Senior Unity Programmer

2 Months ago • 3 Years + • Game Engine

Job Summary

Job Description

Polyslash is looking for a Senior Unity Programmer to work on new projects. The ideal candidate will have at least 3 years of experience in Unity programming, excellent knowledge of C#, proven experience in team management, knowledge of project management techniques, and the ability to create quick prototypes. The role involves keeping deadlines, providing honest feedback, and solving conflicts peacefully. The company offers the opportunity to co-create ambitious projects, a job in a creative team, a flexible schedule, private medical insurance, and an attractive salary.
Must have:
  • 3+ years of experience in Unity programming or 2 shipped games
  • Excellent knowledge of C# programming language
  • Proven experience in team management
  • Knowledge of project management techniques
  • Ability to create quick prototypes
  • Understanding the importance of teamwork
  • Keeping deadlines and avoiding crunches
  • Providing and accepting honest feedback
  • Willingness to solve conflicts peacefully
Good to have:
  • Knowledge of C++
  • Experience in working with the Unreal Engine 4
  • Good command of the English language
  • Knowledge of Zenject and UniRX
  • Experience in writing shaders
Perks:
  • Opportunity to co-create ambitious projects
  • Job in an interesting industry, creative team, pleasant environment
  • Flexible schedule – core hours
  • Private medical insurance
  • Attractive salary depending on your skill level and experience

Job Details

Creators of the „We. The Revolution” are looking for a talented Senior Unity Programmer to work on new, as-of-yet unannounced projects.

The biggest value of Polyslash is its team. That is why we are looking for open-minded, creative people, who are able to appreciate video games as an art form.

Requirements:

  • – At least 3 years of experience in Unity programming (or at least 2 shipped games),
  • – Excellent knowledge of C# programming language,
  • – Proven experience in team management,
  • – Knowledge of project management techniques (Scrum, Kanban, etc.),
  • – Ability to create quick prototypes of proposed game mechanics,
  • – Understanding the importance of teamwork,
  • – Keeping deadlines and avoiding crunches,
  • – Providing and accepting honest feedback about projects you co-create,
  • – Willingness to solve conflicts without reaching for melee weapons.

Extra points for:

  • – Knowledge of C++,
  • – Experience in working with the Unreal Engine 4,
  • – Good command of the English language,
  • – Knowledge of Zenject and UniRX,
  • – Experience in writing shaders.

We offer:

  • – The opportunity to co-create ambitious projects from the very first days of their creation,
  • – Job in an interesting industry, creative team and in a pleasant environment – our office is located in the Krakow Technology Park,
  • – Flexible schedule – core hours,
  • – Private medical insurance,
  • – Attractive salary depending on your skill level and experience.

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About The Company

At the beginning we had nothing more than enthusiasm. And we’ve come a long way to be where we are today. Our team has grown and developed. Today it consists of almost 20 artists. And it’s about time for us to start sharing our knowledge and passion with those, who believe that video games are a form of art. Do you need help with getting your game released? Contact us!

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

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