System Planner

3 Months ago • 2-3 Years • Game Design

Job Summary

Job Description

The System Planner is responsible for designing and developing in-game systems and experience flow, including but not limited to early gameplay and system solutions. They will independently complete core system requirements, effectively organize and coordinate production, and ensure the implementation of system functions. Strong communication and responsiveness are essential for collaboration with programming and art departments. The ideal candidate possesses strong innovative design abilities, adapting designs to game style and user preferences. Experience in SLG and casual game design is highly preferred, along with a deep understanding of various approaches to early-game content in popular games. The role requires a proactive approach, strong pressure resistance, and the ability to manage development progress in a fast-paced environment. At least one SLG early design and development project is required.
Must have:
  • 2-3 years experience in game system design
  • Proficient in Unity and Excel
  • SLG and casual game experience
  • Strong communication and collaboration skills
  • Innovative design capabilities

Job Details

职位描述

岗位职责:

1.根据主体设计方向,负责游戏内系统及体验心流的设计与制作(包括不限于前期玩法、系统方案)

2.独立完成核心系统需求,能够有效组织协调制作,实现系统功能的落地

3.拥有较高的响应能力和良好沟通能力,与程序、美术部门配合跟进完成系统的制作

4.较强的创新性设计能力,根据游戏风格、用户群喜好,提出创新性设计并有效落地

能力要求:

1、本科以上学历,2-3年左右相关工作经验;

2、熟练掌握各种相关工具,尤其Unity、excle的使用;

3、热爱游戏,有较强的创作欲望,喜爱并熟悉SLG及休闲游戏优先。熟悉市面上的主流游戏中前期内容的不同做法

4、主动性强,抗压能力强。能够把控开发进度,承担快节奏开发的压力。

5、项目经历丰富,至少有1款SLG前期设计开发经验

岗位职责:

1.根据主体设计方向,负责游戏内系统及体验心流的设计与制作(包括不限于前期玩法、系统方案)

2.独立完成核心系统需求,能够有效组织协调制作,实现系统功能的落地

3.拥有较高的响应能力和良好沟通能力,与程序、美术部门配合跟进完成系统的制作

4.较强的创新性设计能力,根据游戏风格、用户群喜好,提出创新性设计并有效落地

能力要求:

1、本科以上学历,2-3年左右相关工作经验;

2、熟练掌握各种相关工具,尤其Unity、excle的使用;

3、热爱游戏,有较强的创作欲望,喜爱并熟悉SLG及休闲游戏优先。熟悉市面上的主流游戏中前期内容的不同做法

4、主动性强,抗压能力强。能够把控开发进度,承担快节奏开发的压力。

5、项目经历丰富,至少有1款SLG前期设计开发经验

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