Sr Technical Artist I, Unity

5 Months ago • 5-7 Years • Technical Art

Job Summary

Job Description

Pixel United seeks a Sr. Technical Artist I, Unity to contribute to game development using Unity, Photoshop, Spine, and Unity scripting. Responsibilities include guiding team development, providing technical guidance, maintaining high-quality standards, collaborating with various teams, assisting with documentation and deployment, and working on legacy tech migrations. The role requires expertise in Unity animation, scripting shaders, and Spine animation system. Experience with commercial game releases is essential. The ideal candidate will be highly creative, innovative, and possess strong organizational and communication skills.
Must have:
  • 5-7 years experience in digital gaming as a technical artist
  • 2+ years in professional technical art role using Unity
  • Unity animation engine and Scripting Shaders
  • Familiar with Spine animation system
  • Experience with commercial game releases
Good to have:
  • Adobe CC Suite (Photoshop, Illustrator, After Effects)
  • Maya/Max for 3D modeling, rigging, and animating
  • Source control software (Perforce, Git, etc.)
  • Scrum/Agile methodologies
Perks:
  • Robust benefits package
  • Global career opportunities
  • Flexible hybrid work model

Job Details

Pixel United's New Media Games studio is looking for a Digital Game Technical Artist to join our game development studio. The Digital Game Development Technical Artist will be part of an agile development team, building and working on game development software on top of current and upcoming development stacks. The Digital Development Technical Artist will be expert with knowledge in industry, process, scripts and execute on own tech ideas & regularly help with burden of animation from art/dev while regularly mentoring junior team members.

What You'll Do

  • Guide team development efforts towards successful project delivery.

  • Hands-on in game development using Unity, Photoshop, Spine and Unity scripts and tools.

  • Provide technical guidance to other technical artists on the team.

  • Maintain high standards of game quality within the team by establishing good practices and habits.

  • Identify and encourage areas for growth and improvement within the team.

  • Collaborate with other technical artists, software developers and business stakeholders to plan, develop, and ship mobile and web-based digital games.

  • Assist in the collection and documentation of user's requirements, development of user stories, estimates and work plans.

  • Prepare reports, training plans, manuals and other documentation on the status, operation and maintenance of Digital Game Development.

  • Assist in the packaging and support deployment of releases.

  • Work with teammates in the migration of legacy tech stacks to current technologies.

  • Analyze and resolve technical and application problems.

  • Assess opportunities for teaching art pipeline and process improvement and prepare documentation of rationale to share with team members and other affected parties.

  • Adhere to high-quality development principles while delivering solutions on time and on-budget

What We're Looking For

  • Bachelor’s degree/BFA/MFA or equivalent work 5-7 years’ work experience in digital gaming as technical artist

  • 2 years+ in professional technical art role, utilizing Unity animation engine and Scripting Shaders

  • Familiar with Spine animation system

  • Contribution to the development and success of several commercially released products in a technical capacity within an aligned industry i.e., console game, online, mobile etc.

  • Bachelor’s Degree in Art or related field preferred.

  • Adaptability and a passion for problem solving.

  • Be always creative and innovative.

  • Strong organizational skills.

  • Articulate and communicate complex technical art & animation issues.

  • Strong ability to understand and improve proprietary art software.

  • Actively seek feedback and review of work; accept and act upon creative/technical direction.

  • Have experience with - Adobe CC Suite with an emphasis on Unity, Photoshop, Illustrator and After Effects, Maya / Max for 3D modelling, rigging and animating, Source control software (Perforce, Alien-brain, Jira, and confluence, GitHub, SVN, etc.), proprietary tools or software, experience with Scrum, Waterfall or Agile methodologies a plus. (This is a bonus, and not a hard requirement)

Why Aristocrat?

Aristocrat is a world leader in gaming content and technology, and a top-tier publisher of free-to-play mobile games. We deliver great performance for our B2B customers and bring joy to the lives of the millions of people who love to play our casino and mobile games. And while we focus on fun, we never forget our responsibilities. We strive to lead the way in responsible gameplay, and to lift the bar in company governance, employee wellbeing and sustainability. We’re a diverse business united by shared values and an inspiring mission to bring joy to life through the power of play.

We aim to create an environment where individual differences are valued, and all employees have the opportunity to realize their potential. We welcome and encourage applications from all people regardless of age, gender, race, ethnicity, cultural background, disability status or LGBTQ+ identity. We offer a range of flexible working options through all.flex, our flexible hybrid work model and invite you to have a conversation with us about flexible working. EEO M/F/D/V

  • World Leader in Gaming Entertainment

  • Robust benefits package

  • Global career opportunities

Our Values

  • All about the Player

  • Talent Unleashed

  • Collective Brilliance

  • Good Business Good Citizen

The US based roles may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.

Travel Expectations

None

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About The Company

Aristocrat Leisure Limited (ASX: ALL) is a leading gaming content creation company powered by technology to deliver industry-leading casino games together with mobile games and online real money games, collectively entertaining millions of players worldwide, every day. Headquartered in Sydney, Australia, Aristocrat has three operating business units, spanning regulated land-based gaming (Aristocrat Gaming),social casino (Product Madness)and regulated online real money (Aristocrat Interactive). Our team of over 8,500 people across the globe are united by our company mission tobring joy to life through the power of play.For further information visit the Group's website at

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