Technical Designer

1 Month ago • 2-4 Years • Level Design • $53,000 PA - $68,000 PA

Job Summary

Job Description

Next Level Games is seeking an experienced Technical Designer to help establish and maintain their level creation pipeline. Responsibilities include bridging communication between tech and design teams, proposing solutions for level-specific features, designing shared tech solutions, promoting technical standards, liaising with supporting departments, testing new features and providing feedback, and establishing best practices for designers. The ideal candidate possesses 1-2 shipped games or 2-4 years of experience, strong communication skills, understanding of Python/PyMel, and knowledge of C/C++, C#/ .NET. Problem-solving skills and teamwork abilities are crucial. This is a hybrid position requiring at least three days a week in the Vancouver studio.
Must have:
  • Establish level creation pipeline
  • Bridge tech and design teams
  • Propose solutions to level features
  • Promote technical standards
  • Python/PyMel, C/C++, C#/.NET knowledge
  • Strong communication and problem-solving skills
Good to have:
  • Houdini experience
  • Substance Painter/Designer experience
  • Environment art and prop creation
  • Unreal/Unity experience
Perks:
  • Competitive benefits and annual leave
  • Performance bonus program
  • Health coverage
  • Mental health support
  • In-studio gym
  • Extensive media library
  • Employee discounts
  • Inclusive workplace

Job Details

WHO WE ARE

Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.

We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League.

At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals.
 


TECHNICAL DESIGNER

We are looking for an experienced Technical Designer to join our team.

 

RESPONSIBILITIES:

  • Help establish and maintain level creation pipeline
  • Serve as a bridge between the tech and design teams and provide support whenever necessary
  • Interface with design and engineering teams to propose and support solutions to level-specific features
  • Design and promote shared tech solutions to gameplay and level needs
  • Promote and maintain technical standards within performance budget constraints
  • Liaise as the technical expert with supporting departments
  • Help test new features and tools, and help provide feedback for possible improvements
  • Help establish best practices and workflows for designers.


KEY QUALIFICATIONS:

  • 1-2 shipped games, or 2-4 years of industry experience
  • Strong communication skills 
  • Ability to think about long term implications of tools and feature changes
  • Understanding of Python / PyMel 
  • Knowledge of C / C++, C# / .NET
  • Desire and ability to support content creators
  • Strong multi-discipline problem solving skills 
  • Works well in a multi-discipline team environment 
  • Organized and self-motivated 
 

ADDITIONAL QUALIFICATIONS:

  • Experience with Houdini
  • Substance Painter / Designer experience
  • Environment art and prop creation experience
  • Unreal / Unity experience


WHY YOU’LL LOVE WORKING HERE:

  • Competitive benefits and annual leave, including discretionary performance bonus program, and health coverage
  • Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program
  • Access to our in-studio gym, and an extensive media library filled with games and books
  • Join a committee – board games, sports, or something else – it’s all here!
  • Discounted shopping for products and merchandise at Nintendo's employee store
  • A workplace that values inclusivity and encourages continuous growth
  • A chance to be part of Nintendo, creating award winning games that make an impact


This is a hybrid position, requiring at least three days per week at our Vancouver studio.

The hiring range for this position is $70,000 - $90,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.

We wish to thank all applicants in advance; however, only those under consideration will be contacted.

We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver.
 

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About The Company

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

United States (Remote)

Vancouver, British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

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