Senior VFX Artist

3 Weeks ago • 4 Years + • Technical Art

Job Summary

Job Description

Vertigo Games in Amsterdam is seeking a Senior VFX Artist to contribute to their next VR game. Responsibilities include creating high-quality VFX using diverse techniques, researching and implementing innovative VFX methods, optimizing performance, and collaborating effectively with other artists. The ideal candidate possesses 4+ years of experience in real-time VFX, a strong artistic sense, proficiency with Unreal Engine's Niagara System, and knowledge of VFX software (e.g., Embergen, Houdini, Blender). The role requires collaboration and the ability to provide and receive constructive feedback within a team setting.
Must have:
  • 4+ years real-time VFX experience
  • Unreal Engine's Niagara System proficiency
  • Strong artistic skills & animation sense
  • VFX software knowledge (Embergen, Houdini, Blender)
  • Collaboration & feedback skills
Good to have:
  • HLSL shader language understanding
  • Niagara's scratch pad experience
  • Mobile/VR experience
Perks:
  • Hybrid work model (3 days office)
  • 26 vacation days + option to buy 5 more
  • Free public transport
  • Free pension plan
  • Free lunch
  • Group activities & drinks
  • Latest VR hardware to borrow

Job Details

Your mission
We are Vertigo Games, developers and publishers of top-end VR titles like Metro Awakening, Arizona Sunshine, After the Fall and The 7th Guest. Our Amsterdam studio has started development of our next VR game, following Metro Awakening, and we are looking to recruit a Senior VFX Artist who can aid us in our mission.

Are you looking for a studio that celebrates creativity and sets the bar in immersive entertainment? Then we should meet!


KEY RESPONSIBILITIES

  • Create high quality VFX in a range of techniques and styles.
  • Research and implement new, innovative VFX techniques.
  • Monitoring VFX impact on performance and adjusting accordingly.
  • Collaborate with the Lead Artist, Art Director and other disciplines, communication and collaboration on VFX is driven by you.
Your profile
  • Experience as a VFX Artist typically gained over 4+ years and showcasing real-time VFX work through a reel/portfolio.
  • Good artistic insight and feeling for timing and animation.
  • Being able to create all the required art for your VFX.
  • Working ability with Unreal Engine's Niagara System.
  • Good knowledge of Unreal Engine e.g. materials, blueprint, etc.
  • Knowledge of special effects software (e.g. Embergen, Houdini, Blender).
  • Self-motivated team-player that is able to receive and provide objective feedback.
Bonus points for
  • Understanding of HLSL shader language.
  • Working ability with Niagara’s scratch pad.
  • Mobile / VR experience.
We offer
  • A company culture that values a healthy work-life balance.
  • A hybrid working model with three office days per week.
  • 26 standard vacation days with an option to buy 5 more.
  • Free commuting with public transport to and from the office.
  • Free pension plan.
  • A healthy lunch in our canteen.
  • Group activities and Thursday afternoon drinks.
  • The latest VR hardware and titles which you can borrow and take home.
  • Whilst working from home we provide all the relevant hardware, budget for a desk and chair and a contribution toward your energy costs.

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About The Company

The new era of spatial computing has arrived!


At Hololight, we believe that augmented and virtual reality (XR) will change the way we work and collaborate for the better.


We provide the XR software, infrastructure and streaming technology to visualize and work with industrial 3D data at scale. In doing so, we are revolutionizing the way companies engage with 3D content and scaling the use of XR.


Our team unites passionate developers and experienced business experts. Founded in 2015, we are a global AR/VR tech leader.


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Ismaning, Bavaria, Germany (On-Site)

Ismaning, Bavaria, Germany (On-Site)

Ismaning, Bavaria, Germany (On-Site)

Ismaning, Bavaria, Germany (On-Site)

Ismaning, Bavaria, Germany (On-Site)

Ismaning, Bavaria, Germany (On-Site)

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