Senior UI Artist

1 Month ago • 5 Years + • UI/UX Design

Job Summary

Job Description

As a Senior UI Artist for the next mainline Witcher game (Polaris project), you'll design and implement immersive, intuitive, and visually stunning user interfaces within Unreal Engine. Collaborating with designers, artists, and developers, you'll translate game design concepts into compelling UI, ensuring user-centric functionality, accessibility, and performance. Responsibilities include defining the artistic vision for core UI elements, creating 2D art assets, implementing high-quality game assets, optimizing UI assets, mentoring team members, collaborating with Art Directors and UI/UX Designers, and providing alternative UI solutions. The role offers a flexible work mode (on-site or 100% remote within 3 hours of UTC+2).
Must have:
  • 5+ years graphic design experience
  • Proficient in Adobe CC
  • UI/UX design understanding
  • Unreal Engine experience
  • Team leadership and mentorship
  • Strong portfolio
Good to have:
  • Open-type font creation
  • Logo design
  • In-game menu/HUD design
  • Unity experience
  • 3D art and software skills
Perks:
  • Relocation support
  • Paid leave
  • Flexible working hours
  • Training opportunities
  • Employee benefits (medical, etc.)
  • Social events
  • Dog-friendly office

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As a Senior User Interface Artist in the Polaris project development team, your mission will be to create immersive, intuitive, and visually stunning user interfaces enhancing the overall gaming experience in the next mainline entry in The Witcher series of games.

By leveraging your expertise in graphic design, animation, and UI implementation within Unreal Engine, you will contribute to the creation of user interfaces that reflect the vision of the project and prioritize user–centric functionality, accessibility and performance.

You will collaborate closely with designers, artists, and developers to translate game design concepts into compelling UI designs that seamlessly integrate with the gameplay mechanics and stay true to the game's art direction.

(This role allows on-site work mode or 100% remotely from any location within 3 hours of the UTC +2 time zone).

Daily responsibilities:

  • Defining and driving the artistic vision for core UI elements.
  • Preparing innovative and best-looking 2D art to use for UI.
  • Inventing assets from concepts and sketches to the final product.
  • Implementing game assets at the highest quality.
  • Maintaining and optimising UI assets as necessary.
  • Guiding and mentoring the team to develop their skills.
  • Collaborating with Art Directors to establish the look of the game’s front-end.
  • Working with UI/UX Designers to deliver an intuitive user experience.
  • Providing alternative solutions to addressing certain UI needs.

Qualifications

  • At least 5 years of experience in graphic design and illustration, with a strong portfolio showcasing high-quality design work.
  • Proficiency in Graphic Design, Illustration, Motion Graphics, and Adobe CC software.
  • Proficiency in typography, colour theory, and layout.
  • Excellent sense of consistency within visual identity/brand.
  • Strong understanding of the UI flow of interactive media, particularly in the context of games.
  • Understanding user–centred design principles and methodologies.
  • Commitment to continual learning and staying abreast of the latest graphic design trends, tools, and technologies, integrating them into the design process.
  • Excellent communication, presentation, and collaboration skills.
  • Initiative-driven mindset with a proactive approach and readiness to take ownership.
  • Receptivity to constructive feedback and sharing knowledge with the team.
  • Strong affinity for story-driven open-world RPGs.

Nice to have
(Please note that these skills are not required to apply for the position).

  • Experience producing open-type fonts, logo marks or logotypes.
  • Experience in designing and implementing in-game menus and HUDs.
  • Experience implementing game UI using Unreal Engine or Unity.
  • Versatile artistic capability across genres (from fantasy to sci–fi).
  • Experience with 3D art and 3D software.

Along with your resume, please submit a comprehensive portfolio showcasing a diverse range of successful UI/UX projects.

Additional Information

Working mode

For this role you can choose between a remote-first or office-first working mode.

  • Office-First: working primarily from the Warsaw, Wroclaw, or Cracow office for a minimum of 10 days per month.
  • Remote-First: working from home, or from any location that is within 3 hours away of the UTC +2 time zone.

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


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