Senior Unreal Engine Tools Engineer

2 Months ago • All levels • Game Engine

Job Summary

Job Description

As a Senior Unreal Engine Tools Engineer, you will lead the development of our real-world one Development Kit (RDK), a powerful and modular toolkit designed to streamline and automate the creation of cutting-edge Mixed Reality experiences. You will design and implement scalable systems and tools, including customizable product templates, interaction frameworks, training systems, troubleshooting tools, and automation for repetitive or complex workflows. Your work will enable teams to build immersive, high-impact MR applications faster, consistently, and with high quality.

Job Details

As a Senior Unreal Engine Tools Engineer you’ll drive the development of our realworld one Development Kit (RDK) – a powerful, modular toolkit designed to streamline and automate the creation of cutting-edge Mixed Reality experiences.

In this key role, you’ll design and implement scalable systems and tools that support every stage of the development process. This may include everything from customizable product templates and interaction frameworks to advanced training and troubleshooting systems, as well as tools that automate repetitive or complex workflows.

Your work will directly enable our teams to build immersive, high-impact MR applications with greater speed, consistency, and high quality.

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About The Company

realworld one is the global leader in enterprise virtual (VR) and augmented reality (AR) software solutions, focusing on the life sciences, analytical, diagnostics and medical, pharmaceutical, chemical and processing industries. 

  

realworld one’s customers include several major, well-known companies such as Lonza, Illumina, ZEISS, Bio-Rad, Agilent Technologies, Beckman Coulter Life Sciences, Becton Dickinson, QIAGEN, Hologic, GEA Group, Leica Microsystems, and Tecan among many others.

  

With its comprehensive scientific and industry expertise, realworld one has developed a systematic approach to implementing VR and AR within the areas of sales and marketing, service and support, research and development, as well as manufacturing and production. 

  

At present, the company employs more than 300 people at its headquarters in Freiburg im Breisgau (Germany) and at other locations in Berlin (Germany), San Diego (USA), Austin (USA), Bangalore (India), and Guangzhou (China).

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