Technical Art Manager, Pokémon GO

4 Months ago • 3 Years + • Technical Art • $156,500 PA - $183,000 PA

Job Summary

Job Description

The Technical Art Manager at Pokémon GO will lead a team of Technical Artists, planning the creative process from prototyping to final production. Responsibilities include collaborating with cross-functional teams (Art, Design, Engineering), providing leadership and mentorship, defining team strategies and resource allocation, managing schedules and workflows, anticipating and solving production issues, and fostering a positive team culture. The role requires strong communication, problem-solving, and project management skills within a fast-paced, hybrid work environment. The ideal candidate has 3+ years of experience managing Technical Art teams in a dynamic production setting, preferably in game development, with expertise in graphics-focused areas and familiarity with game art production tools and technologies.
Must have:
  • Lead Technical Art teams
  • Collaborate with cross-functional teams
  • Manage team schedules and workflows
  • Strong communication and problem-solving skills
  • 3+ years managing Technical Art teams
  • Project management experience
  • Expertise in graphics-focused Technical Art
Good to have:
  • Experience as a Technical Artist
  • Game development background
  • Live game environment experience
  • Played Pokémon GO
  • Bilingual (English/Japanese)
Perks:
  • Bonus
  • Equity
  • Benefits

Job Details

Pokémon GO is the global gaming sensation that has been downloaded over 1 billion times and named “Best Mobile Game” by the Game Developers Choice Awards and “Best App of the Year” by TechCrunch. Pokémon GO follows Niantic’s mission of encouraging outdoor exploration, exercise, and significant social interactions, and has grossed over $6B in revenue since its debut in 2016. In order to delight our millions of players across the globe, the Pokémon GO team requires motivated and skilled individuals to develop new features and look for creative ways to optimize a continually growing game.

We are seeking a Technical Art Manager to lead part of our Technical Art team and plan for our creative process from rapid prototyping to final production for release. We are a fast-moving, multi-disciplinary team of developers and creative professionals based in San Francisco, Seattle, Sunnyvale, and Tokyo. You will be people managing Technical Artists that focus on graphics and visual development, build and design pipelines and tooling, generalists with broad experience, and optimize the project to uphold performance for Pokémon GO. You will also collaborate with cross-functional partners for coordinating and driving both short and long-term planning on behalf of the Technical Art team.

Responsibilities

  • Collaborate with Technical Art, Art, Game Design, and UX Design leadership giving guidance and feedback for healthy and sustainable development practices.
  • Regular and reliable attendance and participation in meetings.
  • Build consensus with cross-functional leaders across Production and Engineering.
  • Provide leadership and be the strongest advocate for the Technical Art team.
  • Develop, mentor, and support team members for their work and career progression.
  • Define strategy, priorities, and resource allocation decisions that achieve product goals while supporting design aesthetics, technical pipeline standards, performance targets, and brand integrity.
  • Build and manage team schedules and ensure proper workflow throughout the Technical Art department.
  • Anticipate and recognize potential production issues and recommend appropriate solutions.
  • Foster Niantic’s culture and principles within the group, while setting new standards in executional and operational excellence.
  • Required in-office 2 days on Wednesday and Thursday.

Qualifications

  • Demonstrated ability with 3+ years leading or managing Technical Art teams in a dynamically changing production environment.
  • Empathetic leader and supporter for the Technical Art team and workflows.
  • Project management experience in PC, console, or mobile game development, or other industries such as CG production and animation using software such as Jira.
  • Demonstrated success in creating a collaborative culture of Design, Product, and Engineering.
  • Excellent communication, presentation, interpersonal and analytical skills with emphasis on communicating clearly and persuasively across different audiences and varying levels of the organization.
  • Excellent problem solving and troubleshooting skills, organizational skills, and attention to detail.
  • Previous expertise in graphics focused areas of Technical Art.
  • Familiarity with the tools and technology of game art production for areas such as game engine software, modeling, rigging, animation, shaders, VFX, UI, and debugging/profiling for optimization.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice. 
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
  • Experience working with geographically distributed teams.

Plus If...

  • Experience as a Technical Artist or background in game development, graphics engineering, pipelines and tooling, or content creation.
  • Experience in live game environments.
  • Actively or previously played Pokémon GO.
  • Passion for games, AR, or location-based experiences.
  • Bilingual in English and Japanese.

The total compensation package for this position includes a new hire offer base salary range of $156,500.00 - $183,000.00 + bonus + equity + benefits.

Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of benefit offerings for your location can be found on the careers page.

Join the Niantic team!

Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s Lightship platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Peridot and Monster Hunter Now. Developers use Niantic’s platform to build their own AR applications and experiences, either with the Lightship Platform or directly through the web with 8th Wall.

We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.

Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company. Our hybrid work schedules allow for a mix of remote and in-office work.

We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zürich. #LI-HYBRID

Similar Jobs

nubank - Regulatory Compliance Senior Analyst

nubank

Mexico City, Mexico (On-Site)
1 Week ago
Ubisoft - Team Lead Game Design

Ubisoft

Sherbrooke, Quebec, Canada (Hybrid)
1 Month ago
Thumbtack - Manager, Application Support (Internal Tools)

Thumbtack

Ontario, Canada (Remote)
1 Week ago
FICO - Cyber Security-Lead Engineer (Python, AWS, Terraform)

FICO

Bengaluru, Karnataka, India (On-Site)
3 Weeks ago
Critical mass - QA Specialist

Critical mass

Bogota, Colombia (On-Site)
2 Weeks ago
Sperasoft - Lead Environment Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Month ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Latvia (On-Site)
7 Months ago
Starbreeze Studios - Senior Lighting Artist (Project Baxter)

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Kepler Interactive - Senior Environment Tech Artist

Kepler Interactive

Montréal, Occitanie, France (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Boomi  - Senior Software Engineer - Platform Architecture Service

Boomi

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Smilegate - Hybrid Cloud Strategy/Development Lead (CTO Division)

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
KRAFTON Montréal Studio - Lead Programmer

KRAFTON Montréal Studio

Montreal, Quebec, Canada (On-Site)
1 Month ago
Boomi  - Senior Software Frontend Engineer (Java/GWT)

Boomi

Bengaluru, Karnataka, India (On-Site)
1 Month ago
NVIDIA - Senior Technical Program Manager - Autonomous Vehicles

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Blazesoft - QA Analyst

Blazesoft

Vaughan, Ontario, Canada (On-Site)
11 Months ago
Betson Group - CRM Project Manager

Betson Group

Malta (On-Site)
1 Month ago
extreme network - Oracle ERP Tester - UFT, Selenium, OATS

extreme network

North Carolina, United States (Hybrid)
2 Months ago
Comscore - Systems Engineer

Comscore

Pune, Maharashtra, India (On-Site)
2 Weeks ago
Ion - Technical Consultant - Endur

Ion

Dallas, Texas, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in San Francisco, California, United States

bytedance - Senior Software Engineer, Traffic Platform

bytedance

San Jose, California, United States (On-Site)
7 Months ago
Scale AI - Director, Strategic Product Management

Scale AI

San Francisco, California, United States (On-Site)
2 Weeks ago
Epic Games - Analytics Lead (Gameplay)

Epic Games

Cary, North Carolina, United States (On-Site)
5 Months ago
Next Level Business Services - Senior Data Engineer

Next Level Business Services

Chicago, Illinois, United States (On-Site)
7 Months ago
Well - Senior Software Engineer (Backend Javascript/Node JS)

Well

Chapel Hill, North Carolina, United States (On-Site)
1 Month ago
Whatnot - Director, Technical Recruiting

Whatnot

Los Angeles, California, United States (On-Site)
1 Month ago
Crunchyroll - Senior Software Engineering Manager, Memberships

Crunchyroll

San Francisco, California, United States (Hybrid)
3 Weeks ago
Apple - Software Image Quality Engineer

Apple

Cupertino, California, United States (On-Site)
4 Weeks ago
FICO - Analytic Science — Pre-Sales Lead Scientist

FICO

San Diego, California, United States (On-Site)
1 Week ago
Games For Love - Project Manager for League of Pros Cause Jam

Games For Love

Washington, United States (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

SEGA - Senior VFX Artist

SEGA

England, United Kingdom (Hybrid)
3 Months ago
Argus Labs - Technical Artist (LATAM)

Argus Labs

(Remote)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
magnopus - Senior VFX Artist

magnopus

Los Angeles, California, United States (On-Site)
10 Months ago
flying wild hog - Technical Artist

flying wild hog

Vienna, Vienna, Austria (Hybrid)
10 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Ukraine (On-Site)
7 Months ago
fuse games - Distributed Development Artist

fuse games

Guildford, England, United Kingdom (Hybrid)
2 Months ago
Ubisoft - Graphics Technical Director (Art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
The Walt Disney Company - Lead Effects Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
11 Months ago
Kolibri Games - Senior Unity Developer (Tech-Art)

Kolibri Games

Berlin, Berlin, Germany (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Sunnyvale, California, United States (Hybrid)

Bellevue, Washington, United States (Hybrid)

Tokyo, Japan (Hybrid)

Tokyo, Japan (Hybrid)

Tokyo, Japan (Hybrid)

Tokyo, Japan (Hybrid)

San Francisco, California, United States (Hybrid)

Bellevue, Washington, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Niantic

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug