Spine Animator

2 Months ago • 2 Years + • Animation

Job Summary

Job Description

Pazu is seeking a Spine Animator to join its game development team. Responsibilities include collaborating with designers, programmers, and other artists; creating characters, assets, and GUI elements; and contributing to a new game series. The ideal candidate will have 2+ years of animation experience, in-depth Photoshop knowledge, and proven Spine skills (meshing, animation, rigging, GUI animation, FX, and skinning). A deep understanding of the 12 principles of animation, gaming industry experience, and high-level English are essential. The role offers a full-time, hybrid work model.
Must have:
  • 2+ years animation experience
  • In-depth Photoshop knowledge
  • Spine expertise (meshing, rigging, animation)
  • Understanding of 12 animation principles
  • Game industry experience
  • High-level English

Job Details

Description

We’re Pazu; if you’re a parent, you’ve probably already heard of us, but if you don’t have kids yet, Pazu is a rapidly-growing gaming company with a mission to become an everyday fun and educational destination for kids and their parents.

With 50 top-chart games (and counting) and over 120M downloads worldwide, Pazu is on track to become one of the largest kids’ content companies in the world, but to get there, we need drivers of innovation and inspiration. We’re looking for talented professionals who fit into our culture and want to push themselves and the company to the highest summits.

We are looking for a Spine Animator to join our game development team.

Responsibilities

While working in Pazu’s art department as a Spine Animator you will:

  • Work closely with game designers, programmers, and other artists.
  • Create characters, assets, and GUI.
  • Be a part of a new and exciting game series, working alongside other creatives in a dynamic and fascinating work environment.


Requirements

  • 2+ years of Animation experience
  • In-depth knowledge of Photoshop
  • Experience with Spine:

Meshing, Animating and Rigging of Assets, GUI Animation, FX, Skinning - Making

  • A Deep understanding and ability to execute the 12 principles of animation
  • Experience in the Gaming Industry and a passion for games– big Advantage
  • High level English
  • A team player
  • Full-time in-office / hybrid model remote worker

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About The Company

We’re Pazu; if you’re a parent, you’ve probably already heard of us, but if you don’t have kids yet, Pazu is a rapidly-growing gaming company with a mission to become an everyday fun and educational destination for kids and their parents.


With 48 top-chart games (and counting) and over 120M downloads worldwide, Pazu is on track to become one of the largest kids content companies in the world.

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