Systems Designer (Senior)

1 Hour ago • 6 Years + • $130,330 PA - $155,490 PA

Job Summary

Job Description

The Senior Systems Designer will work with a team of developers to improve existing game systems and define new features. Responsibilities include collaborating with other designers, taking ownership of feature design, documenting designs, participating in problem-solving discussions, and iterating on gameplay. The role requires creating content within tight schedules and utilizing feedback to improve game features.
Must have:
  • 6+ years' experience in the game industry as a system designer
  • Experience in working directly within a game engine
  • Proficient in balancing game systems for difficulty and fun
  • Ability to communicate a vision and accept feedback
Good to have:
  • Experience with Unreal Engine 5
  • Experience and proficiency with Excel
  • Programming or scripting experience
  • Experience working on games with role-playing elements
  • Highly analytical with exceptional attention to detail

Job Details

Obsidian Entertainment is looking for a talented, self-motivated Senior Systems Designer to collaborate with a growing team of developers.

This role works closely with artists, animators, audio, and gameplay programmers to develop the main features and systems of the game. The ideal candidates are people who can collaboratively plan and create fun, engaging, and deep systems and features.

Responsibilities

  • Collaborate with other designers to improve existing game systems as well as define new systems and features
  • Take ownership of the design of a feature or system and collaborate with other departments in implementing them
  • Document and refine game system and feature designs
  • Actively participate in creative and technical problem-solving discussions
  • Play the game regularly to iterate on feel, balance, and progression
  • Utilize team, player, and focus feedback to continually improve the game features and systems
  • Create content that adheres to tight schedules and assist others in meeting deadlines 

Requirements

  • 6+ years' experience in the game industry as a system designer with at least one shipped title
  • Relevant experience in working directly within a game engine to implement, test, and iterate
  • Proficient in balancing game systems for difficultly, progression, and fun
  • Ability to communicate a vision, present ideas, listen to the ideas of others, and accept critical feedback objectively

Pluses

  • Experience with Unreal Engine 5
  • Experience and proficiency with Excel
  • Programming or scripting experience
  • Experience working on games with role-playing elements
  • Highly analytical with exceptional attention to detail
  • Love of computer and console role-playing and action games

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. 

The estimated base pay range for this role is:

  • $130,330 - $155,490 per year

Please, no phone calls or drop-ins. We only accept electronic applications.

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About The Company

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/careers!

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