Technical Crowd Supervisor

4 Months ago • 5-10 Years

Job Summary

Job Description

Experienced Crowd Technical Supervisor needed for Scanline VFX. Must have strong Houdini & Golaem experience, Maya knowledge, and understanding of post-production pipeline. Collaborate with teams to solve technical problems and optimize workflow.
Must have:
  • Houdini experience
  • Golaem experience
  • Maya knowledge
  • Crowd experience
Good to have:
  • Houdini based tools
  • MotionBuilder
  • Max knowledge
  • Python / C++
Perks:
  • Netflix investment
  • Global studios

Job Details

The Crowd Technical Supervisor is responsible for managing the technical aspects of the Crowd department on shows both with crowd artists and pipeline. Support the transition to Houdini and NGP.

Key responsibilities

    • Crowd technical supervisor reports to the CFX Head of Department, developing pipeline tools and workflows for crowds at both show and studio levels.
    • Explore and implement future workflows and ideas to build the new crowd system of the future 
    • Work with the crowds team and pipeline to transition to Houdini and USD 
    • Collaborate with the crowds artist to solve technical problems on shows
    • Define and establish best practices for crowd specific pipeline disciplines
    • Collaborate and communicate with supervisors and producers in order to implement efficient and effective ways to integrate crowd pipeline and problem  solve if any issues for feature film development
    • Propose creative approaches and solutions for any specific shots
    • Collaborate with the departments to and from the crowd department to optimize workflow and pipeline

Qualifications

    • Bachelor's degree or equivalent experience
    • Minimum five (5) years of crowd experience in a feature film production setting
    • Experience with Houdini and/or Golaem is required
    • Maya knowledge is required
    • Experience with other Houdini based crowd simulation tools preferred 
    • Able to work independently with minimal supervision; strong troubleshooting/problem-solving ability
    • Understanding of all parts of post-production pipeline with a focus on Animation/rigging
    • MotionBuilder and Max knowledge is a plus
    • Python / C++ experience (desired)
    • Good problem solver
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in British Columbia, or those willing to relocate.

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About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

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