Technical Director - Cinematics & Realization

3 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

As a Technical Director - Cinematics & Realization at Ubisoft Bordeaux, you'll collaborate closely with the Realization Director and production team on a new project. Responsibilities include defining and maintaining cinematic pipelines, providing support and training to the cinematic team, mastering engine systems for cinematic integration, defining dev tools/engine requirements, and serving as the cinematic production chain reference. You'll coordinate with the Realization Director, create documentation, guarantee pipeline optimization, and balance quality with efficiency. The role requires experience in AAA game production as a Technical Director in cinematic production or realization, proficiency in game engines, pipeline development, communication skills, problem-solving abilities, and a passion for cinematography and storytelling.
Must have:
  • AAA game production experience as Technical Director
  • Game engine/editor expertise and pipeline development
  • Excellent communication and problem-solving skills
  • Strong understanding of cinematography and storytelling

Job Details

Company Description

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and a free to play game, BattleCore Arena. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) as well as on the Anvil game engine. Ubisoft Bordeaux is also home to a R&D team, La Forge, which brings together engineers and researchers to work together on prototypes for game production, particularly around AI topics.

Job Description

As a Technical Director - Cinematics & Realization, you will work closely with the Realization Director and the production team of a new project in development at the studio of Bordeaux. 

This role will involve close collaboration, and you will engage with all teams (specifically with Cinematic and Narrative teams) to support, define and maintain the cinematic pipeline through technical and artistic requirements. 

Responsibilities: 

  • Define and maintain cinematic pipelines through technical and artistic requirements expected by the project 
  • Provide constant support and training to the cinematic team members 
  • Master the engine’s systems for cinematic integration cutscenes, triggers, customization, etc. 
  • Define and monitor dev tools/engine requirements for cinematics setup and debugging 
  • Be the reference for the cinematics production chain on the DCC side (3dsmax / Motion Builder / Maya .. ) and on the engine side (Timeline editor, etc.) 
  • Master the engine’s systems linked to cinematic rendering needs (animation, camera, rendering, lighting, sfx, vfx, etc.) 
  • Coordinate with Realization Director / TD datas to adjust and define technical guidelines in line with engine constraints & capacity. 
  • Create and maintain documentation for all aspects of Technical Direction 
  • Guarantee the optimization and performance of the cinematic pipeline in the engine 
  • Balance quality with efficiency when working under tight deadlines 

Qualifications

  • Experience in at least one full AAA videogame production as Technical Director working in Cinematic production or Realization 
  • Experience in game engine/editors, and in developing and maintaining pipelines 
  • Capacity to clearly articulate and communicate vision and strategy 
  • Quick to adapt and good priority management skills 
  • Ability to understand quickly and solve problems with a ‘can do attitude’. 
  • Aware of new technologies and processes related to the industry 
  • Good understanding of narrative causality and logic 
  • Passion for realization and cinematography with a great understanding of its importance in expressive storytelling. 

Additional Information

  • Contract: Permanent contract 
  • Location: role based in Bordeaux – France
  • On-Site based position - Weekly work from home pace to define

Hiring Process:

  • Phone interview with one of our recruiters
  • Several interviews with the Hiring Manager and the Core Team of the project
  • One interview with the Core Team of the project

If your application is not retained, you will receive a negative answer.

To find out more about our studio and Ubisoft's advantages, go to: https://www.ubisoft.com/en-us/studio/bordeaux

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Light Speed Studios - Senior Environment Artist

Light Speed Studios

(On-Site)
2 Months ago
Activision - Senior VFX Destruction Artist

Activision

London, England, United Kingdom (Hybrid)
2 Months ago
Tencent - Lightspeed - Senior Environment Artist

Tencent - Lightspeed

Tokyo, Japan (On-Site)
6 Days ago
Framestore - LEAD ANIMATOR

Framestore

Mumbai, Maharashtra, India (On-Site)
1 Year ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
ARVORE Immersive Experiences - Tech Artist

ARVORE Immersive Experiences

São Paulo, State Of São Paulo, Brazil (Remote)
1 Month ago
Lighthouse Games - VFX Artist

Lighthouse Games

England, United Kingdom (Hybrid)
2 Months ago
Playdead - Experienced VFX Artist

Playdead

Copenhagen, Denmark (On-Site)
9 Months ago
Scanline VFX - VFX Workflow Supervisor

Scanline VFX

Seoul, South Korea (On-Site)
9 Months ago
Ubisoft - Technical Artist (MOSAIC)

Ubisoft

Singapore (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Epic Games - UI Technical Designer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Months ago
Techland - Senior Cinematic Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
3 Months ago
31st Union - Senior Concept Artist

31st Union

San Mateo, California, United States (On-Site)
2 Months ago
CD PROJEKT RED - Senior Gameplay Animator, Combat

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Day ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
BKOM Studios - 3D Character Artist

BKOM Studios

Montreal, Quebec, Canada (Remote)
4 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Poland (On-Site)
7 Months ago
The Walt Disney Company - Technical Assistant

The Walt Disney Company

London, England, United Kingdom (Hybrid)
2 Months ago
Gunzilla - Lead VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
1 Month ago
Room 8 Studio - Senior Realtime VFX Artist

Room 8 Studio

Argentina (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Bordeaux, Nouvelle-Aquitaine, France

Assystems - Chargé d'Etudes Expérimenté Systèmes Electriques Nucléaire H/F

Assystems

Avignon, Provence-Alpes-Côte D'Azur, France (On-Site)
7 Months ago
Outbrain - Senior Software Engineer

Outbrain

Montpellier, Occitanie, France (Hybrid)
5 Days ago
PwC - Consultant expérimenté - Workforce Consulting | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
7 Months ago
Xplor - Accountant - French & English Speaking

Xplor

Paris, Île-de-France, France (Remote)
3 Weeks ago
PwC - Consultant RH et Paie Expérimenté H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
7 Months ago
Assystems - Chargé d'affaires Essais sur site nucléaire H/F

Assystems

Braud-et-Saint-Louis, Nouvelle-Aquitaine, France (On-Site)
7 Months ago
Assystems - Chargé d'affaires H/F

Assystems

Laon, Hauts-de-France, France (On-Site)
7 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Pivotroots - Clients Accountant

Pivotroots

Puteaux, Île-de-France, France (Hybrid)
2 Weeks ago
Tencent - Tencent Cloud Senior Strategic Sales Manager

Tencent

Paris, Île-de-France, France (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Epic Games - Senior Pipeline Developer

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Argus Labs - Technical Artist (APAC)

Argus Labs

Singapore (Remote)
2 Months ago
PlayStation Global - Sr Procedural Technical Artist

PlayStation Global

Los Angeles, California, United States (On-Site)
2 Months ago
Epic Games - Technical Artist, Developer Relations (Metahuman)

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
Onward Search - Mobile Games Lighting and VFX Artist

Onward Search

San Francisco, California, United States (Remote)
3 Months ago
Light Speed Studios - Technical Artist

Light Speed Studios

California, United States (On-Site)
3 Months ago
PlatinumGames - Visual Effects Artist

PlatinumGames

Chiyoda City, Tokyo, Japan (On-Site)
1 Month ago
Riot Games - Technical Art Manager - Teamfight Tactics, UI/UX

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Framestore - FREELANCE: VFX PRODUCERS - CHICAGO

Framestore

Chicago, Illinois, United States (On-Site)
1 Year ago
Cloud Imperium Games - VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Helsinki, Uusimaa, Finland (Hybrid)

Da Nang, Vietnam (Hybrid)

Da Nang, Vietnam (Hybrid)

Taguig, Metro Manila, Philippines (Hybrid)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Montreal, Quebec, Canada (Hybrid)

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug