Technical Artist

7 Months ago • All levels

About the job

We are a game company from Helsinki, now also in Berlin, best known for our hit game Merge Mansion and our people-first company culture. Built on trust, our culture allows us to work autonomously, efficiently, and ambitiously. We have mutually agreed on five cultural norms to describe how we build trust and work as Metacore – you can find them at https://metacoregames.com/culture 

Our company’s mission is to entertain hundreds of millions of people for decades. Although we already entertain 50M+ players worldwide and have grown into a team of 200+ game industry professionals in less than three years, we’re only getting started.

Are you an experienced Technical Artist up for innovating game art pipelines, building intuitive tools and creating scalable solutions? Ready to join one of Europe's fastest growing game companies?

If yes, Metacore could be the right place for you. We hope that you will develop the game art pipeline and drive visual improvements from a technical perspective. You will define, evaluate and revamp existing content as well as create intuitive and scalable solutions to help us expand the game world of Merge Mansion. 

Responsibilities 

Technical Artist plays a key role in innovating game art pipelines and improving visuals from a technical perspective for Merge Mansion. You will enable game artists, designers and developers to work efficiently and effectively to deliver top quality 2D and 3D content for the game. In practice, this means (at least) the following:

  • Working with and developing the existing art pipeline
  • Identifying production improvement opportunities from a technical art perspective, helping foresight potential issues, and offering different solutions to solve them
  • Creating scalable solutions for expanding Merge Mansion’s game world
  • Collaborating closely with Artists, Designers and Developers
  • Driving visual improvements from the perspective of technical art
  • Implementing in-game art
  • Maintaining technical documentation

Requirements

Here are some of the key skills and experience you should already have when joining Metacore as a Technical Artist:

  • Previous experience working as a technical artist or in a similar cross-disciplinary role, and a good understanding of the technologies used in game development, especially graphics and tools
  • Knack for troubleshooting and solving tricky technical problems as well as anticipating issues that might emerge when operating a live game product
  • Strong Unity skills – you’re quick to digest existing code and feel comfortable using advanced Unity Editor features
  • Proactive self-starter with a high sense of ownership
  • Strong interpersonal and communications skills that enables you to cooperate with different people

In addition to these, it would be nice but not mandatory for you to know these as well:

  • Blender
  • Rigging
  • Shaders
  • Spine
  • Scripting in Python or Javascript

Basics:

  • Location: Helsinki, Finland
  • Relocation: Relocating to Finland expected, full support provided
  • Hybrid work: Mix of office and remote work
  • Working language: English

Sounds about right? Then let’s talk!

Our equal opportunity statement

To entertain hundreds of millions of people for decades, we need diverse teams that understand our diverse audiences. The key to unleash our creativity is a diverse, equitable, and inclusive culture of trust where Metacoreans from all walks of life can be themselves. We celebrate our differences and believe they are the strength that drives us forward.

We are committed to offering equal opportunities for all, regardless of background, age, race, color, ethnicity, religion, disability, gender, sexual orientation, family status, education, socioeconomic status or any other characteristic. We build and maintain a workplace and industry free of harassment and discrimination.

We also aspire to have DE&I as a fundamental part of our game design process to enable us to create even better and more inclusive games, communities and entertainment.

If you require any support or have specific needs during the application process, please don't hesitate to let us know. We look forward to hearing from you!

About Metacore

Our company is formed by great teams and individuals. Together, we work rather as Metacore than for Metacore – aiming for the same goal of entertaining our audience with world-class mobile games. As Metacore, we’re much more than the sum of our skills, experiences and knowledge.

Our Culture

Metacore is the game company where players are the closest thing to a boss. In other words, our teams and individuals enjoy a lot of freedom and responsibility in their work. Everyone can find the optimal way for reaching their goals – as long as it respects our company culture.

About The Company

Game company on a mission to entertain hundreds of millions of people for decades. Currently scaling our global hit game Merge Mansion and developing our new hit games. Located in Helsinki & Berlin – and yes, we are hiring at both locations! 

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