Technical Artist

8 Months ago • All levels • Technical Art

Job Summary

Job Description

Technical Artist role at Tripledot Studios requires expertise in Unity, C# coding, animation, and game optimization.
Must have:
  • Unity Engine
  • C# Coding
  • Game Optimization
  • Animation Creation
Good to have:
  • Git Workflow
  • Shader Creation
  • Particle Effects
  • Unity UI
Perks:
  • Hybrid Working
  • Company Events

Job Details

Technical Artist

Department: Creative

Employment Type: Full Time

Location: London, UK



Description

Who are we?
Tripledot Studios was founded by a team of industry veterans from some of the biggest names in mobile games such as King, Peak Games, Facebook, and Product Madness.

We are now a 500 person mobile games studio, headquartered in London, with offices in Warsaw, Barcelona, Minsk, Jakarta and Melbourne.

  • The Financial Times awarded Tripledot the Fastest Growing Business in Europe in 2022
  • Tripledot won Tech Growth Business of the Year 2021 and 2023
  • PocketGamer just awarded us Best Mobile Developer 2023

We are a record breaking, chart-topping mobile games studio that is currently leading in the Casual mobile gaming space.

Our guiding principle as a team is that when people love what they do, what they do will be loved by others.

The studio is filled with people who love taking things apart and figuring out how they work. We enjoy problem-solving and most importantly, we LOVE making games!

Take a look at our games: iOS Store + Google Play


Role Overview

As the Technical Artist, you will work alongside a skilled team for one of our unannounced games. This position requires a strong technical background and collaboration across various departments, to ensure optimal game performance and excellent visuals.
Key Responsibilities
  • Design and implement the ‘Unity layer’ linking art and animation with the programmers’ codebase
  • Construct new game features within Unity, including Unity UI, following internal technical workflow
  • Write custom C# components for complex visual elements
  • Optimise new and existing features
  • Create animations, particle effects, and custom shaders

Required Skills, Knowledge and Expertise

  • Expertise in the Unity engine, especially Unity UI
  • Ability to write clean, performant C# code
  • Experience working with Git and knowledge of its best practices
  • Ability to create animations, particle effects and custom shaders
  • Experience optimising games for smooth performance on various devices

Working at Tripledot

  • 25 days holiday in addition to bank holidays
  • Hybrid Working: we work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
  • 20 days fully remote working
  • Regular company events and rewards (recent highlights: Thames River Cruise, London Dungeon and Summer Parties in Regents Park)
  • Continuous Professional Development
  • Private Medical Cover
  • Life Assurance & Critical Illness Cover
  • Health Cash Plan
  • Dental Cover
  • Family Forming Support
  • Employee Assistance Program
  • Cycle to Work Scheme
  • Pension Plan

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About The Company

Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world.  

Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy.  With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together.  Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.

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