Software Engineer - UGX - Platform

4 Months ago • 6-10 Years • $80,000 PA - $120,000 PA

Job Summary

Job Description

EA is looking for a Software Engineer to develop, maintain, and enhance their User-Generated Experience (UGX) platform. This role requires 6+ years of experience with back-end services, Java, Scala, and cloud infrastructure. Experience with automated testing and Agile methodologies is also essential.
Must have:
  • Java, Scala
  • Back-end Services
  • Cloud Infrastructure
  • Automated Testing
Good to have:
  • Kotlin, JavaScript
  • Agile Methodologies
  • Microservices Architecture
  • Performance Optimization
Perks:
  • Health Insurance
  • Retirement Plan

Job Details

Software Engineer III - Platform Technology - Integrated Content

The EA Digital Platform (EADP) organization powers the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together.

For this role, you will report to a Senior Engineering Manager and get exposed to many technologies. You’ll join the Integrated Content team at the center of our User-Generated Experiences (UGX) technology for moderating, enriching and distributing player driven content. You’ll engage with different EADP service teams and game teams around the globe to provide outstanding innovation and performance for our upcoming top games.

Responsibilities:

  • Develop dynamic, responsive, and resilient systems using Java and Scala, ensuring high performance and innovation for our games.
  • Collaborate closely with team members, internal customers, and cross-functional teams to gather requirements, and contribute to technical design documents, ensuring clarity and feasibility.
  • Employ excellent problem-solving skills to navigate iteratively changing requirements during the development process.
  • Identify gaps in existing systems or processes and present them to team lead.
  • Design, implement and maintain complex systems and features end-to-end.
  • Coach and support more junior team members.
  • Work in partnership with service teams and game development teams to identify and implement solutions and workflow enhancements.
  • Contribute to the implementation, maintenance, and evolution of automated testing across a distributed service stack, ensuring reliability and quality.
  • Provide support to manage and resolve integration issues and live incidents, ensuring smooth operations and game experiences.

Qualifications:

  • 6+ years professional experience programming back-end services.
  • Have owned the development, delivery and maintenance of complex systems in production environments.
  • Embrace continuous learning and continuous improvement.
  • Exposure to a variety of programming paradigms, including both imperative and functional programming languages, demonstrating versatility and a willingness to learn.
  • Experience with Java, Scala, Kotlin, JavaScript/Node, Clojure
  • Experience deploying and maintaining virtual infrastructure (e.g. AWS, ECS, Terraform).
  • Ability to work effectively within a team in an agile and iterative development environment, showcasing adaptability and collaborative skills.
  • Ability to drive technical solutions end-to-end
  • Strong communication skills, both written and verbal, capable of conveying complex technical concepts in a clear and understandable manner.
  • You are a motivated individual with a passion for gaming and technology, eager to learn and grow within the field of software engineering.



    BC COMPENSATION AND BENEFITS

    The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

    EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

    BASE SALARY RANGES

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
    º $115,100 - $161,200 CAN Annually

    Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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