Technical Artist - Tech

3 Months ago • 5 Years + • Technical Art

Job Summary

Job Description

As a Technical Artist, you will be an essential part of the game development process. You'll work with a passionate team to develop tools, customize engine features, improve asset pipelines, and define content creation standards. You will collaborate with engineers and artists to establish workflows and metrics for performance, contributing to a collaborative and creative development environment. This role requires a strong understanding of 3D art toolchains, scripting, and shader programming, along with a passion for games and rendering technologies.
Must have:
  • 5+ years of game industry experience.
  • Experience with Unreal Engine or Unity.
  • Proficient in 3D art toolchains.
  • Debugging and performance optimization skills.
  • Proficient in scripting languages (Python, C#, or Lua).
  • Experience in shader programming (HLSL/GLSL).

Job Details

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Technical Artist - Tech **Location:** Hybrid (Shanghai, China) **Reports to:** Technical Director EA SPORTS FC Mobile Shanghai is a global team dedicated to developing and operating a high-quality mobile football game experience. Creativity, autonomy, and collaboration lie at the heart of our team culture, empowering us to deliver world-class games and experiences to players around the globe. We are passionate, and open to new possibilities. We value team cooperation and believe that a relaxed and supportive work environment leads to better results. As a Technical Artist, you are an essential part of the game development process. You'll work with a passionate team that is committed to pushing boundaries. You'll gain hands-on experience with EA’s proprietary Frostbite Engine, contributing to modern technologies and feature development. **Responsibilities:** * Develop tools to support daily workflows for artists. * Customize and maintain engine features and art toolchains based on project requirements. * Improve asset pipeline development and define how EA’s internal game engine supports high-quality content creation through pipelines and toolchains. * Define standards for content creation, including data structures, naming conventions, and technical specifications. * Work with engineers, artists to establish workflows and metrics for performance. * Contribute to a collaborative and creative development environment. **Qualifications:** * 5+ years of experience in the game industry. * Shipped at least one title using Unreal Engine or Unity. * Proficient in major 3D art toolchains; experienced in 3D modeling, level assembly, and node-based scripting systems (e.g., Blueprints, Material Editor). * Debugging and performance optimization skills, with hands-on experience using profiling and diagnostic tools. * Proficient in scripting languages such as Python, C#, or Lua. * Experience of shader programming (HLSL/GLSL) with understanding of real-time rendering fundamentals. * Passion for games and interests in the latest trends in rendering and optimization technologies. * Experience with C++ development is a plus.
**
About Electronic Arts**
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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