Stagiaire Ingénieur Build

6 Months ago • All levels • DevOps

Job Summary

Job Description

This internship offers an opportunity to learn build processes, version control, and CI/CD. Ideal for students with programming knowledge, interest in gaming, and experience with Perforce, Git, or similar tools.
Must have:
  • Programming knowledge
  • Version control
  • Windows environment
  • CI/CD interest
Good to have:
  • Helix Core P4D
  • GitLab CI
  • Unreal Engine
  • Docker, Kubernetes
Perks:
  • Team bonding
  • Relocation support

Job Details

__

Notre studio de Cergy est spécialisé dans le co-développement de jeux Xbox, PlayStation et PC. Nos équipes talentueuses ont travaillé sur plusieurs titres remarquables, parmi lesquels Batman - Return to Arkham (2016), Vampyr (2018), Assassin’s Creed Liberation Remastered (2019), Marvel’s Avengers (2020), Horizon Zero Dawn: Complete Edition (2020) et Medal of Honor: Above and Beyond (2021). 

Pour nos projets en cours et à venir, nous recherchons un stagiaire Ingénieur Build pour une durée de 6 mois se focalisant sur l’assistance sur la gestion des processus de build et sur l'administration des systèmes de contrôle de version des sources.

Responsibilities

  • Aider à définir, déployer, opérer et maintenir les process d’intégration et de déploiement continus (génération de builds ou de données, tests d’intégration, déploiement sur kit/plateforme…) pour chaque projet assigné. 
  • Assister à la supervision et à l’archive des builds et des données produites. 
  • Aider à configurer et développer des outils et scripts pour optimiser les processus de build. 
  • Opérer sous les instructions du Lead Build Ingénieur et lui rapporter toutes les informations nécessaires. 
  • Configurer et, le cas échéant, développer sous encadrement les outils et scripts nécessaires à ces processus. 
  • Informer et, quand nécessaire, réaliser sous encadrement une documentation technique permettant aux équipes de comprendre comment fonctionne et s'utilise un système préexistant ou nouvellement installé. 
  • Participer à l’effort de veille technologique et à l'optimisation des processus.

Qualifications

  • Étudiant(e) en cours de formation BAC +5 en école d’ingénieur à la recherche d’un stage de fin d’études. 
  • Connaissance de base en programmation objet ou système (idéalement Groovy, Java, Python, Shell...) 
  • Intérêt pour les outils de versioning tels que Perforce, Git, ou autres. 
  • Bonne compréhension de l’environnement Windows.  
  • Intérêt pour l’apprentissage de nouveaux SDK. 
  • Curieux, rigoureux et proactif. 

Compétences supplémentaires considérées comme un plus 

  • Première expérience avec une solution de versioning en administration ou en maintenance (Helix Core P4D, GitLab…) 
  • Première expérience avec un orchestrateur orienté CI/CD (Jenkins, Team City, GitLab CI, etc.). 
  • Connaissances de base d’Unreal Engine et de son pipeline de build. • Intérêt pour les systèmes CI/CD et la conteneurisation (Docker, Kubernetes...)

 

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Founded in 2010 and later acquired by Virtuos in 2017, our Paris studio is located within the lush confines of Parc Saint-Christophe in Cergy – close to the city center of Paris and easily reachable by public transport.
Our studio has a full suite of capabilities to undertake projects of varying scopes, including co-developments, adaptations, and remasters of AAA games. A great example of this is our recently launched homemade game, Mahokenshi, which was released in January 2023.
Virtuos Paris houses a team of experts from technical artists and game designers to engineers. Our Paris studio takes pride in its engineering team’s depth of experience, which has been providing its rich expertise in re-engineering and adaptation, as well as in gameplay mandates to our global partners to bring some of the world’s top AAA games to life.

WHAT WE OFFER

• Work at Virtuos Paris studio, close to the city center of Paris - the iconic capital of France
• Contribute to the world’s biggest AAA titles in gaming
• End-of-project celebrations, teambuilding outings, and studio bonding activities
• Gaming corners with consoles and a common area
• Comprehensive medical healthcare provided for all staff
• Remote work is possible
• Relocation support
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 804
  • Posting Date 09/24/2024, 09:02 AM
  • Locations France France, Cergy (Hybrid)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-gsf, #LI-jh1

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