Technical Artist

1 Month ago • 3 Years +

Job Summary

Job Description

Tarsier Studios is seeking a creative and technically-minded Technical Artist to join their team. The role involves designing and implementing stylized shaders and real-time VFX in Unreal Engine, building procedural tools and generating content using Houdini, collaborating with artists and programmers, and optimizing assets for performance. They offer a welcoming office environment with a focus on employee well-being, including flexible working hours, wellness contributions, and health insurance. The ideal candidate will have a strong background in Unreal Engine, Houdini, visual design, and scripting languages, along with a collaborative spirit and a passion for solving creative tech challenges.
Must have:
  • Experience with Unreal Engine's material editor, Niagara, and shader pipeline
  • Proficient in Houdini for procedural content creation and tool development
  • Good eye for visual design, motion, and artistic detail in VFX and shaders
  • Familiarity with Python, VEX, or other scripting languages
Good to have:
  • Experience with rigging and animation workflows
  • Background in performance profiling and optimization
  • Familiarity with game content pipelines (Maya, Blender, Substance, etc.)
Perks:
  • Pension & insurances
  • 30 days of vacation
  • Overtime pay
  • Flexible working hours
  • Wellness contribution for gym memberships, etc.
  • Healthier half hour for health activities
  • Health Insurance - access to preventive health care

Job Details

About the Role:
Tarsier Studios is looking for a creative and technically-minded Technical Artist to join our team. Your focus will be on using Unreal Engine and Houdini to craft stunning shaders, dynamic visual effects, and procedural tools that elevate the look and feel of our worlds.

What You’ll Do:

  • Design and implement stylized shaders and real-time VFX in Unreal Engine.
  • Use Houdini to build procedural tools and generate complex, high-quality content efficiently.
  • Collaborate with artists and programmers to solve technical challenges and support efficient workflows.
  • Optimize assets and effects for performance across platforms.
  • Help push the visual bar by staying current with the latest tech and trends.

What We Offer:

At Tarsier it's important that our office is welcoming and fun so that our employees enjoy being here; because we believe that working closely with your team is the best way to make great games. That is why our Office Management and People & Culture-department work closely together to make our office a really great place to both work and hang out in. We have a large focus on ergonomic, personal work stations, we eat breakfast together on Wednesdays, and we play games together in the game room. Sometimes we grab an after work beer together in the kitchen, or throw a Christmas party for the ages.

Our benefit package includes:

  • Pension & insurances
  • 30 days of vacation
  • Overtime pay
  • Flexible working hours
  • Wellness contribution to use for gym memberships, swimming, crossfit, bouldering, dance classes, massage and much more
  • Healthier half hour - 30 minutes of your work day to spend on getting healthier
  • Health Insurance - access to preventive health care such as physiotherapy, counseling etc.

What We’re Looking For:

  • Strong experience with Unreal Engine's material editor, Niagara, and shader pipeline.
  • Proficient in Houdini for procedural content creation and tool development.
  • Good eye for visual design, motion, and artistic detail in VFX and shaders.
  • Familiarity with Python, VEX, or other scripting languages.
  • A collaborative spirit and a love for solving creative tech challenges.
  • 3+ years of professional experience in a similar role

Bonus Skills:

  • Experience with rigging and animation workflows.
  • Background in performance profiling and optimization.
  • Familiarity with game content pipelines (Maya, Blender, Substance, etc.).

Applicants must hold a Swedish or EU/EEA citizenship or valid work permit for Sweden as we are unfortunately unable to support relocation from outside the EU at the moment.

This position is onsite at the office in Malmö, and will start with a probationary period.

Currently employing around 60 people, Tarsier Studios is a game development studio based in the vibrant city of Malmö, Sweden. We are the developers of award winning games Statik, Little Nightmares, and Little Nightmares 2. At Tarsier, it’s the games that drive us. Quality above all else. Interesting ideas executed to perfection. We want people to be proud of the work they do here, and to finish each project feeling as though they’ve pushed their abilities to the next level. That, of course, requires hard work and talent in equal measure, and we look for both of those things when recruiting new team members.

We welcome applicants of all backgrounds and genders, and look forward to hearing from you!

Similar Jobs

KOJIMA PRODUCTIONS - Character Artist

KOJIMA PRODUCTIONS

Tokyo, Japan (On-Site)
6 Months ago
Weta Fx - Layout Environment TD

Weta Fx

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
WerPlay - 3D Modeller

WerPlay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
1 Month ago
Arrible - 3D Modeller

Arrible

Odesa, Odesa Oblast, Ukraine (Remote)
10 Months ago
Track VFX - Vancouver Matchmove Lead

Track VFX

Vancouver, British Columbia, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Ukraine (On-Site)
7 Months ago
Amanotes - Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
5 Months ago
Scanline VFX - Environment Generalist

Scanline VFX

Seoul, South Korea (Hybrid)
3 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Sperasoft - Senior Environment Artist (Stylized project)

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
2 Months ago
Naughty Dog - Senior Game Designer

Naughty Dog

Los Angeles, California, United States (Hybrid)
2 Months ago
lucas films - Senior Effects Technical Director

lucas films

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
ARVORE Immersive Experiences - Lead 3D Artist

ARVORE Immersive Experiences

São Paulo, State Of São Paulo, Brazil (Remote)
2 Months ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

(Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

MindArk - Game Engineer (AI Team)

MindArk

Gothenburg, Västra Götaland County, Sweden (Hybrid)
8 Months ago
Ubisoft - Senior Producer [Tom Clancy's The Division 3]

Ubisoft

Malmö, Skåne County, Sweden (On-Site)
1 Month ago
Avalanche Studios Group - Brand Marketing Lead - The Hunter, Call of the Wild Franchise

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
4 Months ago
Rennsportgg - Senior Backend Engineer (f/m/x)

Rennsportgg

Sweden (Remote)
10 Months ago
spauldingridge - Senior OneStream Consultant

spauldingridge

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
cult of the north - Senior Backend Developer

cult of the north

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
extreme network - Virtual Account Executive

extreme network

Stockholm, Stockholm County, Sweden (Remote)
1 Month ago
IO Interactive - Senior Audio Programmer

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
8 Months ago
Tesla - Service Technician

Tesla

Uppsala County, Sweden (On-Site)
4 Months ago
Relax Gaming - Frontend Tech Lead for Poker

Relax Gaming

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!