Senior VFX Artist

2 Weeks ago • 3 Years + • Technical Art

Job Summary

Job Description

As a Senior VFX Artist at Virtuos, you will create and animate VFX based on art direction, technical constraints, and deadlines. Responsibilities include handling VFX tasks from prototype to final package in Unreal/Unity, ensuring seamless integration of VFX assets into game builds, and meeting quality standards. You'll follow project progress, propose artistic solutions, provide technical support, and offer constructive feedback. Active participation in meetings, brainstorming sessions, and contributing to the 3D library are also key. You will train and guide junior artists. A strong understanding of particle systems, shaders, and VFX creation tools is essential, along with a deep artistic sense and problem-solving skills. Experience with Unreal Engine or Unity is preferred.
Must have:
  • 3+ years real-time VFX experience (Unreal/Unity)
  • Deep understanding of particle systems and shaders
  • Strong artistic sense (timing, motion, weight)
  • Problem-solving and optimization skills
  • Create and animate VFX based on art direction
Good to have:
  • Experience with lighting techniques
  • Proficiency in Adobe Animate, Spine, Niagara, Unity VFX Graph

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

  • Create and animate VFX based on the art direction, technical constraints and deadlines. 
  • Handle VFX tasks from prototype to final package in Unreal/Unity. 
  • Ensure VFX assets are successful integrated to the game builds and meet the quality standards. 
  • Follow-up the project and propose artistic solutions and quality improvements. 
  • Provide technical support and problem solving related to VFX. 
  • Consistently play builds and give constructive feedback to the team. 
  • Actively join meetings and participate in brainstorming sessions for game ideas and explore new styles. 
  • Train, guide, and support Junior VFX Artists. 
  • Contribute to the development of 3D Library. 

Qualifications

  • Experience: 3+ years of experience in real-time VFX, with a preference for Unreal Engine or Unity. 
  • Technical Proficiency: Deep understanding of particle systems, shaders, and other VFX creation tools. 
  • Artistic Sense: Strong grasp of timing, motion, weight, and dramatic visual effects to enhance gameplay and cinematics. 
  • Problem-Solving: Ability to troubleshoot, optimize, and ensure performance-friendly VFX across different platforms. 
  • Additional expertise in lighting techniques is a plus. 
  • Tools: 

               - Game Engines: Unreal Engine, Unity. 

               - VFX Software: Adobe Animate, Spine, Niagara, Unity VFX Graph. 

               - Other Tools: Profiling tools, shader editors. 

Job Info

  • Job Function Identification 1149
  • Posting Date 04/11/2025, 11:09 AM
  • Locations Vietnam, Ho Chi Minh (Glass Egg)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-NHT #LI-LN #LI-BTH #LI-geh

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