Technical Artist (Hidden object)

7 Months ago • All levels • Technical Art

Job Summary

Job Description

Technical Artist for Hidden Object games. Requires strong Photoshop skills, understanding of scene depth and perspective, and ability to find high-quality clip art.
Must have:
  • Photoshop proficiency
  • Scene depth
  • Clip art
  • Logical thinking
Good to have:
  • Hidden Object
  • Art education
  • Post-processing
Perks:
  • Remote work
  • Salary review

Job Details

We are AAA Game Art Studio – art outsource studio with a focus on gamedev. Our clients are big gamedev companies such as Playtika, Wooga, Ubisoft and many more. We are a fast-growing studio and happy to announce an open vacancy – “Technical Artist (Hidden object)”

Tasks

  • Selecting and placing clip art in scenes
  • Integrating clip art for subsequent post-processing by artists

Requirements

  • Understanding of the basic principles of scene depth and perspective
  • Proficiency in Photoshop at a professional level
  • Logical thinking, attention to detail, and accuracy
  • Ability to quickly find high-quality clip art

It Would Be a Plus:

  • Experience working on "Hidden Object" projects
  • Having an art education

Benefits

  • Remote work in the comfort of your home;
  • Schedule 10 am - 7pm (GMT+3 Time zone)
  • At the start - project work. In case of successful completion of project tasks - invitation to join the staff for a probationary period.
  • Professional development;
  • Opportunity to propose and implement your own solutions/ideas;
  • Hourly rate. Timely salary payments and the prospect of salary review.

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About The Company

MORE THAN OUTSOURCING STUDIO. WE ARE YOUR EXTERNAL PARTNERS.

Our senior team has over 20 years of experience in the industry. Our studio strives to provide outstanding quality multiplied to a modern design done within the timeframe you have. AAA Game Art Studio can handle any size and style of outsourced projects all within your schedule. We provide high-quality services at a reasonable price for the gaming and digital industries.


We are experienced in making bestselling games, full art-style development, characters creation, hidden object scenes, concept design, and arts, Illustrations, environments, sketches, animation, UI/UX, 2D art, 3D high and low poly modeling, texturing, and much more.


Our flexible production pipeline is designed to meet your needs and work well with your established schedule and requirements. Our management team helps to maintain a clear and convenient line of communication and is ready to work with your existing tracking software.

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