Senior UI Designer (12 month FTC) | Candy Crush Saga

3 Months ago • 4-8 Years • UI/UX Design

Job Summary

Job Description

As a Senior UI Designer, you will work closely with UX and game designers, user researchers, developers, and artists to create engaging and optimized user interface systems for Candy Crush Saga. You will be responsible for applying interaction and communication design principles, analyzing design specs, and collaborating with cross-location teams. Your experience in UI design for games, UI implementation with game engines, visual aesthetics, and technical constraints will be crucial for this role.
Must have:
  • Experience in UI design for games
  • Experience in UI implementation with game engines
  • Knowledge of technical constraints and asset optimization
  • Interaction and communication design
  • Design spec analysis
  • Teamwork
Good to have:
  • Animation, motion design, and special effects
  • Agile project environment experience
  • Mentoring and support
  • Personal projects

Job Details

Craft:

UX & UI

Job Description:

Are you ready to take our players on an incredible journey? Do you aspire to create the world’s best mobile games? We are seeking UI talent to help us level up and ensure our games are as inclusive and engaging as possible. You’ll drive our team forward to deliver unforgettable experiences that delight players across the world.

Your role within our Kingdom

As an experienced and talented Senior UI Designer, you’ll work closely with UX and game designers, user researchers, developers, game artists and technical artists. Collaborating with internal stakeholders, UI lead and producers, you will work on the effective and optimised user interface systems and new player-centric features for Candy Crush. With your passion for interaction and communication design, you’ll help us to apply design principles in practice and proactively share your knowledge with other UI designers and game artists. 

As a member of the Candy team you’ll participate in a cross-location collaboration. We believe your communication and organisation skills will help you to champion our cooperation on features and information exchange among the teams.

Skills to create Thrills

  • You have experience in UI design for games

  • Experience in UI implementation with game engines

  • You have a well-developed sense of visual aesthetics

  • You have knowledge of technical constraints and assets optimisation

  • You can apply interaction and communication design to your work

  • You are confident in analysing design specs 

  • You are a proactive and reliable team player

Bonus Points

  • Skills in animation, motion design and special effects

  • Experience working in an agile project environment

  • Passion for mentoring and supporting the growth of others

A portfolio demonstrating all aspects of your skill, including any relevant personal projects, is required.

About King

At King, we're Making the World Playful. Heard of Candy Crush? We're the creators behind it. With game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in Dublin, San Francisco, New York, and Malta, we have a 20-year history of delivering some of the world's most iconic games in the mobile gaming industry and are on a mission to level-up the little moments for our more than 200 million active monthly users. But we aren't just crushing it with candies, we're also behind Farm Heroes, Bubble Witch, Pet Rescue and loads of other sweet games. As a leading interactive entertainment company for the mobile world, King is part of Activision Blizzard, which was acquired by Microsoft.

A Great Saga Needs All Sorts of Heroes

King strives to be a place where everyone can be their most authentic self. We recognize that diversity, equity and inclusion is a vital and continuous conversation, and that change only happens when we all come together. It’s our mission to build a diverse and inclusive Kingdom for our people, players, and community.

Making the World Playful

Making the World Playful is our mission – it’s the thread that connects our people, our players, and our passion for our games. Let’s face it, who doesn’t love a bit of fun?

Kingsters are seriously playful: creative thinkers who balance art and science to bring moments of magic to millions daily. But our players aren’t the only ones that can level-up. We’re always looking for ways to champion each other and make what’s already great, even better.

So, if this feels like a fun way to spend your days, and you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful.

Applications need to be in English.
Discover King at careers.king.com

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About The Company

At King, we’re Making the World Playful. Heard of Candy Crush? We’re the creators behind it and loads of other sweet games like Farm Heroes.

Stockholm, Stockholm County, Sweden (On-Site)

London, England, United Kingdom (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Barcelona, Catalonia, Spain (On-Site)

London, England, United Kingdom (Hybrid)

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Stockholm, Stockholm County, Sweden (On-Site)

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