Technical Artist

1 Year ago • 1-1 Years • $61,000 PA - $71,000 PA
Technical Art

Job Description

Technical Artist with 1 year experience needed for remote role. Must have experience with Unreal/Unity, pipeline toolsets for lighting, VFX, shaders, and content optimization.
Good To Have:
  • Character Rigging
  • Animation Implementation
  • Lighting Expertise
  • VFX Experience
Must Have:
  • Unreal Engine
  • Unity Engine
  • Pipeline Toolsets
  • Content Optimization
Perks:
  • Health Insurance
  • Equipment Choice

Add these skills to join the top 1% applicants for this job

unity
unreal
communication
lighting-shading
rigging
rendering
real-time-vfx

About the job

This is a remote position.

Technical Artist (1 year experience, remote)

Be part of our future! This job posting builds our talent pool for potential future openings. We'll compare your skills and experience against both current and future needs. If there's a match, we'll contact you directly. No guarantee of immediate placement, and we only consider applications from US/Canada residents during the application process.

Hiring Type: Full-Time

Base Salary: $61K-$71K Per Annum.

About The Role

In this role, you will work closely with the production, art, design, and engineering teams to execute visual objectives.

What you will be doing

  • Help create standards for artistic workflows and pipelines
  • Amplify artistic capabilities while maintaining efficient and sustainable memory and performance
  • Identify new opportunities to incorporate technology to increase art workflow efficiency and quality
  • Contribute to lighting, VFX, shader, post effects, and other real-time rendering considerations according to platform or engine
  • Generate sample or example 3D content or assets to demonstrate best practices for quality within technical limitations

Requirements

  • A solutions provider, particularly as it pertains to developing techniques to meet quality targets with difficult technical constraints.
  • Highly proficient communication skills and capacity to act as an ambassador between art and engineering
  • Familiarity with pipeline toolsets for lighting, VFX, shaders, and content optimization
  • Understanding and proficiency with Unreal and Unity engines
  • Experience translating artistic requirements into a sustainable workflow
  • Experience with character or object rigging and animation implementation

Benefits

  • Paid health care coverage, dental, and vision
  • Equipment of your choice
  • Remote-friendly
  • Flexible working hours
  • 401k with matching (3%)

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