Technical Sound Designer

4 Months ago • All levels

Job Summary

Job Description

Perfect Garbage, an independent video game studio, seeks a contract Technical Sound Designer. The role demands a blend of technical skills and understanding of gameplay mechanics to enhance player experience. Responsibilities include integrating music, coordinating with teams, defining audio standards, troubleshooting issues, and managing tasks to meet deadlines. The candidate should have strong self-management and collaboration skills. They must also be able to optimize audio assets for various platforms. The job involves designing, editing, mixing, mastering, and implementing content for interactive and linear media.
Must have:
  • Proficiency with git for source control
  • Experience with C# scripting in Unity
  • Experience with game editors like Unreal or Unity
  • Experience integrating audio middleware
  • Excellent communication skills
  • Knowledge of field recording techniques
Good to have:
  • Having shipped previous games in management or farming sim genres

Job Details

Perfect Garbage is an independent video game studio based with members located across the globe. We're looking for a contract Technical Sound Designer to join our team.

 

Core Expectations

  • This role requires a blend of technical proficiency and an understanding of gameplay mechanics, with an emphasis on leveraging these aspects to enrich the player's experience
  • Integrate music into the game using interactive techniques and principles
  • Coordinate with composer, art and design teams to solve problems
  • Define and maintain a set of standards and test cases for technical audio systems and integration
  • Firm grasp of audio programming fundamentals for studio and field recording
  • Strong self-management and organization skills and ability to work independently
  • Able to collaborate with diverse teams and disciplines to create effective audio
  • Able to troubleshoot audio issues, as well as optimize and meet memory budget and performance requirements across multiple platforms
  • Evaluate audio mix and implementation of audio assets in-game, and adjust according to gameplay needs
  • Manage and prioritize assigned tasks, with a focus on achieving goals on schedule

 

Required Skills

  • Proficiency with using git for source control
  • Experience with using C# for scripting, either in or out of the Unity game engine
  • General experience with Unreal or Unity editors, including level editor, animation and linear editors
  • Experience integrating audio middleware into an engine pipeline
  • Experience with implementing audio assets into game builds
  • Excellent communication skills
  • Experience working in a team situation involving task breakdowns, time tracking, reviews, and inter-departmental communication
  • Extensive knowledge of field recording techniques and available sound libraries
  • Designing, editing, mixing, mastering and implementing content for interactive and linear media

 

Bonus

  • Having shipped previous games in the management sim, life sim or farming sim genre

 

Additional Details

  • Job Title: Technical Sound Designer – Contract
  • Compensation: $30 USD an hour 
  • Starting: March 2025

 

To Apply

Send us an email with your Resume / CV.

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About The Company

Perfect Garbage is an independent video game studio based in Chicago, though its members are located across the globe! We all come from diverse backgrounds and hope to bring new immersive perspectives into our games.
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