Sr. Environment Artist

9 Months ago • 6-8 Years • $100,956.45 PA - $154,460.25 PA

Job Summary

Job Description

Senior Environment Artist needed for AAA RPG. Create stunning environments for Legions & Legends, using Maya, ZBrush, Substance, and more. Collaborate with art directors and other artists to bring the game's vision to life.
Must have:
  • 3D Art Experience
  • Maya, ZBrush
  • Substance Sampler
  • Project Management
Good to have:
  • Lead Environment
  • AAA Development
  • Team Leadership
  • External Teams
Perks:
  • Platinum Healthcare
  • Unlimited Time Off

Job Details

Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions & Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt & transform game development.

Job Summary:

As a Senior Environment Artist, you will be responsible for creating high-quality, visually stunning environments for our video game projects. Working closely with the art director, Environment lead, game designers, and other artists, you will create visually appealing and immersive game environments that align with the artistic direction of the project. Your role will involve creating 3D models, textures, lighting, and other visual elements to bring the game environment to life. The ideal candidate is a well organized leader with a strong, hands-on background and proactive, self-starting attitude.

Responsibilities:

  • Generate visually striking and immersive game environments in line with the project's artistic direction.
  • Collaborate with art directors and other team members to understand and implement the overall vision for the game.
  • Create high-quality 3D models of environmental assets, including landscapes, architecture, props, and other elements.
  • Ensure models adhere to technical specifications and requirements while maintaining visual fidelity.
  • Develop and apply textures to 3D models, considering factors like detail, realism, and optimization for performance.
  • Ensure consistency in the visual style and quality of textures across the game environment.
  • Set up lighting schemes to enhance the atmosphere and mood of the game environment.
  • Collaborate with the lighting team to achieve desired visual effects and maintain consistency.
  • Optimize 3D assets and textures to meet performance targets without sacrificing visual quality.
  • Work closely with technical artists to implement efficient rendering techniques.
  • Collaborate with cross-functional teams, including game designers, level designers, animators, and other artists.
  • Integrate environment assets seamlessly into the game, considering gameplay and narrative requirements.
  • Actively participate in art reviews and critiques, providing constructive feedback to improve the overall quality of the game environment.
  • Iterate on designs based on feedback from team members and stakeholders.
  • Create and maintain documentation for art assets, including style guides, technical specifications, and best practices.
  • Keep abreast of industry trends, tools, and technologies related to environment art.

Requirements:

  • Typically 6 to 8+years of 3D Art experience in the games industry.
  • Has a passion for 3D environment art, set dressing, lighting, and texturing.
  • Experience with Project Management tools (Jira, Confluence or Notion).
  • Experience with Source Control software (Perforce).
  • Expert technical experience working with Art tools and pipelines. (i.e. Maya, ZBrush, Speed Tree, Substance Sampler/Designer, World Machine/Gaea and Photoshop).
  • An effective communicator in both verbal and written forms.

Nice To Haves:

  • Has shipped at least one AAA title as a Lead Environment Artist.
  • Has been through multiple AAA development cycles.
  • Experience leading internal and external teams.

The perks of working at Azra:

  • Competitive salary & equity
  • Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 😏
  • An authentic office environment where you get to be YOU

Base Salary: $100,956.45 - $154,460.25. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.

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