Senior VFX Artist

4 Months ago • 4-8 Years • VFX

Job Summary

Job Description

Cold Symmetry seeks a Senior VFX Artist for a contract role. Responsibilities include creating high-quality real-time visual effects in Unreal Engine 5, owning VFX pipeline tasks and optimization, conducting R&D in new techniques and shader development, collaborating with other teams on integration, refining existing assets, and troubleshooting technical challenges. Strong technical expertise in Unreal Engine 5, including blueprint work, is essential. The ideal candidate thrives in small, collaborative environments, balances hands-on work with problem-solving, and takes initiative. Experience with shader development, materials, Niagara, and scripting/tool development is crucial.
Must have:
  • Senior-level real-time VFX experience (Unreal Engine preferred)
  • Strong technical background (shaders, materials, Niagara)
  • Proactive problem-solving and team-first attitude
  • Balance artistic vision with technical constraints
  • Prioritize tasks and self-manage in fast-paced environments
  • Experience in small/mid-sized studios
Good to have:
  • Leadership experience or willingness to lead
  • Scripting or tool development for VFX workflows

Job Details

Cold Symmetry, creators of the acclaimed indie title Mortal Shell, is expanding. As we grow and strive to produce even better games, we remain committed to a culture of autonomy, quality, creativity, and focus. We’re looking for like-minded individuals—ambitious, creative risk-takers who pour their heart and soul into crafting games they love and want to play.

As a fully remote studio, we welcome candidates from around the globe who are exceptional at what they do. Competence, resourcefulness, extreme ownership in your area of expertise, and a relentless drive to achieve are what we value.

Join us as we embark on an ambitious new project with a team of industry veterans aiming to create something incredible.

We are currently seeking a Senior VFX Artist to join our team on a contract basis. This role is ideal for someone who thrives in a small, highly collaborative environment, can balance hands-on VFX work with technical problem-solving, and can take initiative to solve challenges and support the team as needs evolve. A major aspect of this role will involve working with Unreal Engine 5 systems, including in-depth blueprint work, so strong technical expertise in this area is essential.

If you’re a VFX artist who thrives in a small, hands-on team and is excited by the opportunity to make a significant impact, we’d love to hear from you.

You'll Own

  • Creating high-quality real-time visual effects in Unreal Engine that enhance gameplay and world-building.
  • Ownership of VFX pipeline tasks, optimizing workflows and tools to support the team.
  • Conducting R&D into new techniques, tools, and shader development to push visual fidelity.
  • Working closely with designers, engineers, and artists to integrate effects that serve gameplay and narrative needs.
  • Helping clean up and refine existing VFX assets and pipelines for better efficiency.
  • Collaborating with the team to solve technical challenges, troubleshoot issues, and ensure smooth integration of VFX assets.

Your XP and Skills

  • Senior-level experience in real-time VFX, preferably in Unreal Engine.
  • Strong technical background with shader development, materials, and Niagara.
  • A proactive, problem-solving mindset with a team-first attitude—someone who takes ownership and helps others.
  • Experience balancing artistic vision with technical constraints in a game development environment.
  • Ability to prioritize tasks and self-manage in a fast-moving production cycle.
  • Some leadership experience or a willingness to grow into a leadership role.
  • Experience in scripting or tool development to improve VFX workflows.
  • Previous experience in a small or mid-sized game studio where flexibility and wearing multiple hats is key.

Similar Jobs

Oculus VR - Senior Technical Artist

Oculus VR

Seattle, Washington, United States (Remote)
1 Month ago
d3t - Games Associate Art Director

d3t

Runcorn, England, United Kingdom (Hybrid)
10 Months ago
Larian Studios - VFX Director

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
8 Months ago
Scanline VFX - Lead Animator

Scanline VFX

Seoul, South Korea (Hybrid)
2 Years ago
Titmouse - Pipeline Technical Director

Titmouse

Los Angeles, California, United States (On-Site)
4 Months ago
Game Boost - Senior Lighting Artist

Game Boost

Stockholm, Stockholm County, Sweden (Remote)
2 Months ago
Raid Base - Senior Artist, VFX

Raid Base

Los Angeles, California, United States (Remote)
10 Months ago
Rebellion - Lead VFX Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
3 Months ago
welevel  - Senior SFX Artist (Sound Designer)

welevel

Munich, Bavaria, Germany (On-Site)
4 Months ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Carlsbad, California, United States (On-Site)
4 Months ago
plexonic games - VFX Production Coordinator

plexonic games

India (On-Site)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Toronto, Ontario, Canada (Remote)
8 Months ago
Epic Games - Concept Outsource Lead

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Months ago
Amanotes - Technical Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
3 Months ago
Alt VFX  - Senior Houdini Lookdev / Lighting Artists

Alt VFX

Brisbane, Queensland, Australia (On-Site)
1 Month ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
2 Months ago
Visual Concepts - Art Director (UI/UX)

Visual Concepts

Novato, California, United States (Remote)
1 Week ago
Flying Bark - DevOps Engineer

Flying Bark

New South Wales, Australia (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

VFX Jobs

Scanline VFX - Lead Compositor

Scanline VFX

Seoul, South Korea (Hybrid)
7 Months ago
Guru Studio - 3D FX Artist

Guru Studio

Toronto, Ontario, Canada (Hybrid)
1 Week ago
Romero games - Lighting Artist

Romero games

Galway, County Galway, Ireland (Remote)
1 Month ago
Hazelight Studios - VFX Artist / Senior VFX Artist

Hazelight Studios

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Lighthouse Games - VFX Artist

Lighthouse Games

England, United Kingdom (Hybrid)
3 Months ago
Room 8 Group - Lighting Artist (Trailer Production)

Room 8 Group

(Remote)
1 Month ago
magic lab - 2D Mid/Senior Compositor

magic lab

Prague, Czechia (On-Site)
2 Months ago
Scanline VFX - Lead FX Artist

Scanline VFX

Seoul, South Korea (Hybrid)
3 Months ago
Epic Games - Senior FX Artist

Epic Games

Shanghai, Shanghai, China (On-Site)
6 Months ago
Larian Studios - Senior VFX Artist

Larian Studios

Quebec, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Cold Symmetry is the studio that created Mortal Shell - a successful indie title crafted by a small passionate team. As we grow bigger and aim to produce better games, we want to preserve our culture of autonomy, quality, creativity, and focus. We want to fill our team with people like us who set ambitious goals, are not afraid to take creative risks, and pour their heart and soul into making a game they love, and ultimately, would love to play.
View All Jobs

Get notified when new jobs are added by cold symmetry

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug