Technical Artist Lead (LATAM)

2 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

Argus Labs seeks a Technical Artist Lead (LATAM) to lead and mentor a team, ensuring high-quality, high-performance game assets. Responsibilities include collaborating with art and engineering teams, optimizing workflows and game performance, designing tools to streamline artist workflows, optimizing assets for performance, developing shaders and visual effects, providing technical guidance, prototyping visual features, researching new technologies, and documenting processes. The ideal candidate has 3+ years of experience in a lead or senior role, proficiency in 3D art tools (Maya, Blender, 3ds Max, Unity, Unreal Engine), strong shader development knowledge, scripting/programming skills (Python, MEL, C#), excellent problem-solving abilities, and leadership skills.
Must have:
  • Lead & mentor technical artists
  • Optimize game performance
  • Shader development expertise
  • 3+ years lead/senior experience
  • Proficiency in 3D art tools
  • Scripting/programming skills
Perks:
  • Flexible PTO
  • 100% employer-covered insurance (US)
  • 401k (US)
  • Desk setup stipend
  • Company retreats
  • No crunch

Job Details

Argus Labs is building the next generation of massively multiplayer online (MMO) games by empowering players with the extensive freedom to build, extend, and influence the game worlds they inhabit. Our approach is centered around World Engine, our state-of-the-art onchain game server framework.

World Engine leverages a novel sharded rollup blockchain architecture, which allows games to use smart contracts for user-generated content (UGC) while scaling to tens of thousands of concurrent users without compromising performance. To date, World Engine is the most performant blockchain designed from the ground up for games and has been used in production for games like Dark Frontier, processing 700K+ player transactions within a week.

Backed by the best

We raised $10 million in seed funding led by Haun Ventures ($1.5B crypto fund led by former a16z GP, Katie Haun) with participation from influential angel investors in tech and gaming such as Elad Gil and Balaji Srinivasan (ex-Coinbase CTO).

Learn about who we are and our technology

Key Responsibilities:

  • Lead and mentor technical artists, ensuring high-quality, high-performance deliverables.

  • Collaborate with art and engineering teams to optimize workflows, game performance, and resolve technical challenges.

  • Design tools to streamline artist workflows, enhance efficiency, and support multi-platform asset creation.

  • Optimize assets to meet texture, polygon, and memory requirements for performance goals.

  • Develop shaders and visual effects that balance visual quality with performance.

  • Provide technical guidance on asset creation, rigging, and animation to support pipeline integrity.

  • Prototype and troubleshoot visual features for new mechanics, integrating assets with engineering support.

  • Research and implement new technologies to enhance the art and animation pipeline.

  • Document tools, workflows, and processes for consistent project alignment.

Requirements:

  • Proven experience as a Technical Artist in the gaming industry, with at least 3+ years in a lead or senior role.

  • Proficiency in 3D art tools such as Maya, Blender, 3ds Max, and game engines like Unity or Unreal Engine.

  • Strong knowledge of shader development, rendering pipelines, and performance optimization for multiple platforms.

  • Experience with scripting/programming languages (e.g., Python, MEL, C#) to develop tools and automate workflows.

  • Excellent problem-solving skills and the ability to troubleshoot and address technical challenges efficiently.

  • Leadership skills with a proven track record of mentoring and guiding a team of technical artists.

Perks & benefits

For full-time employees

  • A note for the game industry veterans: no crunch :-)

  • Flexible PTO (2 weeks required) + holidays

  • 100% employer-covered medical, dental, and vision insurance (US)

  • 401k (US)

  • Up to $1500 desk set-up stipend

  • Company retreats

We’re an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.

Similar Jobs

Tamatem Games - 3D Artist Intern

Tamatem Games

Amman Governorate, Jordan (On-Site)
2 Weeks ago
Techland - UE5 Character Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Agility Partners - Environment Artist

Agility Partners

Redmond, Washington, United States (On-Site)
6 Months ago
Techland - Senior Gameplay Animator

Techland

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Months ago
Riot Games - Associate Art Director, Characters - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
Intrepid Studios,  Inc  - Senior VFX Artist

Intrepid Studios, Inc

San Diego, California, United States (On-Site)
6 Months ago
Evolution - Technical Artist

Evolution

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Ukraine (On-Site)
3 Months ago
CD PROJEKT RED - Senior UI Technical Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
1 Week ago
CD PROJEKT RED - Lead VFX Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Victoria, British Columbia, Canada (Hybrid)
6 Months ago
Haptic - Lead Technical Artist

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Codemasters - Experienced Character Artist, DCS

Codemasters

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
1 Week ago
Motive Studio - Senior Environment Artist - IRON MAN

Motive Studio

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Argus Labs - Technical Artist Lead

Argus Labs

(Remote)
5 Days ago
Intrepid Studios,  Inc  - Senior Environment Artist

Intrepid Studios, Inc

Canada (On-Site)
6 Months ago
The Walt Disney Company - Pipeline Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Juego Studios - 3D Artist _Delhi _Onsite

Juego Studios

Delhi, India (On-Site)
2 Months ago
Techland - Senior Gameplay Animator

Techland

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Months ago
Collins India - Interior Designer

Collins India

Mumbai, Maharashtra, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Technical Art Jobs

Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Adelaide, South Australia, Australia (Hybrid)
6 Months ago
DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Virtuos - Technical Artist

Virtuos

Poland (Remote)
5 Days ago
Prismatic Studios - Art Production Manager (Asset Production)

Prismatic Studios

Auckland, Auckland, New Zealand (On-Site)
5 Days ago
GamePoint - Unity Technical Artist

GamePoint

The Hague, South Holland, Netherlands (On-Site)
8 Months ago
Electronic Arts - Technical Artist Intern

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Ubisoft - Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
1 Week ago
The Walt Disney Company - Creature Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Weeks ago
Trance Ending Films - Freelance VFX Artist (Smoke Compositing)

Trance Ending Films

California, United States (Remote)
5 Months ago
Playtech - Game Artist

Playtech

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded