Job Description:
As a Shot Sculpt Artist, you will work closely with Show Supervisors and will be responsible for giving the final touches to the characters post animation is done.
Main roles would be fixing bad mesh deformations, refining anatomy, sculpting muscle, cloth wrinkles, fixing mesh penetrations as per the requirements.
Qualifications:
Advanced anatomy sculpting skills and understanding of how forms change with movement.
Advanced Maya user.
A strong notion of timing and animation knowledge is a plus.
Houdini knowledge is a plus.
Strong team spirit and positive attitude.
Attention to detail.
About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,
television, and multiplatform content. We employ more than 9,000 people
with worldwide offices and studios across North America (Los Angeles,
Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,
Chennai, Mumbai) and Australia (Sydney).
DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.
DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work.
Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.
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