Senior Tools Engineer

2 Months ago • 4-8 Years • Technical Art

Job Summary

Job Description

As a Senior Tools Engineer at Lighthouse Games, you'll be responsible for delivering high-quality tools, ensuring colleagues have the resources to excel. This includes implementing automated testing, collaborating with content teams, identifying areas for improvement, and mentoring junior engineers. You'll need experience in AAA game tool development, knowledge of DCC tools (3DS Max, Maya, Substance Suite, Houdini), and a passion for improving workflows. The role involves proactive problem-solving and effective communication within a collaborative team.
Must have:
  • AAA game tools experience
  • DCC tool knowledge (3DS Max, Maya etc.)
  • Automated testing implementation
  • Collaboration with content teams
  • Code architecture best practices
  • Mentoring junior engineers
Good to have:
  • Unreal Engine 4/5 experience
  • Remote team support experience
  • Large project lifecycle experience
Perks:
  • 25 days holiday + birthday day off
  • Studio shutdown (Christmas/New Year)
  • Discretionary bonus scheme
  • Private pension scheme
  • Private healthcare
  • Health & well-being benefits
  • Dental care
  • Optical treatments
  • Mental health support

Job Details

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As the Senior Tools Engineer, you will be responsible for the reliable delivery of best-in-class tools from your team, pushing for quality at every opportunity to ensure that colleagues from all disciplines have what they need to do their work to the best of their ability. As a senior team member, you will share your knowledge with those with less experience to ensure high quality code is created throughout the team.

Key Duties Include

  • Ensure excellent quality work is produced throughout the team, including the use of automated testing processes
  • Work closely with all content teams to ensure they have the tools needed, and actively identify areas of improvement
  • Pro-actively seek opportunities to improve the quality of everything we do
  • Actively take part in and encourage our collaborative and creative team spirit

Requirements

  • Experience working as a Tools Engineer on one or more AAA titles
  • Knowledge of common DCC tools, such as 3DS Max, Maya, Substance Suite, and Houdini
  • Passion for tools development and improving the working environment of others
  • Solid understanding of code architecture best practices
  • Work effectively and independently with minimum guidance and support
  • Excellent written and verbal communication skills
  • Passion for gaming and game development

Desirable

  • Experience in Unreal Engineer 4 or 5 on a AAA title
  • Experience mentoring other Engineers
  • Experience supporting remote teams
  • Experience in planning and delivering large bodies of work throughout the full project lifecycle

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

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About The Company

Royal Leamington Spa, England, United Kingdom (Hybrid)

Royal Leamington Spa, England, United Kingdom (Hybrid)

Royal Leamington Spa, England, United Kingdom (Hybrid)

Royal Leamington Spa, England, United Kingdom (Hybrid)

Royal Leamington Spa, England, United Kingdom (Hybrid)

Royal Leamington Spa, England, United Kingdom (On-Site)

Royal Leamington Spa, England, United Kingdom (Hybrid)

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