Technical Game Designer

1 Hour ago • All levels • Systems Design • Combat Design

About the job

Job Description

Sledgehammer Games seeks a passionate Technical Game Designer to script multiplayer gameplay systems, collaborating with gameplay engineers and animators. Responsibilities include developing and maintaining systems (weapons, combat, movement), prototyping and iterating on features based on playtest feedback, creating engaging combat and movement mechanics, and documenting gameplay for internal use. The ideal candidate will have strong scripting skills (Python, Lua, or proprietary languages) and experience in multiplayer game design, focusing on system implementation. They will also possess strong collaboration, problem-solving, and communication skills.
Must have:
  • Multiplayer gameplay design experience
  • Strong scripting abilities (Python, Lua)
  • Collaboration & communication skills
  • Prototyping and iteration skills
  • Combat and movement system focus
Good to have:
  • Experience with Call of Duty franchise
  • Familiarity with LUA
  • Level design experience
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Job Title:

Technical Game Designer

Requisition ID:

R024578

:

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles like including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.

As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.

We are seeking a passionate and creative Technical Game Designer to join our team. This role will focus heavily on scripting multiplayer gameplay systems and will require collaboration with cross-functional teams, (particularly gameplay engineers & animation). The ideal candidate will have a passion for FPS games, combat systems and mobility mechanics, as well as a strong ability to quickly prototype and iterate on gameplay features based on playtest feedback.

Key Responsibilities:

Scripting Gameplay Systems: Develop and maintain multiplayer gameplay systems, with an emphasis on weapons, combat, and movement. 

  • Collaboration: Work closely with other departments, especially gameplay engineering and animation, to implement and refine systems from MVP prototype all the way to final. 

  • Prototyping: Take a creative approach to quickly prototype systems, mechanics, and features. Deliver playable prototypes that clearly demonstrate new gameplay concepts and iterate on them rapidly.

  • Iteration and Playtesting: Participate in playtesting, gather valuable feedback, and iterate on systems accordingly. Analyze and act on both qualitative and quantitative feedback to refine and improve gameplay.

  • Combat and Movement Focus: Create engaging multiplayer combat systems and fluid movement mechanics that feel responsive, intuitive, and rewarding.

  • Problem Solving: Address gameplay challenges by proposing innovative solutions and ensuring systems are scalable and maintainable. Work with engineers to optimize and troubleshoot complex systems.

  • Documentation and Communication: Document gameplay mechanics, systems, and features clearly for internal use, ensuring that design decisions are well communicated to the team.

Required Qualifications:

  • Experience as a multiplayer gameplay designer or similar role (scripter/programmer), with a focus on scripting and system implementation.

  • Technical Skills: Strong scripting abilities in languages like Python, Lua, or proprietary game scripting languages. 

  • Collaboration & Communication: Proven ability to work effectively in cross-disciplinary teams. Strong communication and collaboration skills with designers, engineers, and other departments.

  • Prototyping: Ability to quickly create and iterate on representative prototypes, effectively testing and refining gameplay ideas to find fun and engaging mechanics.

  • Self-Motivation & Reliability: Strong sense of ownership over assigned tasks with an ability to manage priorities effectively in a dynamic, fast-paced development environment.

Preferred Qualifications:

  • Knowledgeable and passionate about the multiplayer FPS genre.

  • Experience working on combat-heavy or action-oriented FPS games.

  • Makes their opinions known and is an active contributor to design discussions. 

  • Special Bonus Points: 

    • Knows the Call of Duty Franchise well. 

    • Familiarity with LUA. 

    • Some amount of experience with Level Design.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Sledgehammer Games is a game developer owned by Activision, and has worked on several of the Call of Duty titles.

Manchester, England, United Kingdom (On-Site)

Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

Guildford, England, United Kingdom (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Guildford, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

Toronto, Ontario, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Sledgehammer Games

Similar Jobs

Company3 Method Studios - Producer, Senior

Company3 Method Studios, United States (Hybrid)

Nagarro - SAP FI/CO Consultant (all genders)

Nagarro, Austria (Remote)

Spyke Games - Product Manager

Spyke Games, TĂĽrkiye (On-Site)

Epic Games - Associate Tech Audio Designer

Epic Games, (On-Site)

PlayStation Global - Business Systems Analyst - 12+ months

PlayStation Global, United Kingdom (On-Site)

Activision - Lead Systems Designer

Activision, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

People Can Fly - Senior UX Designer

People Can Fly, Poland (On-Site)

Nintendo - Software Engineer (NTD)

Nintendo, United States (On-Site)

Swiss Re - Senior Cloud Engineer

Swiss Re, India (On-Site)

Quantum Systems - UAV repair specialist

Quantum Systems, Germany (On-Site)

PwC - Cloud DevSecOps Architect

PwC, Canada (On-Site)

Anavation - Software Developer 4

Anavation, United States (On-Site)

Upliance AI - Senior User Experience Designer

Upliance AI, India (On-Site)

Scopely - Lead UI Artist- Monopoly GO!

Scopely, Spain (Hybrid)

Regent Craft - Human Factors Engineering Intern

Regent Craft, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

Mixmob - Lead Game Designer

Mixmob, Canada (Remote)

PlayStation Global - Video Game Capture Runner

PlayStation Global, Canada (Remote)

Super - FP&A Analyst (Remote!)

Super, Canada (Remote)

Axiom Zen - Executive Producer, LiveOps

Axiom Zen, Canada (Remote)

Scanline VFX - Houdini Technical Supervisor

Scanline VFX, Canada (Hybrid)

The Walt Disney Company - Digital Paint Artist

The Walt Disney Company, Canada (Hybrid)

Cloud Chamber - Technical Art Director

Cloud Chamber, Canada (Hybrid)

Get notifed when new similar jobs are uploaded

Systems Design Jobs

IO Interactive - Gameplay Programmer

IO Interactive, TĂĽrkiye (Hybrid)

Epic Games - Associate Tech Audio Designer

Epic Games, Canada (On-Site)

CAE - MBSE System Engineer & Architect

CAE, United States (On-Site)

Assystems - Senior Systems Engineer

Assystems, United Kingdom (On-Site)

Regent Craft - Senior Flight Controls Engineer

Regent Craft, United States (Hybrid)

Assystems - Senior Systems Engineer

Assystems, United Kingdom (Hybrid)

Assystems - Senior Systems Engineer

Assystems, United Kingdom (Remote)

Assystems - Associate Electrical Engineer - Low Voltage

Assystems, United Kingdom (On-Site)

UST - System Engineer

UST, India (Hybrid)

Get notifed when new similar jobs are uploaded