Software Engineer II (NST)

3 Months ago • 3 Years + • Full Stack Development • $104,261 PA - $156,391 PA

Job Summary

Job Description

As a Gameplay and Systems Engineer, you will develop, write, test, debug, and implement code using C/C++ and/or web development languages (HTML, JavaScript, CSS). You will work on core systems supporting gameplay features, collaborating across departments to implement engaging game mechanics. Responsibilities include creating tools and utilities, analyzing and testing products, and ensuring high-quality, timely delivery. The role requires strong coding skills, problem-solving abilities, and a good understanding of game development methodologies. This is a hybrid role requiring regular on-site work in Redmond, WA.
Must have:
  • 3+ years software engineering experience
  • C/C++ or Web Dev (HTML, JavaScript, CSS)
  • Code writing, debugging, testing
  • Problem-solving skills
  • Game development knowledge
Perks:
  • Semi-annual performance bonus
  • Comprehensive benefits package (medical, dental, vision, 401k, PTO)

Job Details

 

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Gameplay and Systems Engineer, you will have a desire for working on core systems to support gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

 


DESCRIPTION OF DUTIES:

  • Develops, writes, tests, debugs, and implements code using the relevant programming languages as part of a larger project, with some direction from senior engineers and above.
  • May program tools and utilities to support work on projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

 
SUMMARY OF REQUIREMENTS:
  • 3 or more years of software engineering experience in the relevant field.
  • Ability to write clear, maintainable, and portable code.
  • Possess some areas of specialization in software engineering.
  • Ability to solve engineering problems by applying entry level specialty.
  • Ability to read and debug other engineers’ code.
  • Good understanding of interactive entertainment methodologies and production pipeline.
  • Knowledge of the relevant programming languages (C/C++ and/or Web Development (HTML, JavaScript, and CSS)).
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.
 
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 
 
This position includes a base salary range of $104,261 - $156,391 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our  for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.
For more information about NST, click . 
 
 

 #LI-Hybrid  

JOB DATE: December 17, 2024

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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

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Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

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