SENIOR TOOLS PROGRAMMER

2 Months ago • 4 Years + • Game Programmer

Job Summary

Job Description

Guerrilla seeks a Senior Tools Programmer to contribute to the Decima Engine's Editor development. This role involves collaborating with engineers, artists, and designers to analyze workflows, identify improvements, and design/implement solutions. Responsibilities include establishing requirements, writing high-quality code, and contributing to the vision for content-authoring tools within a large game studio. The Decima Editor is a comprehensive application encompassing 3D/2D world editing, asset browsing, node-based editors, and more. The ideal candidate possesses 4+ years of DCC/GUI tools development experience, proficiency in C++, strong algorithm skills, and excellent communication.
Must have:
  • 4+ years DCC/GUI Tools Development experience
  • Proficient in C++ and large codebases
  • Skilled in algorithms, software design & architecture
  • Excellent written & verbal communication
Good to have:
  • Familiarity with DCC packages, game engines
  • Experience with AAA game tools/pipelines
  • Skilled in tools design, workflows, and usability
  • Understanding of game development pipelines
Perks:
  • Relocation and immigration support

Job Details

Guerrilla is looking for a Senior Tools Programmer to help develop the Decima Engine's Editor! This role requires strong programming skills and a passion for good user experience.

Who we are

Decima

At Guerrilla, we’re passionate about creating cutting-edge technology tailored to the needs of our games and our partners. That’s why we built Decima: an award-winning, industry-leading engine designed from the ground up.

Decima pushes modern hardware to its limits, delivering best-in-class graphics and performance. It also empowers teams with artist- and designer-friendly workflows, robust production planning tools, and advanced debuggers for programmers.

We believe that the tools a studio uses are just as important as the games they create—and with Decima, we’re setting the stage for innovation and creativity.

The Tools Team

At Guerrilla, the Tools Team is responsible for the design, development, and maintenance of the Decima Editor.

The Decima Editor is used in-house and externally by hundreds of artists and designers to develop extraordinary open world games! It's a comprehensive native desktop application encompassing a 3D and 2D world editor, asset browser, node-based editors, a sequencer timeline, review tools, localization, and sound design pipelines.

You can discover more about the Decima Editor here.

Our Tools Team is also responsible for the application framework that the Decima Editor is built upon. This framework is used by other programming teams to develop tools within the Decima Editor.

We are proud of creating an innovative, powerful toolset and of supporting other teams of programmers, artists, and designers to achieve their vision!

What you will do

In this role, you will:

  • Work in a team of software engineers, and interact closely with artists and designers
  • Collaborate to analyze workflows, and identify areas for improvement
  • Establish requirements, and design & implement solutions
  • Write high quality, maintainable code
  • Contribute to the vision for content-authoring tools within a large, dynamic games studio

Who you are

To qualify for this position, we expect you to have/be:

  • You have at least 4 years of DCC/GUI Tools Development experience in the games industry or a related industry
  • Proficient with C++ and very large codebases
  • Skilled in algorithms, software design & architecture, and debugging
  • An excellent written & verbal communicator

Plusses:

Things that we consider as bonuses, but are not hard requirements include:

  • Familiarity with DCC packages, game engines, and their toolsets
  • Experience working on AAA game tools/pipelines
  • Skilled in tools design, workflows and usability
  • An understanding of game development pipelines and production cycles

Interested?

If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit:

  • CV
  • Cover Letter

If you have existing materials:

  • C++ code sample that showcases your programming skills. Please include an overview.
  • Demo material presenting your tools (video or screenshots and a short overview).

Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees, and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Similar Jobs

Sperasoft - Rendering Developer

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
3 Months ago
Activision - Senior Multiplayer Gameplay Programmer

Activision

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Epic Games - Senior Tools Programmer, Applied Usability

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago
Crytek - Senior Game Security Engineer

Crytek

Frankfurt, Hessen, Germany (On-Site)
8 Months ago
Ubisoft - Senior C++ Programmer

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Week ago
Keen Software House - Senior Gameplay Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Weeks ago
Gamebreaking Studios - Senior Software Development Engineer (Unreal Gameplay)

Gamebreaking Studios

Chile (Remote)
4 Months ago
FISHLABS GmbH - (All Levels) Programmer (m/f/d)

FISHLABS GmbH

Hamburg, Hamburg, Germany (On-Site)
9 Months ago
Outscal - C++ Game Programmer (All Levels)

Outscal

(Remote)
1 Year ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ByteDance - Software Engineer(User Product) - Global Payment - Singapore

ByteDance

Singapore (On-Site)
3 Months ago
Virtuos - Technical Art Director

Virtuos

China (On-Site)
4 Months ago
NVIDIA - Site Reliability Engineer - GPU Cloud

NVIDIA

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Mashgin - Senior Software Engineer, Computer Vision and Deep Learning

Mashgin

Palo Alto, California, United States (Hybrid)
4 Months ago
Meta - Software Engineer, Machine Learning

Meta

Singapore (On-Site)
3 Months ago
White Bay - Senior Unity Developer | AAA Gaming (Military/FPS) | 100% Remote | $100k - $120k USD

White Bay

Seattle, Washington, United States (Remote)
6 Months ago
Microsoft - Software Engineer

Microsoft

Beijing, Beijing, China (On-Site)
1 Month ago
Sony Interactive Entertainment - PlayStation向けグラフィックス関連AI技術のデータエンジニア

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago
GameChanger  - Senior Full Stack Software Engineer, Video Platform

GameChanger

(Remote)
4 Days ago
Interactive Brokers - Software Engineer, Mid level

Interactive Brokers

Greenwich, Connecticut, United States (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Amsterdam, North Holland, Netherlands

Poki - Junior Accountant

Poki

Amsterdam, North Holland, Netherlands (On-Site)
7 Months ago
Pubg Emea - Network Administrator

Pubg Emea

Amsterdam, North Holland, Netherlands (On-Site)
4 Months ago
Vertigo Games - Senior VFX Artist

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
3 Weeks ago
Tesla - Electrician - Energy & Supercharging

Tesla

North Holland, Netherlands (On-Site)
1 Week ago
Zones - Solutions Architect

Zones

Utrecht, Utrecht, Netherlands (On-Site)
2 Months ago
Playtika - Live Ops/Monetization Specialist

Playtika

Netherlands (Hybrid)
1 Month ago
Tesla - HR Operations Associate - Dutch Speaker

Tesla

North Holland, Netherlands (On-Site)
1 Week ago
Vertigo Games - Senior Level Designer

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
1 Week ago
PwC - Manager Actuarieel Advies Schadeverzekeringen

PwC

Amsterdam, North Holland, Netherlands (Hybrid)
4 Months ago
Google - Data Center Facilities Technician, Electrical (English, Dutch)

Google

Eemshaven, Groningen, Netherlands (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

Epic Games - Gameplay Systems Programmer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
1 Week ago
PlayStation Global - Senior Gameplay Programmer

PlayStation Global

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Blind Squirrel Games - Gameplay Engineer

Blind Squirrel Games

Auckland, Auckland, New Zealand (On-Site)
2 Months ago
QUANTIC DREAM - Engine Programmer

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
1 Week ago
Ubisoft - Team Lead Engine

Ubisoft

Montreal, Quebec, Canada (On-Site)
6 Days ago
Techland - Software Engineer in Test

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Haven Studios  Inc  - Lead Gameplay Programmer

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
1 Month ago
Cloud Imperium Games - Senior Gameplay Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
5 Months ago
Gunzilla - Senior Console Programmer

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Ubisoft - Gameplay Programmer

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play.


Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels.


Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain.

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

View All Jobs

Get notified when new jobs are added by Guerrilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug