Technical Manager

2 Weeks ago • All levels • Technical Art

About the job

Job Description

PikPok seeks an experienced Technical Manager to contribute technical expertise and leadership. Responsibilities include supporting divisional management, managing programmers, collaborating with studio leadership on organizational change, providing technical oversight, mentoring staff, and ensuring high-quality deliverables. The ideal candidate possesses deep programming experience, strong leadership skills, excellent communication, and a passion for game development. Agile experience is preferred. The role involves managing and mentoring a team of programmers, fostering their professional growth, and ensuring the delivery of robust and maintainable game functionality.
Must have:
  • Deep programming experience
  • Strong leadership skills
  • Excellent communication
  • Agile development experience
  • Software design & architecture understanding
  • Mentoring & training skills
Good to have:
  • Experience in professional game development

Description

Who we are:

PikPok is Aotearoa New Zealand’s oldest and largest video game developer and publisher. We strive to successfully provide rich game experiences, crafted by talented teams who are curious, take ownership, and collaborate well. We are committed to providing a safe and supportive workplace that enables our teams to make games which will be enjoyed worldwide across mobile, desktop, and console.

About the Role:

We’re looking for an experienced Technical Manager who works well with people and understands the role that code and technical systems play in a creative, team-focused environment. You’ll be working with people across the organisation, especially other managers, bringing a technical lens to organisational challenges and growth. You’ll also be a key mentor for other programmers, providing line management functions and regular one to ones for other staff, supporting their professional development and personal growth. You will also need strong and extensive experience in tech leadership, having excellent communication skills with a focus on sensitivity, listening, and facilitation as means to work through whatever you may encounter. Interest in game development and the associated technical and creative challenges is essential.

The Technical Manager’s responsibilities include:

  • Supporting divisional management functions and decision making, working to ensure a high level of technical expertise and reliability in delivery of work across the studio.
  • Managing a number of programmers, supporting their professional development and growth with regularity and attention.
  • Working with the studio leadership team across all disciplines to design, support, and facilitate studio functions and organisational change efforts as appropriate.
  • Providing a high level of technical skill and oversight, supporting programmers across teams and technical functions in their delivery of robust and maintainable functionality.
  • Mentoring and training technical staff across all levels, working to grow both individual skill sets and the overall capabilities of the studio.

Requirements

What we’re looking for:

  • Deep and broad experience as a programmer and leader of programmers over multiple years and projects
  • Proven and highly developed technical development skills, including development and debugging, broad knowledge of programming languages, and a deep understanding of version control
  • Good understanding of software design and architecture
  • An aptitude for learning new skills and technologies, paired with a desire to expand one’s knowledge base
  • The ability to communicate effectively and with confidence
  • A positive ‘can-do’ attitude, great work ethic and strong sense of initiative
  • Proven workflow, task management and scheduling skills
  • Proven skills in mentoring, and a desire to actively participate in supporting the development of skills and professional practices in others.
  • Experience with Agile development practices
  • A developed understanding of (and appreciation for) video games as a creative medium
  • Experience in professional game development is desirable

Benefits

PikPok offers a wide range of great benefits, outlined on our careers page

We are an equal opportunities employer committed to diversity and inclusion.

To Apply:

If you'd like to know more about the role, further information can be found here: https://link.pikpok.com/4feiesb

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

PikPok is New Zealand’s biggest game development and publishing studio.

Since 1997, we’ve impressed players from all demographics with our fun, immersive, and high-quality games published across a wide range of consoles and portable devices. Now with over 200 staff across both New Zealand and Colombia, PikPok pride ourselves on our diverse and talented staff originating from all around the world.

Best known for the critically acclaimed Into the Dead® series, the Rival Stars® franchise, Shatter®, and the BAFTA-nominated Super Monsters Ate My Condo™, PikPok is committed to creating great entertainment experiences.

Steal a moment, and play a game from PikPok!

Wellington, Wellington, New Zealand (On-Site)

Wellington, New Zealand (On-Site)

View All Jobs

Get notified when new jobs are added by PikPok

Similar Jobs

Sphere Entertainment Co - VP Creative Development/Experiences

Sphere Entertainment Co, United States (On-Site)

The Mill Adventure - Product Manager

The Mill Adventure, Malta (Remote)

Climax Studios - Experienced Level Designer

Climax Studios, United Kingdom (On-Site)

Lila Games - Art Director

Lila Games, India (On-Site)

Microsoft - Technical Support Engineering

Microsoft, India (Hybrid)

Intrepid Studios,  Inc  - Senior VFX Artist

Intrepid Studios, Inc , United States (On-Site)

Technicolor Group - FX-Mid Artist-Games

Technicolor Group, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Senior Gameplay Animator

Techland, Poland (On-Site)

Cloud Chamber - Production Director

Cloud Chamber, Canada (Hybrid)

Yellowplanners - Senior Illustrator

Yellowplanners, India (On-Site)

KeyValue Software Systems - Motion Graphic Designer

KeyValue Software Systems, India (On-Site)

Tencent - Research and Development Intern

Tencent, Singapore (On-Site)

WebMD - Audio Visual Technician (m/w/d)

WebMD, Germany (Hybrid)

CleverTap - Senior Account Executive (Sales)

CleverTap, India (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Wellington, Wellington, New Zealand

Dentsu - Digital Director

Dentsu, New Zealand (On-Site)

Warner Bros Games - Revenue, Strategy & Sales Director

Warner Bros Games, New Zealand (Hybrid)

Rocket Werkz - VULKAN GRAPHICS PROGRAMMER

Rocket Werkz, New Zealand (On-Site)

Canva - Data Lead - Print

Canva, New Zealand (Hybrid)

Rocket Werkz - GAME PROGRAMMER (C#)

Rocket Werkz, New Zealand (On-Site)

Rocket Werkz - EXPRESSIONS OF INTEREST

Rocket Werkz, New Zealand (Hybrid)

Warner Bros Discovery - Revenue, Strategy & Sales Director

Warner Bros Discovery, New Zealand (On-Site)

Tesla - Powerwall Account Manager NZ

Tesla, New Zealand (On-Site)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Skybound Entertainment - Technical Artist (Games)

Skybound Entertainment, United States (On-Site)

DNEG - Pipeline Supervisor

DNEG, India (On-Site)

Statement VFX - Mid/Senior VFX Compositor

Statement VFX, Spain (On-Site)

Rockstar Games - Principal Technical Artist: Animation

Rockstar Games, United Kingdom (On-Site)

Crytek - Lead VFX Artist

Crytek, (Remote)

Tencent - Senior Technical Artist

Tencent, United States (On-Site)

Supercell - VFX Artist, Project R.I.S.E

Supercell, China (On-Site)

Wargaming - Expert Level Artist (World of Tanks)

Wargaming, Cyprus (Hybrid)

Demiurge Studios - Senior Technical Artist

Demiurge Studios, (Remote)

Get notifed when new similar jobs are uploaded