Technical Artist

11 Months ago • All levels • Technical Art

Job Summary

Job Description

Technical Artist needed for AAA game development with Unreal Engine 5. Must have experience in asset creation pipelines, Unreal Engine, and optimization techniques.
Must have:
  • Unreal Engine
  • Asset Creation
  • Optimization Techniques
  • Technical Artist
Good to have:
  • Houdini
  • C++ Programming
  • 3D Artist
  • Physically Based
Perks:
  • Private Medical
  • Remote Working

Job Details

About the job

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off!

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure!


ABOUT THE POSITION

We are looking for an experienced and passionate Technical Artist, ideally with AAA experience, to be part of our Tech Art Team and help us deliver our ambitious and exciting AAA project of a world-famous IP made in Unreal Engine 5.

Our team is currently working on a brand new and ambitious project for next-gen consoles and PCs created in Unreal Engine 5, and we are looking for a full-time Technical Artist who will be supporting the creation and integration of art-driven tools and graphical features.

As a Technical Artist, your primary focus will be on implementing tools, systems, materials and understanding and configuring various Unreal rendering techniques (Lighting, Shadow, Lumen, Nanite, Virtual Textures, Streaming, Post-process, etc…) to improve performance and correct use of technology for maximum productivity. You’ll help teams deliver visual direction with value while having optimization and stable game performance in mind. Collaborating with the art team to address and document performance issues will be another key part of your role.

You will collaborate closely with artists, engineers, and fellow technical artists, focusing on both immediate solutions and long-term improvements to art processes and game performance. We need someone who can work well with others, has a great attitude toward working as a team, and is eager to improve the work of others.


RESPONSIBILITIES

  • Create systems and art-driven tools that enable Art teams to deliver the creative vision effectively
  • With the help of the production team and your Lead, prioritize the development and integration of tools that enhance artistic workflows and efficiency. This involves identifying the most impactful areas for tool development in consultation with the art team
  • Create master standardized materials for specific assets, such as characters, environment assets, and effects
  • Work with Technical Directors, Technical Art Directors, and Art Directors to develop content performance plans, profile performance, monitor asset budgets, and provide performance guidance based on established metrics and methods
  • Enforce good practices, performance guidelines, and shared responsibilities within the art teams
  • Collaborate closely with other departments to support content or Art creation pipelines and runtime implementations of TechArt for game mechanics
  • Deliver the prototyping of features, systems, and TechArt content
  • Be the expert technical voice in design meetings and deliver art-directable features
  • Be the owner of tools, systems, and the documentation of tech limitations and tools
  • Helped the Studio Tech Art Director standardize TechArt and Art Production studio-wide
  • Keeping the Tech Art & Art team guidelines up to date
  • Support artists in troubleshooting roadblocks and documenting them for future reference
  • Collaborate with other Technical Art partners across the company and collaborators to develop and share pipelines and best practices
  • Be another mentor within the TechArt team, sharing knowledge and best practices, with your colleagues, especially in your areas of specialization like Unreal Engine 5's advanced features, to uplift the overall skill set of the team


REQUIREMENTS

  • Fluid English, spoken and written
  • Ability to speak up and express your ideas, opinions, worries, and concerns in a professional manner
  • A keen eye for technical problems and solutions and the ability to improve its technical skills
  • Proven knowledge of 2D, 3D, and animation packages and pipelines
  • Experience in full-cycle asset creation pipelines in at least one industry standard DCC
  • Unreal Engine Experience and Familiarity with UE4/UE5 Blueprints and other features
  • Familiarity with UE4/5 materials logic, pipeline, and best practices
  • Familiarity with UE4/5 Niagara VFX logic, pipeline, and best practices
  • Ability to prototype TA features, solutions, and pipelines
  • Ability to integrate complex graphical features into gameplay mechanics when needed
  • Familiarity with optimization techniques, profiling, and real-time performance
  • Excellent communication skills, so you can teach and mentor artists and collaborate with other teams


BONUS POINTS IF

  • At least one year of experience in game development as a 3D artist in any specialty (Environment, props, characters) plus technical art experience
  • Familiarity with Houdini
  • Coding in C++, HLSL, or Python language
  • Excellent knowledge of physically based rendering (PBR)


IF YOU JOIN US

  • Decide how you work, from the office, hybrid or remote.
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card).
  • You can develop further by joining the Hogs Academy.
  • You can count on professional mental health support.
  • You will benefit from language lessons (Polish and English).
  • Freely plan your working hours - core hours 11:00-16:00.
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us.
  • You can depend on team support and shared knowledge.
  • You will join a strong, harmonious team and people with positive energy.


Similar Jobs

Rockstar Games - Senior Animation R&D Programmer: Retargeting

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
Rockstar Games - Animation R&D Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
7 Months ago
Bungie - Destiny Armor and Weapons Feature Lead

Bungie

(Hybrid)
2 Months ago
Gunzilla - Senior VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
3 Months ago
Riot Games - Lead VFX Artist

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
META4 - Technical Artist

META4

Montreal, Quebec, Canada (Remote)
10 Months ago
Azra Games - Senior/Principle Technical Artist

Azra Games

Sacramento, California, United States (Hybrid)
1 Year ago
Larian Studios - VFX Director | Directeur Effets Visuels VFX

Larian Studios

Quebec, Canada (On-Site)
8 Months ago
Larian Studios - VFX Director

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
8 Months ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

AGBO - Asset Artist

AGBO

Los Angeles, California, United States (Remote)
2 Months ago
magnopus - Pipeline Engineer

magnopus

Los Angeles, California, United States (Hybrid)
2 Months ago
Bot VFX  - Environment Artist

Bot VFX

Chennai, Tamil Nadu, India (On-Site)
2 Months ago
Visual Concepts - Art Director (UI/UX)

Visual Concepts

Novato, California, United States (Remote)
2 Weeks ago
Amanotes - Creative Video Editor

Amanotes

Ho Chi Minh City, Vietnam (On-Site)
1 Year ago
1920 VFX - VFX Editor (Film and Episodic)

1920 VFX

Bristol, England, United Kingdom (Hybrid)
2 Months ago
fortis games - Senior Technical Artist

fortis games

Brazil (Remote)
2 Days ago
Biblex games - Technical Artist

Biblex games

(Remote)
1 Month ago
Netflix - VFX Quality & Workflow Specialist

Netflix

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Epic Games - Gameplay Designer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vienna, Vienna, Austria

Arxanima - Lighting & Compositing Supervisor

Arxanima

Vienna, Vienna, Austria (On-Site)
1 Week ago
Blacksahrk - Senior DevOps Engineer

Blacksahrk

Graz, Styria, Austria (On-Site)
2 Months ago
Hawkeye Innovations - VAR Replay Operator

Hawkeye Innovations

Vienna, Vienna, Austria (Hybrid)
3 Months ago
Nagarro - Senior SAP FI/CO Consultant (all genders)

Nagarro

Austria (On-Site)
8 Months ago
Rippling - HR Advisor (EOR - Germany/Austria)

Rippling

Austria (Remote)
2 Weeks ago
Tesla - Sales Advisor

Tesla

Vienna, Vienna, Austria (On-Site)
4 Months ago
Tesla - Virtual Diagnostic Technician

Tesla

Vienna, Vienna, Austria (On-Site)
4 Months ago
Ion - Senior Business Consultant – ITS

Ion

Graz, Styria, Austria (On-Site)
8 Months ago
Blacksahrk - Software Engineer - Data Plane Team

Blacksahrk

Austria (On-Site)
1 Month ago
Tesla - Sales Advisor

Tesla

Vienna, Vienna, Austria (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Gunzilla - Lead Technical Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
Gearbox - Technical Artist

Gearbox

Frisco, Texas, United States (On-Site)
1 Month ago
gym class vr  - Lead Technical Artist (Staff, Principal)

gym class vr

United States (Remote)
2 Months ago
Innovecs - Middle Technical Artist

Innovecs

Ukraine (Remote)
11 Months ago
Rockstar Games - Technical Artist: DevOps

Rockstar Games

London, England, United Kingdom (On-Site)
1 Month ago
2K - Senior Technical Artist

2K

Dublin, County Dublin, Ireland (Hybrid)
1 Month ago
Zynga - Technical Artist

Zynga

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Devoteam - Technical Architect

Devoteam

Bilbao, Basque Country, Spain (On-Site)
3 Months ago
Fictiv - Technical Architect

Fictiv

Pune, Maharashtra, India (On-Site)
1 Month ago
Dentsu - Technical Architect (Gen-AI + Full-Stack MERN)

Dentsu

Pune, Maharashtra, India (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded