Technical Artist

1 Month ago • All levels • Technical Art

Job Summary

Job Description

Tripledot Studios seeks a Technical Artist proficient in Unity to bridge art and code. Responsibilities encompass designing and implementing the Unity layer, constructing games using Unity UI, writing C# components, optimizing game performance across mobile devices, creating animations and shaders, and mentoring game artists. Ideal candidates possess Unity and C# expertise, experience in diverse game architecture approaches, problem-solving skills, and strong communication abilities. The role demands professional-level English and may involve a technical art test.
Must have:
  • Unity Engine expertise
  • C# coding proficiency
  • Game architecture understanding
  • Problem-solving skills
  • Communication skills
Perks:
  • 25 days holiday
  • Hybrid working
  • 20 days fully remote working
  • Daily free lunch
  • Regular company events
  • Continuous professional development
  • Private medical cover
  • Life assurance
  • Group income cover
  • Health cash plan
  • Dental cover
  • Family forming support
  • Employee assistance program
  • Cycle to work scheme
  • Pension plan

Job Details

Technical Artist

Department: Creative

Employment Type: Permanent - Full Time

Location: London, UK

Reporting To: Kyle Minors



Description

At Tripledot you’ll be responsible for maintaining a high degree of polish and quality across all our games, ensuring that they look and feel fantastic. Are you an experienced technical artist who understands the visual styles and trends of the mobile games ecosystem? Do you have strong opinions on which games look good, and why? Can you create beautiful, market-quality art and assets with a player demographic in mind? If so, we’re the team for you.



Key Responsibilities

At Tripledot, a Technical Artist is a Unity expert; the critical link between art and code, able to tackle any number of varied tasks within the engine.

  • Design and implement the ‘Unity layer’ which links the art and animation of the game artists to the functionality of the programmers’ underlying codebase.
  • Construct games within Unity, including the use of Unity UI, in accordance with our in-house technical workflow.
  • Write custom components in C# when control over complex visual elements is required.
  • Optimise the games so that they run smoothly and efficiently on the widest possible range of mobile devices.
  • Create animations, particle effects and custom shaders when necessary.
  • Support and mentor game artists on technical issues.
  • This job description is what the role is all about right now. It’s not intended to be a full list of everything the job involves, because that might change from time to time to support what Tripledot needs, and any changes will be communicated appropriately.

Skills, Knowledge & Expertise

Our Technical Artists are all game developers. We’re particularly interested in individuals who’ve worked on their own game projects.

  • Expertise in the Unity engine and Unity UI in particular.
  • Experience with different architectural approaches to building a game in Unity, especially with regards to making it possible for multiple disciplines (art, animation, audio) to work independently in the engine.
  • The ability to write clean, performant C# code when necessary.
  • A drive to solve problems in a thoughtful, elegant way.
  • The drive to proactively clean up or fix unoptimised assets and knowing when to do so.
  • Experience working closely with programmers, and the ability to communicate technical information to them remotely.
  • Professional-level English.
  • Applicants may be asked to complete a short technical art test at home.

Job Benefits

  • 25 days holiday: Enjoy 25 days of paid holiday, in addition to bank holidays to relax and refresh throughout the year.
  • Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
  • 20 days fully remote working: Work from anywhere in the world, 20 days of the year.
  • Daily Free Lunch: In the office you get £12 every day to order from JustEat
  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit. Recent highlights have been: Thames River Cruise, London Dungeon and Summer Parties in Regents Park.
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development.
  • Private Medical Cover: Have peace of mind with private medical cover, ensuring your health is in good hands.
  • Life Assurance & Group Income Cover: Financial protection for you and your loved ones.
  • Health Cash Plan: Benefit from a health cash plan that contributes to your medical expenses.
  • Dental Cover: Flash your best smile with our dental cover.
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Cycle to Work Scheme: Make the most of our Cycle to Work Scheme for a green and healthy commute.
  • Pension Plan: Secure your future with our contributory pension plan.

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About The Company

Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world.  

Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy.  With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together.  Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.

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