Senior VFX Artist

3 Months ago • All levels • VFX

Job Summary

Job Description

The Senior VFX Artist will play a key role in creating visually stunning and immersive game VFX. Responsibilities include bridging the art-engineering gap, researching and implementing efficient workflows, developing new systems and pipelines, and guiding junior team members. The role involves producing technically focused work, mentoring junior team members, and staying current with industry trends. The artist will create models, textures, and sprite sheets, conduct performance profiling, and communicate ideas visually. The artist will work closely with designers, concept artists, animators and the environment art team to ensure features are supported and amplified and enhance the environment. The candidate should deliver dynamic and vibrant visual effects that communicate essential gameplay information.
Must have:
  • Demonstrable knowledge of art and animation fundamentals for VFX.
  • Significant VFX experience in the games industry.
  • Experience working within an established VFX style.
  • Experience creating high quality VFX in Unreal Engine.
  • Proven skills in management and cross-functional communication.
  • Full understanding of the entire game production cycle.
Good to have:
  • Familiarity with in-game lighting, material creation and post effects.
  • Familiarity with 3D workflows and texture creation.
  • Familiarity and experience with Niagara and Cascade.
  • Familiarity with tools such as Houdini is desirable.
Perks:
  • Private healthcare
  • Additional time off over the Christmas period
  • Bonus scheme
  • Team outings and events
  • Summer BBQ + Festive Party

Job Details

UK Remote or West Midlands Based – Birmingham/Worcestershire Area

Please Note: We welcome applicants that prefer to work from home, so please get in touch!

Role and Purpose:

We are looking for a highly skilled and motivated individual to play a central role in crafting visually stunning and immersive game VFX that will captivate player imaginations and enhance their gaming experience.
You will be a core team member responsible for bridging the art-engineering gap, researching and implementing efficient workflows; developing new systems and pipelines and assisting your team in producing artistically beautiful and performance minded games.
You will divide your time between producing a high level of technically focused work, and guiding more junior members of the team to help you and the studio produce the best games we can deliver.

Responsibilities:

  • Consistently deliver impressive visual effects that are dynamic and vibrant, and communicate essential gameplay information. You will also identify opportunities to reuse existing VFX, or improve on the library of assets already created.
  • Consult closely with our Designers, Concept, and the Art Leads to ensure all gameplay features are supported and amplified by informative and exciting VFX. You will also work closely with our Animators to ensure any VFX syncs up with our animations and is correctly implemented in the engine. You will also collaborate with the Environment Art team to enhance the mood, appeal and sense of life and movement across environments in the game.
  • Produce models, textures and sprite sheets for a wide range of requirements within VFX delivery. You will assist with advanced material creation and optimisation, post process effects, and lighting as required by the project.
  • Conduct performance and memory profiling to pinpoint bottlenecks and opportunities for optimisation. Propose solutions and guidance to address performance concerns. You will mentor junior members in optimisation techniques.
  • Develop, pitch and communicate ideas and concepts in a visual manner.
  • You will stay at the forefront of industry trends, tools, and techniques in VFX and you will experiment with new technologies and advocate for innovative solutions to improve visual quality and pipeline efficiency.
  • Delegate responsibility in a thoughtful way to develop junior team members knowledge and understanding of new technologies.

Requirements:

  • Demonstrable professional knowledge of the art and animation fundamentals that form the foundations of great VFX, including creation of original textures and assets for VFX use.
  • Significant VFX experience in the games industry, with a portfolio of work demonstrating your ability to create a variety of modern, high quality real-time VFX for games.
  • Experience working to and within an established VFX style.
  • Familiarity with in-game lighting, material creation, and post effects. Familiarity with 3D workflows and texture creation would be desirable.
  • Proven experience creating high quality VFX that run in real-time in Unreal Engine
  • Familiarity and experience with Niagara and Cascade. Familiarity with tools such as Houdini is desirable.
  • Proven skills in basic management tasks including cross-functional communication and scheduling of personal tasks,  reliable task estimation, and any delegated support structure.
  • Full understanding and experience of the entire game production cycle and associated issues.

Portfolio

Please send through your portfolio and cover letter. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.

Send your application to – careers@flixinteractive.com

What We Offer

Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.

We also offer the following;

  • Private healthcare
  • Additional time off over the Christmas period on top of standard holidays
  • Bonus scheme
  • Team outings and events
  • Summer BBQ + Festive Party

If you have the drive and skills for making games and think you have what it takes to work within our team then we’d love to hear from you.

For more information visit our site –

Alternatively, call our recruitment team on – 01527 958 177

GDPR COMPLIANCE – WHEN APPLYING FOR THIS JOB YOU’RE AUTHORISING FLIX INTERACTIVE TO STORE YOUR APPLICATION INFORMATION AND DISTRIBUTE IT TO THE APPROPRIATE EMAIL INBOXES OF SENIOR TEAM MEMBERS IN ORDER TO REVIEW YOUR ROLE ELIGIBILITY.
YOUR APPLICATION WILL BE STORED ON A PRIVATE CLOUD BASED ONLINE SYSTEM FOR PROCESSING. IF YOU WOULD LIKE US TO UPDATE, DELETE OR REFINE YOUR APPLICATION PLEASE EMAIL INFO@FLIXINTERACTIVE.COM. YOUR REQUEST WILL BE APPENDED WITHIN 30 DAYS OF RECEIVING YOUR EMAIL.
PLEASE NOTE – IN COMPLIANCE WITH GDPR LAW YOUR DATA WILL BE USED FOR RECRUITMENT PURPOSES ONLY.

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About The Company

Flix started in 2012 with a few developers in a house near the small town of Barnt Green. We are now 100+ developers based just outside of Birmingham and full-time working from home! Thanks to the great team we have here at Flix the studio has developed a culture of supportive growth that reflects the passion and determination to create incredible games.

Birmingham, England, United Kingdom (Remote)

Birmingham, England, United Kingdom (Remote)

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