Riot engineers bring deep knowledge of specific technical areas, while also valuing the opportunity to work in a variety of domains. As a Staff Software Engineer, you’ll dive into projects that focus on cross-team objectives, pushing for project-wide alignment and standards. You’ll drive multiplayer gameplay features, perform engine modifications, and provide other engineers with a clear illustration of extraordinary engineering.
As a Staff Software Engineer on the Research & Development team, you will build and enhance online multiplayer gameplay systems, including combat feel, related netcode, tools and other related systems. You will work in a team alongside producers, designers, artists, and other engineers to answer fundamental product questions and build experiences that will fulfill our players’ imaginative dreams. The ideal candidate is passionate, driven, and wants to guide the technical vision of our game’s multiplayer architecture. You will report to the Engineering Lead of the Gameplay Systems team.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
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Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.
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