Technical Artist (Games)

Blazing Griffin

Glasgow, Scotland, United Kingdom (Hybrid)
5 Months ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Epoch Games - Houdini Artist

Epoch Games

North Carolina, United States (Remote)
4 Months ago
Keywords Studios - Lead Game Developer

Keywords Studios

Mexico City, Mexico City, Mexico (Hybrid)
2 Months ago
Lighthouse Games - VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Months ago
Meta4 Interactive - Technical Artist

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Gunzilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug