As a server engineer at Penrose Studios, you will be responsible for building the servers and backend systems that facilitate virtual world interactions. Your duties include designing and constructing a scalable backend system, contributing to the project's architecture, and maintaining server codebases. You'll collaborate with client-side developers and the content team to resolve network latency, reliability, and scalability problems, and also assess hosting providers and SDKs. This role involves navigating unexplored application/game design areas and refining ideas, requiring a collaborative mindset and effective communication.