Technical Designer

3 Hours ago • All levels

About the job

SummaryBy Outscal

Must have:
  • Familiar with programming & principles
  • Experience with one or more scripting languages
  • Strong knowledge of game design fundamentals
  • Excellent problem-solving skills
  • Effective communication (written & verbal)
  • Collaboration with other disciplines, especially programmers
  • Working in & adapting to unfamiliar systems
  • Experience with source control
  • Desire to learn new skills & knowledge
Good to have:
  • Experience working on live products
  • Previous Technical Design role in game development
  • Experience with Lua, C#, or C++
Perks:
  • Work from Anywhere (temporarily)
  • Enhanced holiday allowance
  • Maternity & paternity breaks
  • Flexible core hours
  • No-notice holidays
  • Relocation package
  • Private medical & dental insurance
  • Life, health, and critical illness cover
  • Generous holiday allowance & studio closure
  • Diversity & Inclusion Network
  • Season ticket travel loans & cycle to work scheme
  • Wellbeing support and confidential counseling
  • Community activities
  • Disabled access
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Description

Position at Creative Assembly

Creative Assembly is looking for a Technical Designer to join our Total War development team. This role is based in our studio in Horsham, UK. 
 
The Technical Designer role is part of the wider Design discipline, and you will be bridging the gap between design and programming. You will be designing and implementing features and work with the code base and create tools. 
 
This role is Hybrid and has an expectation of at least three days per week in-office in our Horsham studio, however Creative Assembly supports flexible working, and we are open to discussion of working patterns as part of the recruitment process.
 
Key Responsibilities 
 
As a Technical Designer you will be supporting the programmers and designers in creating features and tools for our award-winning games. You will be involved in a wide variety of tasks, such as creating and maintaining scripting codebases, fixing code bugs, designing and prototyping complex new game systems, and creating custom tools. Alongside your technical contributions, you'll have a voice in creative discussions, to contribute to the overall success of our projects. 
 
On a day to day basis, you will 
 
  • Be involved at all stages of the development process, from concepting to production.
  • Be in consistent communication with the Technical Design team as a whole to co-ordinate and share technology, tools, and expertise including coaching the use of new features
  • Bridging communication between disciplines, projects, and games teams
  • Help update and support already released games; making good use of your design and technical skills combined
  • Create and maintain robust script architectures
  • Collecting design requirements from the design team and translating these into long-term sustainable feature and technology designs
  • Building tools and pipelines to streamline content development & implementation
  • Inform and advising on technical limitations and their impacts on development, and providing alternatives and fallbacks
  • Constantly monitoring design implementation processes and searching for opportunities to improve or streamline
  • Pushing the boundaries of existing technology to provide further value to players
  • Strong communication skills will work to your advantage in this role, as you'll be proactively communicating demands and requirements of new feature development with team members and groups from almost every other discipline (artists, programmers, designers, etc.) in the course of your work. Naturally this will also take advantage of your teamwork skills, working with a variety of people to problem solve in a helpful and productive way. 
 
Knowledge, Skill and Experience 
 
Essential 
  • Familiar with programming and programming principles
  • Experience with one or multiple programming or scripting languages
  • Strong knowledge of game design fundamentals
  • Excellent problem-solving skills
  • Affinity for communication, both written and verbal
  • Comfortable working closely with other disciplines, especially programmers
  • Comfortable working in, and rapidly becoming familiar with, unfamiliar systems
  • Experience with source control
  • A strong desire to seek out and learn new skills and knowledge
Desirable  
  • Experience working on live products 
  • Previous Technical Design role in game development environment
  • Experience with Lua, C#, or C++ 
About Creative Assembly
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades. 
  
We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities. 

We are located in Horsham, UK in Newcastle, UK and Sofia, Bulgaria. 
  
We offer many benefits to support you and your family including: 
  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs) 
  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays 
  • Bespoke relocation package for you and your dependents 
  • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening 
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays 
  • Join our Diversity and Inclusion Network – an employee-led group 
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site 
  • Wellbeing support and virtual confidential counsellin 
  • Community activities including parties, football and more. 
  • Our studio sites have disabled access. 

We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.

  
Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can be found here

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About The Company

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