Senior VFX Artist

5 Months ago • 4-8 Years • VFX

Job Summary

Job Description

Cold Symmetry seeks a Senior VFX Artist for a contract role. Responsibilities include creating high-quality real-time visual effects in Unreal Engine 5, owning VFX pipeline tasks and optimization, conducting R&D in new techniques and shader development, collaborating with other teams on integration, refining existing assets, and troubleshooting technical challenges. Strong technical expertise in Unreal Engine 5, including blueprint work, is essential. The ideal candidate thrives in small, collaborative environments, balances hands-on work with problem-solving, and takes initiative. Experience with shader development, materials, Niagara, and scripting/tool development is crucial.
Must have:
  • Senior-level real-time VFX experience (Unreal Engine preferred)
  • Strong technical background (shaders, materials, Niagara)
  • Proactive problem-solving and team-first attitude
  • Balance artistic vision with technical constraints
  • Prioritize tasks and self-manage in fast-paced environments
  • Experience in small/mid-sized studios
Good to have:
  • Leadership experience or willingness to lead
  • Scripting or tool development for VFX workflows

Job Details

Cold Symmetry, creators of the acclaimed indie title Mortal Shell, is expanding. As we grow and strive to produce even better games, we remain committed to a culture of autonomy, quality, creativity, and focus. We’re looking for like-minded individuals—ambitious, creative risk-takers who pour their heart and soul into crafting games they love and want to play.

As a fully remote studio, we welcome candidates from around the globe who are exceptional at what they do. Competence, resourcefulness, extreme ownership in your area of expertise, and a relentless drive to achieve are what we value.

Join us as we embark on an ambitious new project with a team of industry veterans aiming to create something incredible.

We are currently seeking a Senior VFX Artist to join our team on a contract basis. This role is ideal for someone who thrives in a small, highly collaborative environment, can balance hands-on VFX work with technical problem-solving, and can take initiative to solve challenges and support the team as needs evolve. A major aspect of this role will involve working with Unreal Engine 5 systems, including in-depth blueprint work, so strong technical expertise in this area is essential.

If you’re a VFX artist who thrives in a small, hands-on team and is excited by the opportunity to make a significant impact, we’d love to hear from you.

You'll Own

  • Creating high-quality real-time visual effects in Unreal Engine that enhance gameplay and world-building.
  • Ownership of VFX pipeline tasks, optimizing workflows and tools to support the team.
  • Conducting R&D into new techniques, tools, and shader development to push visual fidelity.
  • Working closely with designers, engineers, and artists to integrate effects that serve gameplay and narrative needs.
  • Helping clean up and refine existing VFX assets and pipelines for better efficiency.
  • Collaborating with the team to solve technical challenges, troubleshoot issues, and ensure smooth integration of VFX assets.

Your XP and Skills

  • Senior-level experience in real-time VFX, preferably in Unreal Engine.
  • Strong technical background with shader development, materials, and Niagara.
  • A proactive, problem-solving mindset with a team-first attitude—someone who takes ownership and helps others.
  • Experience balancing artistic vision with technical constraints in a game development environment.
  • Ability to prioritize tasks and self-manage in a fast-moving production cycle.
  • Some leadership experience or a willingness to grow into a leadership role.
  • Experience in scripting or tool development to improve VFX workflows.
  • Previous experience in a small or mid-sized game studio where flexibility and wearing multiple hats is key.

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About The Company

Cold Symmetry is the studio that created Mortal Shell - a successful indie title crafted by a small passionate team. As we grow bigger and aim to produce better games, we want to preserve our culture of autonomy, quality, creativity, and focus. We want to fill our team with people like us who set ambitious goals, are not afraid to take creative risks, and pour their heart and soul into making a game they love, and ultimately, would love to play.
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