Technical Director - Cinematics & Realization

2 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

As a Technical Director - Cinematics & Realization at Ubisoft Bordeaux, you'll collaborate closely with the Realization Director and production team on a new project. Responsibilities include defining and maintaining cinematic pipelines, supporting and training the cinematic team, mastering engine systems for cinematic integration, defining dev tools, serving as a cinematic production chain reference (DCC and engine sides), coordinating with the Realization Director, creating documentation, ensuring pipeline optimization, and balancing quality with efficiency. You'll need experience in AAA game production as a Technical Director in cinematic production or realization, proficiency in game engines and pipeline development, strong communication skills, problem-solving abilities, awareness of new technologies, and a passion for cinematography.
Must have:
  • AAA game production experience as Technical Director
  • Game engine/editor proficiency & pipeline development
  • Strong communication & problem-solving skills
  • Understanding of cinematic production and narrative
  • Proficiency in 3dsmax/Motion Builder/Maya & Timeline editor

Job Details

Company Description

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and a free to play game, BattleCore Arena. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) as well as on the Anvil game engine. Ubisoft Bordeaux is also home to a R&D team, La Forge, which brings together engineers and researchers to work together on prototypes for game production, particularly around AI topics.

Job Description

As a Technical Director - Cinematics & Realization, you will work closely with the Realization Director and the production team of a new project in development at the studio of Bordeaux. 

This role will involve close collaboration, and you will engage with all teams (specifically with Cinematic and Narrative teams) to support, define and maintain the cinematic pipeline through technical and artistic requirements. 

Responsibilities: 

  • Define and maintain cinematic pipelines through technical and artistic requirements expected by the project 
  • Provide constant support and training to the cinematic team members 
  • Master the engine’s systems for cinematic integration cutscenes, triggers, customization, etc. 
  • Define and monitor dev tools/engine requirements for cinematics setup and debugging 
  • Be the reference for the cinematics production chain on the DCC side (3dsmax / Motion Builder / Maya .. ) and on the engine side (Timeline editor, etc.) 
  • Master the engine’s systems linked to cinematic rendering needs (animation, camera, rendering, lighting, sfx, vfx, etc.) 
  • Coordinate with Realization Director / TD datas to adjust and define technical guidelines in line with engine constraints & capacity. 
  • Create and maintain documentation for all aspects of Technical Direction 
  • Guarantee the optimization and performance of the cinematic pipeline in the engine 
  • Balance quality with efficiency when working under tight deadlines 

Qualifications

  • Experience in at least one full AAA videogame production as Technical Director working in Cinematic production or Realization 
  • Experience in game engine/editors, and in developing and maintaining pipelines 
  • Capacity to clearly articulate and communicate vision and strategy 
  • Quick to adapt and good priority management skills 
  • Ability to understand quickly and solve problems with a ‘can do attitude’. 
  • Aware of new technologies and processes related to the industry 
  • Good understanding of narrative causality and logic 
  • Passion for realization and cinematography with a great understanding of its importance in expressive storytelling. 

Additional Information

  • Contract: Permanent contract 
  • Location: role based in Bordeaux – France
  • On-Site based position - Weekly work from home pace to define

Hiring Process:

  • Phone interview with one of our recruiters
  • Several interviews with the Hiring Manager and the Core Team of the project
  • One interview with the Core Team of the project

If your application is not retained, you will receive a negative answer.

To find out more about our studio and Ubisoft's advantages, go to: https://www.ubisoft.com/en-us/studio/bordeaux

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

magnopus - Inference Artist

magnopus

Los Angeles, California, United States (On-Site)
1 Month ago
Bondex - Senior 3D Stylized Environment Artist

Bondex

London, England, United Kingdom (Remote)
9 Months ago
Light Speed Studios - 3D Artist

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
4 Months ago
Alt VFX  - VFX Supervisor

Alt VFX

Brisbane, Queensland, Australia (On-Site)
7 Months ago
Epic Games - Lead UI Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
1 Month ago
Epic Games - Technical Artist, Developer Relations (Metahuman)

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
PearlAbyss - Summer Internship: Art_Shader/Procedural Modeling

PearlAbyss

(On-Site)
1 Month ago
PlatinumGames - Technical Artist

PlatinumGames

(On-Site)
1 Month ago
Motive Studio - Senior Weapon Artist, External Development - Battlefield

Motive Studio

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

In labs - Unity Developer - VR

In labs

Bogota, Colombia (Remote)
1 Month ago
awem - Producer Match3

awem

(Remote)
1 Month ago
Light Speed Studios - Senior Content Designer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Epic Games - FX Outsource Lead

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
DNEG - Pipeline ATD

DNEG

Chennai, Tamil Nadu, India (On-Site)
7 Months ago
DNEG - Pipeline Assistant Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Epic Games - Technical Animation Artist

Epic Games

(On-Site)
1 Month ago
hogarth - Senior CGI Artist

hogarth

Mexico City, Mexico (Hybrid)
3 Weeks ago
Amazon games  - Lead Artist, Amazon Games

Amazon games

Bucharest, Bucharest, Romania (Hybrid)
9 Months ago
Peak - 3D Artist, Marketing

Peak

(On-Site)
10 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Bordeaux, Nouvelle-Aquitaine, France

Ansys - Césure or compulsory master level internship Discrete Geometry / data mining / Python / applied math

Ansys

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago
Ubisoft - PMES Buyer Assistant - Internship (12 months)

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Month ago
Ubisoft - Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2

Ubisoft

Montpellier, Occitanie, France (Hybrid)
2 Weeks ago
PwC - Management group Risques de marché et Instruments financiers | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
7 Months ago
Pivotroots - Assistant Client Accountant

Pivotroots

Puteaux, Île-de-France, France (Hybrid)
3 Weeks ago
Bandai Namco - Assistant Product Manager (alternating)

Bandai Namco

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
4 Days ago
Reenbow - Unity Game/VR Developer - Internship

Reenbow

Paris, Île-de-France, France (On-Site)
2 Weeks ago
Loft Orbital - Senior Satellite Systems Engineer

Loft Orbital

Toulouse, Occitanie, France (On-Site)
2 Years ago
Ubisoft - Associate Director, Financial Planning HQ

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Months ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Netflix - VFX Quality & Workflow Specialist

Netflix

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Amanotes - Technical Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
2 Months ago
Framestore - FREELANCE: VFX PRODUCERS - NEW YORK

Framestore

New York, New York, United States (On-Site)
1 Year ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Techland - Art Director

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Year ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
fuse games - Distributed Development Artist

fuse games

England, United Kingdom (Hybrid)
2 Months ago
Santa Monica Studio - Character Artist

Santa Monica Studio

Los Angeles, California, United States (On-Site)
2 Months ago
Track vfx - Vancouver | Pipeline TD

Track vfx

Vancouver, British Columbia, Canada (On-Site)
8 Months ago
Riot Games - Technical Artist - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Pune, Maharashtra, India (Hybrid)

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Winnipeg, Manitoba, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug