Technical Artist II - League of Legends, Seasons (Contract)

2 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

As a Technical Artist II (Contract) on the League of Legends PC Seasons Team in Singapore, you'll craft immersive in-game experiences. You'll collaborate with internal and external teams, ensuring timely asset delivery and alignment with project requirements. Responsibilities include developing HLSL shaders, materials, lighting, and art asset prototypes. You'll work with various disciplines (character art, animation, rigging, environment art, VFX), optimize game performance, integrate assets, manage vendor files using Perforce, enhance pipelines, and collaborate with UX/gameplay designers. The role demands proficiency in Unity, C#, modeling, shaders, texturing, and lighting, and familiarity with version control systems. Relocation packages aren't offered; legal work authorization in Singapore is required.
Must have:
  • 3+ years experience as Technical Artist
  • Unity proficiency and C# coding
  • Modeling, shaders, texturing, lighting skills
  • Version control (Git/Perforce)
  • Collaboration & communication skills
Good to have:
  • Experience with other game engines
  • Understanding of game genres & visual strategies
  • WebGL & web development expertise
  • UI principles & asset creation for UI
  • DCC tool proficiency (Maya, Photoshop, Substance)
  • Knowledge of PBR, color theory, lighting

Job Details

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. 

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Technical Artist II (Contract) on the Singapore League of Legends PC Seasons Team, you will craft captivating experiences that transport players into the rich and immersive world of Runeterra and beyond. Each season presents an opportunity to take players on a memorable journey alongside their favorite League of Legends champions, blending art, narrative, and game design to create impactful and resonant adventures. 

As a generalist, you will collaborate closely with internal teams and external vendors across all departments, ensuring assets are delivered on time and align with project requirements. You will also develop HLSL shaders, materials, lighting, and art asset prototypes to enable the creation of vibrant, in-game content. 

Reporting to the Technical Art Manager, you will ensure that assets meet both technical performance standards and artistic direction requirements. In collaboration with the art, gameplay, and engineering teams, you will drive process improvements and enhance pipeline efficiency.

Please note that Riot Games does not offer relocation packages for this position. You need to be able to work legally in Singapore, without Riot Games’ sponsorship, to be considered.

Responsibilities:

  • Serve as a versatile technical artist with expertise across various disciplines, including character art, animation, rigging, environment art, and VFX.
  • Collaborate with engineering to manage in-game memory budgets, optimize game performance and refine asset workflows, which may include rendering, lighting, and shading.
  • Integrate assets from external vendors into the game engine, working closely with the Art Director to maintain quality and consistency.
  • Organize and manage vendor-provided files using Perforce, ensuring streamlined asset integration.
  • Enhance and maintain production pipelines by developing custom tools and scripts. 
  • Collaborate with UX and gameplay designers to implement and integrate UX/UI elements effectively.

Required Qualifications:

  • A minimum of 3 years of professional experience as a Technical Artist in game development.
  • Proficiency in Unity, including experience with C# coding.
  • Strong skills in modeling, shaders, texturing, and lighting for games or related products.
  • Familiarity with version control systems such as Git or Perforce.
  • Excellent communication and interpersonal skills, with the ability to collaborate effectively with external partners and internal teams.

Desired Qualifications:

  • Familiarity with other commercial or proprietary game engines.
  • Strong understanding of various game genres and their visual realization strategies.
  • Expertise in WebGL and web development workflows, including browser-based debugging.
  • A solid understanding of UI principles and the creation of art assets tailored to cohesive UI experiences.
  • Proficiency in content creation and tool development for DCC tools (e.g., Maya, Photoshop, Substance Designer/Painter).
  • Strong knowledge of PBR workflows, color theory, camera lens dynamics, and lighting direction.

When submitting your application, please include a portfolio showcasing your past work.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will certainly be looking at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you! 

Similar Jobs

Streamline Media Group  Inc  - Level Designer

Streamline Media Group Inc

Bogotá, Bogota, Colombia (On-Site)
6 Months ago
The Walt Disney Company - Producer

The Walt Disney Company

Kissimmee, Florida, United States (On-Site)
1 Week ago
Betsoft Gaming - General 3d Artist

Betsoft Gaming

(Remote)
5 Months ago
Corsair - Supply Chain Program Manager / Sr. Manager

Corsair

Milpitas, California, United States (On-Site)
1 Week ago
Milk Visual Effects - Unreal Generalist

Milk Visual Effects

(On-Site)
1 Week ago
Ingenuity Studios, LLC - FX Artist

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
3 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Weeks ago
nDreams Limited - VFX Artist

nDreams Limited

England, United Kingdom (Remote)
3 Weeks ago
Starbreeze Studios - Experienced Lighting Artist (Project Baxter)

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
2 Months ago
Rockstar Games - Technical Artist: Shotgrid Development Support

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Jam City - 2D Animator

Jam City

Buenos Aires, Buenos Aires, Argentina (On-Site)
9 Months ago
Assystems - Senior Electrical Draftsman (EHV Substation)

Assystems

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Tencent - Senior VFX Artist

Tencent

California, United States (On-Site)
1 Month ago
The Walt Disney Company - Cosmetology Manager

The Walt Disney Company

Orlando, Florida, United States (On-Site)
1 Week ago
Ubisoft - Senior Level Artist[3A Project]

Ubisoft

Shanghai, Shanghai, China (On-Site)
8 Months ago
Asobo Studio - 3D Environment Artist

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
13 Hours ago
Sperasoft - Senior Landscape Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
5 Days ago
Haven Studios  Inc  - Senior Lighting Artist

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
1 Month ago
SEGA - Senior Software Engineer (Graphics)

SEGA

London, England, United Kingdom (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Singapore

The Walt Disney Company - Weddings, VIP, Special Services Manager

The Walt Disney Company

Singapore, Singapore (On-Site)
1 Week ago
ByteDance - Machine Learning Engineer Intern - Global Payment - 2025 Start

ByteDance

Singapore (On-Site)
2 Months ago
ByteDance - Business Development and Commercial Manager - Land

ByteDance

Singapore (On-Site)
4 Weeks ago
ByteDance - Software Engineer Intern, Security Engineering

ByteDance

Singapore (On-Site)
1 Month ago
ByteDance - Frontend Software Engineer-Customer Service Platform

ByteDance

Singapore (On-Site)
5 Months ago
ByteDance - Data Center Commercial Manager - Data Center Development

ByteDance

Singapore (On-Site)
5 Months ago
Google - Global Category Manager, Data Center Infrastructure

Google

Singapore (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Epic Games - Senior Technical Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Week ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

São Paulo, State Of São Paulo, Brazil (Remote)
4 Weeks ago
Virtuos - Procedural Tools Engineer

Virtuos

Poland (Hybrid)
1 Week ago
Argus Labs - Technical Artist (LATAM)

Argus Labs

(Remote)
4 Weeks ago
Keywords Studios - Senior/Lead VFX Artist - 2025 Opportunities (Global)

Keywords Studios

Canada (Remote)
3 Weeks ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
6 Months ago
DNEG - Pipeline Supervisor

DNEG

Chennai, Tamil Nadu, India (On-Site)
6 Months ago
Rockstar Games - Livery Artist

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Weeks ago
PlayStation Global - Lead Environment Artist

PlayStation Global

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Streamline Media Group  Inc  - VFX Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

Los Angeles, California, United States (On-Site)

Shanghai, Shanghai, China (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Shanghai, Shanghai, China (On-Site)

View All Jobs

Get notified when new jobs are added by Riot Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug