Systems Engineer (Windows/Client Engineering)

3 Weeks ago • 3-5 Years • Administrative • Systems Design

About the job

Job Description

This Systems Engineer (Windows/Client Engineering) role at Nintendo of America involves installing and supporting internal systems and third-party software, configuring servers and operating systems, defining technical needs and solutions, developing and modifying technology systems, testing, scripting automation, designing cost-effective systems, reviewing system operations, working with orchestration technologies, documenting changes, collaborating with internal and external contacts, ensuring JSOX compliance, mentoring junior engineers, and providing support and troubleshooting. The role requires at least 3 years of experience in system development, understanding of core infrastructure concepts, experience with Cisco and EMC products, and a Bachelor's degree in a related field.
Must have:
  • 3+ years system development experience
  • Understanding of core infrastructure
  • Experience with Cisco and EMC products
  • Bachelor's degree in related field
  • System installation and support
  • Server and OS configuration
Perks:
  • Semi-annual performance bonus
  • Comprehensive benefits package (medical, dental, vision, 401k, PTO)

About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.

Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.

DESCRIPTION OF DUTIES:

  • Installs and supports internally developed systems and third-party licensed software.

  • Configures servers and operating systems for performance, recoverability, and availability.

  • Defines the functional and technical needs of an organization and recommends solutions.

  • Assesses available technologies to meet needs, and then defines technical specifications and designs.

  • Develops and modifies technology systems, addressing functional, performance, security, quality,
    operations and monitoring needs.

  • Creates detailed test scenarios, performs testing and analyzes results.

  • Writes scripts and uses automation to perform routine tasks.

  • Designs simple and cost-effective systems to meet operational and security requirements.

  • Reviews systems operation and configuration to ensure it continues to meet design criteria.

  • Applies creativity and latitude to design and deliver systems.

  • Works with Orchestration technologies to automate tasks within area of expertise.

  • Documents all technology changes through appropriate change control.

  • Networks with key contacts outside own area of expertise that may also include employees from Nintendo Company, Ltd. (NCL) and subsidiaries.

  • Ensures work is completed in such a way to comply with established JSOX and other internal controls.

  • Mentors and assists Associate System Engineers.

  • Provides support and troubleshooting of prior developed technology solutions.

  • Provides on-call support as needed.

SUMMARY OF REQUIREMENTS:

  • Minimum of three (3) years of related experience in various system development technologies, patterns and practices.

  • Proven experience with work on complex issues where analysis of situations or data requires an in-depth evaluation of variable factors.

  • Requires understanding of core infrastructure concepts such as networking and storage and how systems interact with them. Experience with Cisco and EMC products preferred.

  • Requires working knowledge and experience in own technical job family and broadens capabilities; has worked with and is proficient with current technologies.

  • Requires expanded knowledge in own job family and broadens capabilities.

  • Requires staying current on engineering approaches, technologies and techniques.

  • Bachelor of Science degree in Computer Science, Computer Engineering, Electrical Engineering, Information Technology, Information Systems, Industrial Engineering, or related field; or equivalent combination of education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is HYBRID in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes a base salary range of $102,500 - $164,000 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information.

View Full Job Description
$102.5K - $164.0K/yr (Outscal est.)
$133.3K/yr avg.
Redmond, Washington, United States

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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

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