Technical Dialogue Designer

4 Months ago • 2-5 Years • Design

Job Summary

Job Description

The Technical Dialogue Designer role at PlayStation involves creating and maintaining in-game voice-over (VO) logic using visual scripting, debugging VO triggering issues, and editing/mastering cinematic and in-game audio assets. You'll work with middleware tools, engines, and tracking software like JIRA. Responsibilities also include managing VO asset pipelines, databases, and collaborating with external vendors. The ideal candidate has 2-5 years' experience, experience with visual scripting and audio middleware (FMOD, Wwise), proficiency in a DAW (Reaper preferred), and strong dialogue design skills.
Must have:
  • Visual scripting for sound (Unreal Blueprints, Unity Bolt etc.)
  • Experience with audio middleware (FMOD, Wwise)
  • Strong dialogue design skills
  • Proficiency in a DAW (preferably Reaper)
  • Experience in a similar role on a sizable interactive media title

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Technical Dialogue Designer (Contract Position)

You are:

A passionate, creative, and driven technical dialogue designer with a desire to develop high-quality dialogue and voice-over content for video games. You have the enthusiasm to deliver amazing dialogue for major AAA projects alongside our development partners at studios like Sony Santa Monica, Sucker Punch Productions, Insomniac Games, Naughty Dog, Guerrilla Games, and many more.

As it turns out:

We are looking for a Technical Dialogue Designer to join our award-winning team to craft high-quality audio content for 1st and 2nd party product development projects. As part of our team, you will have the opportunity to work with some of the most quality-driven developers in the industry and on some of the most exciting, immersive narrative AAA titles for PlayStation.

Responsibilities:

VO Systems: You will be responsible for the creation and maintenance of in-game VO logic using visual scripting. This includes debugging and problem-solving in-game VO triggering issues.

Technical Proficiency: You have a good understanding of dialogue production and post-production, where you will actively edit and master cinematic and in-game assets. You have knowledge of various middleware tools and engines used in interactive audio, where you will implement dialogue assets, update and fix bugs/issues using tracking software such as JIRA. In all these tasks, you will bring strong problem-solving skills and creativity.

VO Database Management: You will manage scripts and VO asset pipelines, as well as organize databases, spreadsheets, and files.

Collaboration with External Vendors: You will help manage file transfers with external vendors and review the work that they send back.

Qualifications:

  • Minimum of 2-5 years of experience; has shipped 1-2 titles
  • Experience visual-scripting for sound (Unreal Blueprints, Unity Bolt, CryEngine Schematic, or similar).
  • Professional experience working in a similar role on a sizable interactive media title.
  • Professional experience with audio middleware (e.g. FMOD, Wwise), perforce, game engines.
  • Strong speech/dialogue design skills.
  • Proficiency in at least one DAW (preferably Reaper).
  • Solid post-production and digital audio editing/mastering skills for both linear and nonlinear media.
  • Ability to collaborate well as part of a team.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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