Technical Artist

3 Months ago • All levels • Technical Art

About the job

Job Description

Technical Artist with Unity experience, 2D animation, Photoshop and Spine skills, for mobile game development.
Must have:
  • Unity experience
  • 2D animation
  • Photoshop skills
  • Spine knowledge
Good to have:
  • Shader writing
  • Mobile games
  • Coding basics
  • Technical creativity
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Description

Moon Active is one of the world’s fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. The company is headquartered in the heart of Tel Aviv. 

We’re looking for a motivated and ambitious Technical Artist to join our rapidly growing Art & Design team. As a Technical Artist, you’ll work closely with our Creative, Product and Development teams to shape Moon Active’s games.

Responsibilities

  • Integrate creative assets (art and visual effects) into the game. 
  • Investigate and implement new techniques and practices. 
  • Optimize workflow processes using tools and scripts so each teammate can focus on their core contribution. 
  • Contribute to technical solutions and pipeline design for the production and delivery of art assets.
  • Be responsible for creating a smooth pipeline for designs and assets incorporating significant amounts of 2D elements.

Requirements

  • Experience in working with Unity (and/or any other type of game engine) or ability to undergo training.
  • Proven track record of both artistic and technical creativity with a passion for solving problems.

Advantage:

  • Knowledge in 2D animation, Photoshop and Spine.
  • Knowledge in writing shaders. 
  • Previous experience working in the mobile games industry. 
  • Basic understanding of coding.



*** PLEASE ATTACH A PORTFOLIO OR PROVIDE A LINK TO AN ONLINE VERSION***

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About The Company

As one of the world’s fastest-growing mobile game companies, we produce engaging entertainment that is enjoyed by players across the universe!

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